Player Matchup

Atlas
Atlas
Chaosking3281
Atlas
Level 55
God Stats
2W - 1L
1,532 SR
Queue Stats
92W - 120L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Jarrvn
Xbalanque
Level 40
God Stats
4W - 1L
1,608 SR
Queue Stats
38W - 47L
1,387 Elo+
Party 2
Martichoras
Martichoras
RidgedFury
Martichoras
Level 149
God Stats
4W - 3L
1,401 SR
Queue Stats
686W - 700L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Time4Twice
Sun Wukong
Level 68
God Stats
6W - 2L
1,287 SR
Queue Stats
151W - 129L
1,421 Elo+
Party 2
Janus
Janus
restlyss
Janus
Level 42
God Stats
2W - 5L
1,319 SR
Queue Stats
152W - 162L
1,374 Elo+
Party 2
Team Averages
Level 71
1,429 SR
1,401 Elo+

VS

Team Averages
Level 103
1,500 SR
1,517 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FRESHXWILLIAMS
Aphrodite
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 85L
1,412 Elo+
Party 1
Arachne
Arachne
NannyNarcotics
Arachne
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 28L
1,781 Elo+
Solo
Danzaburou
Danzaburou
scottrotten93
Danzaburou
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 34L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,587
460
9,946
22,007
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Jarrvn
Xbalanque
20
2 / 0 / 6
13,129
571
10,469
11,638
6,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
RidgedFury
Martichoras
17
2 / 6 / 6
10,809
470
16,128
23,606
12,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Time4Twice
Sun Wukong
18
3 / 2 / 3
12,085
525
11,257
23,676
19,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
restlyss
Janus
17
5 / 6 / 3
11,888
517
6,785
13,970
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 1
9,766
425
12,126
16,528
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
5
0 / 0 / 0
6,826
297
0
1,990
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
FRESHXWILLIAMS
Aphrodite
15
3 / 4 / 7
10,545
458
12,008
24,642
29,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
4 / 4 / 2
11,052
481
9,053
20,923
12,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
scottrotten93
Danzaburou
18
5 / 2 / 4
11,311
492
19,350
14,618
8,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
15
17
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
1
1.17
L
Ra
 
Ra
0
0
0
0
W
1
3
5
1.17
L
Aphrodite
FRESHXWILLIAMS
Aphrodite
3
4
7
1.63
W
Xbalanque
Jarrvn
Xbalanque
2
0
6
5
L
4
4
2
1.25
W
Martichoras
RidgedFury
Martichoras
2
6
6
0.83
W
Sun Wukong
Time4Twice
Sun Wukong
3
2
3
2.25
W
Janus
restlyss
Janus
5
6
3
1.08
L
Danzaburou
scottrotten93
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,585
Damage
52,537
94,897
Taken
78,701
70,057
Mitigated
69,507
26,000
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,126
2,786
0
4,169
16,528
19,355
92
2,523
13,822
59,104
0
L
Ra
 
Ra
0
0
96
855
1,990
787
0
753
1,205
8,884
2,216
W
9,946
4,339
0
1,212
22,007
26,050
471
3,521
18,486
38,954
0
L
Aphrodite
FRESHXWILLIAMS
Aphrodite
12,008
2,487
2,872
8,350
24,642
29,114
160
4,990
19,565
44,438
0
W
Xbalanque
Jarrvn
Xbalanque
10,469
5,979
0
3,286
11,638
6,162
7,862
115
11,437
0
140,809
L
9,053
5,536
0
3,824
20,923
12,121
0
2,098
18,723
0
97,416
W
Martichoras
RidgedFury
Martichoras
16,128
6,703
0
10,519
23,606
12,424
823
6,274
17,332
0
98,664
W
Sun Wukong
Time4Twice
Sun Wukong
11,257
4,309
0
8,233
23,676
19,775
70
9,573
13,023
0
102,457
W
Janus
restlyss
Janus
6,785
1,212
0
2,750
13,970
5,646
2,248
3,313
10,485
73,593
0
L
Danzaburou
scottrotten93
Danzaburou
19,350
10,472
0
5,384
14,618
8,130
1,105
5,857
8,655
0
85,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,498
Gold Earned
49,500
646
Minions Killed
426
0
Camps Cleared
0
2,076,829
Distance Traveled
1,665,574
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,766
425
77
3
0
249,760
0
L
Ra
6,826
297
19
1
0
70,204
0
W
Atlas
10,587
460
58
3
0
396,224
0
L
Aphrodite
10,545
458
45
2
0
428,628
0
W
Xbalanque
13,129
571
187
8
0
469,591
0
L
Arachne
11,052
481
154
7
0
495,229
0
W
Martichoras
10,809
470
133
6
0
366,752
0
W
Sun Wukong
12,085
525
144
6
0
428,373
4
W
Janus
11,888
517
124
5
0
415,889
8
L
Danzaburou
11,311
492
131
6
0
421,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role