Player Matchup

Nox
Nox
Gold I
HeavensMaestro
Nox
Gold I
Level 173
God Stats
12W - 13L
1,488 SR
Queue Stats
73W - 64L
1,675 MMR
Solo
Nike
Nike
Platinum V
NotIntoAnime
Nike
Platinum V
Level 124
God Stats
8W - 4L
1,767 SR
Queue Stats
19W - 14L
1,744 MMR
Party 2
Hercules
Hercules
Gold III
ScoobyLarenzo
Hercules
Gold III
Level 142
God Stats
0W - 1L
1,318 SR
Queue Stats
14W - 11L
1,652 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Sillerr22
Hou Yi
Silver I
Level 47
God Stats
4W - 4L
1,669 SR
Queue Stats
18W - 20L
1,694 MMR
Solo
Anhur
Anhur
Gold V
guzmanator
Anhur
Gold V
Level 67
God Stats
14W - 9L
1,756 SR
Queue Stats
43W - 26L
1,661 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,600 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,620 SR
1,653 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
BoyUDumAzHel
Ne Zha
Platinum III
Level 215
God Stats
3W - 1L
1,784 SR
Queue Stats
152W - 144L
1,683 MMR
Solo
Scylla
Scylla
Platinum IV
FuZioNRg
Scylla
Platinum IV
Level 144
God Stats
36W - 36L
1,555 SR
Queue Stats
146W - 139L
1,601 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
LuisKve
Sun Wukong
Gold IV
Level 127
God Stats
11W - 9L
1,760 SR
Queue Stats
33W - 25L
1,683 MMR
Solo
Anubis
Anubis
Platinum III
SheBust
Anubis
Platinum III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 157L
1,799 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,582
465
912
2,878
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,679
473
1,233
6,705
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ScoobyLarenzo
Hercules
11
1 / 3 / 0
6,140
512
3,040
10,763
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Sillerr22
Hou Yi
12
1 / 1 / 0
6,250
521
2,808
6,658
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
10
0 / 2 / 1
5,848
487
2,387
8,814
4,086
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JormungandrThanatosThorMartichoras

VS

Bans
RatatoskrAo KuangJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 1
7,693
641
4,257
5,956
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
1 / 0 / 2
6,804
567
2,384
4,357
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
FuZioNRg
Scylla
11
2 / 2 / 3
6,923
577
5,095
4,500
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LuisKve
Sun Wukong
13
1 / 0 / 2
7,926
661
7,168
7,509
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SheBust
Anubis
13
3 / 1 / 1
7,318
610
2,903
6,498
2,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
Ne Zha
1
0
2
2
W
Scylla
FuZioNRg
Scylla
2
2
3
1.75
L
1
0
0
1
W
Sun Wukong
LuisKve
Sun Wukong
1
0
2
2
L
0
2
1
0.25
L
Hercules
ScoobyLarenzo
Hercules
1
3
0
0.33
W
Anubis
SheBust
Anubis
3
1
1
3.5
L
Hou Yi
Sillerr22
Hou Yi
1
1
0
1
L
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
21,807
35,818
Taken
28,820
18,868
Mitigated
12,136
9,954
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,257
2,924
0
3,700
5,956
1,802
737
0
5,956
0
74,353
W
Ne Zha
2,384
793
0
1,688
4,357
2,397
21
0
4,357
0
18,560
W
Scylla
FuZioNRg
Scylla
5,095
360
0
1,200
4,500
1,400
524
873
3,627
41,825
0
L
912
96
0
750
2,878
882
0
1,748
932
30,266
0
W
Sun Wukong
LuisKve
Sun Wukong
7,168
1,869
0
3,127
7,509
3,802
0
417
7,092
0
63,794
L
1,233
95
0
580
6,705
2,264
0
2,436
4,187
0
39,566
L
Hercules
ScoobyLarenzo
Hercules
3,040
908
0
3,191
10,763
9,470
0
490
10,233
1,569
42,843
W
Anubis
SheBust
Anubis
2,903
405
0
4,522
6,498
2,735
484
315
6,183
64,521
0
L
Hou Yi
Sillerr22
Hou Yi
2,808
1,596
0
3,322
6,658
2,166
0
280
6,338
0
45,353
L
Anhur
2,387
1,155
0
2,111
8,814
4,086
0
2,554
6,130
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
36,664
345
Minions Killed
466
0
Camps Cleared
0
1,038,776
Distance Traveled
1,222,333
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,693
641
137
11
0
211,095
4
W
Ne Zha
6,804
567
23
2
0
288,805
1
W
Scylla
6,923
577
92
8
0
237,536
4
L
Nox
5,582
465
69
6
0
182,606
0
W
Sun Wukong
7,926
661
116
10
0
234,589
4
L
Nike
5,679
473
70
6
0
237,171
3
L
Hercules
6,140
512
88
7
0
199,466
1
W
Anubis
7,318
610
98
8
0
250,308
0
L
Hou Yi
6,250
521
98
8
0
222,168
0
L
Anhur
5,848
487
20
2
0
197,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role