Player Matchup

Freya
Freya
 
Freya
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Durze3424
Baron Samedi
Level 58
God Stats
3W - 8L
1,620 SR
Queue Stats
82W - 120L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Maysplays
Cernunnos
Level 87
God Stats
25W - 20L
1,549 SR
Queue Stats
381W - 389L
1,446 Elo+
Solo
Chaac
Chaac
Nofatchixisback9
Chaac
Level 114
God Stats
1W - 1L
1,744 SR
Queue Stats
34W - 47L
1,301 Elo+
Solo
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 123
God Stats
609W - 604L
1,455 SR
Queue Stats
1,051W - 1,039L
1,386 Elo+
Party 3
Team Averages
Level 95
1,574 SR
1,411 Elo+

VS

Team Averages
Level 63
1,310 SR
1,210 Elo+
Bacchus
Bacchus
BlissPetty
Bacchus
Level 112
God Stats
4W - 0L
1,522 SR
Queue Stats
25W - 26L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Doomlam
Heimdallr
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
2W - 5L
1,015 Elo+
Party 2
Shiva
Shiva
Newt0nsLaw
Shiva
Level 20
God Stats
1W - 0L
1,174 SR
Queue Stats
39W - 40L
1,216 Elo+
Party 1
Arachne
Arachne
SpeedNova
Arachne
Level 88
God Stats
51W - 49L
1,335 SR
Queue Stats
232W - 202L
1,441 Elo+
Party 1
Tiamat
Tiamat
jimmyjimshadow
Tiamat
Level 67
God Stats
2W - 0L
1,276 SR
Queue Stats
2W - 5L
1,015 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
2 / 2 / 1
5,111
465
2,401
4,703
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Durze3424
Baron Samedi
9
1 / 3 / 0
5,615
510
2,421
5,714
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Maysplays
Cernunnos
8
0 / 2 / 1
4,906
446
2,704
7,688
2,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,998
545
4,487
8,027
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
boombhole
Sylvanus
8
1 / 1 / 2
5,581
507
2,106
11,421
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlissPetty
Bacchus
7
1 / 1 / 3
5,292
481
4,607
8,936
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Doomlam
Heimdallr
10
2 / 2 / 1
5,781
526
6,118
5,845
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
8
0 / 3 / 0
4,887
444
1,883
7,813
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SpeedNova
Arachne
13
4 / 2 / 0
7,292
663
5,986
8,876
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 2
6,054
550
6,718
4,608
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
1
1.25
W
Bacchus
BlissPetty
Bacchus
1
1
3
2.5
W
Heimdallr
Doomlam
Heimdallr
2
2
1
1.25
L
Baron Samedi
Durze3424
Baron Samedi
1
3
0
0.33
L
Cernunnos
Maysplays
Cernunnos
0
2
1
0.25
W
Shiva
0
3
0
0
L
2
1
1
2.5
W
Arachne
SpeedNova
Arachne
4
2
0
2
L
Sylvanus
boombhole
Sylvanus
1
1
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,119
Damage
25,312
37,553
Taken
36,078
19,954
Mitigated
19,293
14,619
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,401
1,075
0
1,252
4,703
1,416
0
575
4,128
20,424
0
W
Bacchus
BlissPetty
Bacchus
4,607
420
134
2,364
8,936
7,569
0
2,698
6,238
13,725
0
W
Heimdallr
Doomlam
Heimdallr
6,118
2,767
0
57
5,845
2,698
536
1,009
4,836
0
39,500
L
Baron Samedi
Durze3424
Baron Samedi
2,421
271
480
1,070
5,714
2,600
502
4,252
1,462
34,623
0
L
Cernunnos
Maysplays
Cernunnos
2,704
1,018
0
1,202
7,688
2,814
0
1,934
5,754
0
27,624
W
Shiva
1,883
213
0
1,191
7,813
2,917
293
0
7,813
0
21,480
L
4,487
845
0
3,529
8,027
4,371
0
0
8,027
0
35,344
W
Arachne
SpeedNova
Arachne
5,986
5,107
0
1,018
8,876
3,472
42
1,092
7,784
0
57,014
L
Sylvanus
boombhole
Sylvanus
2,106
756
1,632
5,454
11,421
8,753
0
4,564
6,857
18,699
0
W
6,718
526
0
619
4,608
2,637
0
2,129
2,479
34,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
29,306
237
Minions Killed
257
0
Camps Cleared
0
925,186
Distance Traveled
1,050,704
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,111
465
36
3
0
125,056
4
W
Bacchus
5,292
481
16
1
0
212,808
0
W
Heimdallr
5,781
526
65
6
0
188,870
0
L
Baron Samedi
5,615
510
72
7
0
177,537
1
L
Cernunnos
4,906
446
46
4
0
215,830
0
W
Shiva
4,887
444
31
3
0
191,073
0
L
Chaac
5,998
545
54
5
0
188,402
4
W
Arachne
7,292
663
94
9
0
248,188
0
L
Sylvanus
5,581
507
29
3
0
218,361
1
W
Tiamat
6,054
550
51
5
0
209,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role