Player Matchup

Morgan Le Fay
Morgan Le Fay
Depresserino
Morgan Le Fay
Level 139
God Stats
3W - 3L
1,422 SR
Queue Stats
14W - 17L
1,503 Elo+
Party 1
Sobek
Sobek
McTurtleman
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
xMotionx
Ne Zha
Level 125
God Stats
1W - 0L
1,239 SR
Queue Stats
20W - 27L
1,486 Elo+
Solo
Team Averages
Level 129
1,387 SR
1,497 Elo+

VS

Team Averages
Level 120
1,467 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
pedr189
Thoth
Level 110
God Stats
12W - 18L
1,400 SR
Queue Stats
573W - 550L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Depresserino
Morgan Le Fay
10
3 / 2 / 4
7,672
767
7,923
5,313
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
7,430
743
2,245
7,629
7,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
xMotionx
Ne Zha
11
4 / 1 / 5
8,353
835
7,634
6,773
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 2 / 2
7,729
773
3,376
8,363
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
 
Ra
8
1 / 4 / 0
6,534
653
2,233
5,912
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
pedr189
Thoth
11
1 / 3 / 2
7,386
739
5,183
5,457
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
2
1.5
L
Ra
 
Ra
1
4
0
0.25
W
Morgan Le Fay
Depresserino
Morgan Le Fay
3
2
4
2.5
W
2
1
5
4.5
L
Thoth
pedr189
Thoth
1
3
2
0.67
W
Ne Zha
xMotionx
Ne Zha
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
10,792
19,715
Taken
19,732
12,199
Mitigated
6,154
3,387
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,376
2,968
0
1,640
8,363
2,429
0
3,576
4,787
0
13,899
L
Ra
 
Ra
2,233
233
561
603
5,912
1,907
0
3,114
2,798
15,432
0
W
Morgan Le Fay
Depresserino
Morgan Le Fay
7,923
690
0
591
5,313
2,091
0
2,421
2,773
26,542
0
W
2,245
239
0
1,276
7,629
7,262
0
2,680
4,763
11,829
0
L
Thoth
pedr189
Thoth
5,183
73
0
500
5,457
1,818
0
3,974
1,483
27,974
0
W
Ne Zha
xMotionx
Ne Zha
7,634
781
0
1,520
6,773
2,846
29
2,249
4,418
0
35,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
21,649
94
Minions Killed
94
0
Camps Cleared
0
573,842
Distance Traveled
488,033
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,729
773
22
2
0
169,556
0
L
Ra
6,534
653
22
2
0
132,282
0
W
Morgan Le Fay
7,672
767
30
3
0
187,981
2
W
Sobek
7,430
743
14
1
0
192,900
2
L
Thoth
7,386
739
50
5
0
186,195
0
W
Ne Zha
8,353
835
50
5
0
192,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role