Player Matchup

Neith
Neith
BhandlerBoggin
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Hades
Hades
BoleBummins
Hades
Level 114
God Stats
3W - 4L
1,855 SR
Queue Stats
56W - 64L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BonahBoffey
Cu Chulainn
Level 108
God Stats
3W - 2L
1,211 SR
Queue Stats
18W - 34L
1,133 Elo+
Party 1
Agni
Agni
BravisBewell
Agni
Level 92
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 30L
1,164 Elo+
Party 1
Fenrir
Fenrir
BroganBullins
Fenrir
Level 108
God Stats
1W - 2L
1,330 SR
Queue Stats
83W - 98L
1,450 Elo+
Party 1
Team Averages
Level 85
1,479 SR
1,343 Elo+

VS

Team Averages
Level 102
1,738 SR
1,472 Elo+
Cthulhu
Cthulhu
BDOGx17x17
Cthulhu
Level 144
God Stats
4W - 1L
1,969 SR
Queue Stats
214W - 213L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Wolfenstein927
Cliodhna
Level 96
God Stats
1W - 1L
1,742 SR
Queue Stats
191W - 174L
1,464 Elo+
Solo
Anhur
Anhur
kidwithideas
Anhur
Level 125
God Stats
5W - 3L
1,806 SR
Queue Stats
228W - 220L
1,408 Elo+
Solo
Chaac
Chaac
super-fabs13
Chaac
Level 119
God Stats
11W - 14L
1,452 SR
Queue Stats
139W - 139L
1,452 Elo+
Solo
Janus
Janus
ximuser
Janus
Level 25
God Stats
4W - 3L
1,724 SR
Queue Stats
134W - 121L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,018
501
4,398
7,898
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 0 / 3
8,108
579
5,958
11,645
6,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BonahBoffey
Cu Chulainn
12
0 / 2 / 0
6,672
477
3,216
8,588
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 2 / 5
7,355
525
6,910
6,728
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 7
7,187
513
4,185
10,095
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDOGx17x17
Cthulhu
14
1 / 0 / 1
8,774
627
5,044
9,095
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
14
3 / 5 / 0
7,762
554
5,772
13,881
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
4,367
312
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 2
7,249
518
5,697
12,626
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ximuser
Janus
13
2 / 3 / 1
7,364
526
7,489
8,883
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
7
7
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BDOGx17x17
Cthulhu
1
0
1
1.5
W
1
3
2
0.67
W
6
0
3
7.5
W
Cu Chulainn
BonahBoffey
Cu Chulainn
0
2
0
0
W
2
2
5
2.25
W
2
0
7
5.5
L
Cliodhna
3
5
0
0.6
L
0
0
0
0
L
1
4
2
0.5
L
Janus
ximuser
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
24,002
44,954
Taken
44,485
24,493
Mitigated
26,396
14,242
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BDOGx17x17
Cthulhu
5,044
1,097
0
4,806
9,095
4,774
150
826
7,781
55,556
0
W
4,398
1,392
0
724
7,898
3,042
632
2,419
5,479
0
39,831
W
5,958
432
375
6,156
11,645
6,228
655
2,524
9,079
58,960
0
W
Cu Chulainn
BonahBoffey
Cu Chulainn
3,216
733
0
1,467
8,588
5,627
0
3,711
4,627
0
39,205
W
6,910
523
0
1,389
6,728
2,251
42
1,176
5,504
54,644
0
W
4,185
703
276
3,855
10,095
7,345
0
2,953
7,056
0
18,035
L
Cliodhna
5,772
760
0
2,777
13,881
5,873
0
6,219
7,662
0
58,313
L
0
0
0
0
0
0
0
0
0
0
0
L
5,697
946
75
3,466
12,626
12,390
462
3,581
9,045
0
36,557
L
Janus
ximuser
Janus
7,489
853
0
3,250
8,883
3,359
0
2,510
6,373
57,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
35,516
333
Minions Killed
373
0
Camps Cleared
0
1,380,819
Distance Traveled
1,175,484
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,774
627
133
10
0
273,292
0
W
Neith
7,018
501
59
4
0
250,268
0
W
Hades
8,108
579
83
6
0
293,488
0
W
Cu Chulainn
6,672
477
68
5
0
263,107
8
W
Agni
7,355
525
90
6
0
286,461
7
W
Fenrir
7,187
513
33
2
0
287,495
3
L
Cliodhna
7,762
554
84
6
0
309,135
2
L
Anhur
4,367
312
0
0
0
0
0
L
Chaac
7,249
518
58
4
0
267,613
0
L
Janus
7,364
526
98
7
0
325,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role