Player Matchup

Charon
Charon
Evil King
Charon
Level 157
God Stats
0W - 2L
1,293 SR
Queue Stats
33W - 43L
1,520 Elo+
Solo
Ullr
Ullr
NukZZ
Ullr
Level 126
God Stats
2W - 2L
1,930 SR
Queue Stats
55W - 51L
1,537 Elo+
Party 1
Ra
Ra
lns
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1
Team Averages
Level 145
1,574 SR
1,518 Elo+

VS

Team Averages
Level 146
1,541 SR
1,512 Elo+
Ix Chel
Ix Chel
ItsHensley
Ix Chel
Level 153
God Stats
17W - 13L
1,596 SR
Queue Stats
196W - 199L
1,524 Elo+
Solo
Ullr
Ullr
Xairito
Ullr
Level 147
God Stats
25W - 22L
1,546 SR
Queue Stats
66W - 69L
1,531 Elo+
Solo
Mulan
Mulan
d-a-r-i-a-n
Mulan
Level 139
God Stats
30W - 22L
1,481 SR
Queue Stats
821W - 836L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Evil King
Charon
9
0 / 3 / 1
6,874
687
4,817
10,471
9,164
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
NukZZ
Ullr
11
2 / 1 / 0
7,480
748
5,845
8,967
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
lns
Ra
10
1 / 9 / 2
7,751
775
5,253
12,596
4,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ItsHensley
Ix Chel
12
5 / 0 / 7
9,138
914
13,342
5,615
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Xairito
Ullr
11
4 / 1 / 6
8,375
838
6,051
6,895
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 2 / 7
8,404
840
8,847
12,265
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
Evil King
Charon
0
3
1
0.17
W
Ix Chel
ItsHensley
Ix Chel
5
0
7
8.5
L
Ullr
NukZZ
Ullr
2
1
0
2
W
Ullr
Xairito
Ullr
4
1
6
7
W
4
2
7
3.75
L
Ra
lns
Ra
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
28,240
32,034
Taken
24,775
17,607
Mitigated
17,801
2,363
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Evil King
Charon
4,817
573
0
240
10,471
9,164
0
4,555
5,527
13,868
0
W
Ix Chel
ItsHensley
Ix Chel
13,342
1,549
804
1,296
5,615
2,283
125
2,265
3,350
43,773
0
L
Ullr
NukZZ
Ullr
5,845
2,309
0
1,251
8,967
3,626
0
3,075
5,598
0
25,822
W
Ullr
Xairito
Ullr
6,051
1,593
0
1,976
6,895
2,767
438
3,546
3,349
0
24,664
W
8,847
717
179
2,662
12,265
12,751
84
4,803
7,462
0
23,571
L
Ra
lns
Ra
5,253
445
144
728
12,596
4,817
0
5,960
6,310
33,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
25,917
99
Minions Killed
121
0
Camps Cleared
0
538,109
Distance Traveled
581,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,874
687
13
1
0
177,898
0
W
Ix Chel
9,138
914
62
6
0
202,674
0
L
Ullr
7,480
748
42
4
0
197,682
0
W
Ullr
8,375
838
29
3
0
194,726
0
W
Mulan
8,404
840
30
3
0
183,678
0
L
Ra
7,751
775
44
4
0
162,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role