Player Matchup

Tsukuyomi
Tsukuyomi
Acssin_Sebas
Tsukuyomi
Level 28
God Stats
19W - 21L
1,542 SR
Queue Stats
194W - 177L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
Sapper833
Aphrodite
Level 82
God Stats
0W - 2L
1,212 SR
Queue Stats
11W - 6L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Wolf_Blue81
Danzaburou
Level 85
God Stats
3W - 4L
1,525 SR
Queue Stats
121W - 139L
1,357 Elo+
Solo
Cupid
Cupid
iWillTbAgYoU00
Cupid
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 227L
1,322 Elo+
Solo
Vulcan
Vulcan
miski_504
Vulcan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,433 Elo+
Party 2
Team Averages
Level 83
1,456 SR
1,420 Elo+

VS

Team Averages
Level 71
1,475 SR
1,367 Elo+
Ah Puch
Ah Puch
BuuHungry1
Ah Puch
Level 74
God Stats
8W - 2L
1,652 SR
Queue Stats
165W - 164L
1,408 Elo+
Solo
Yemoja
Yemoja
Livthelicker
Yemoja
Level 28
God Stats
7W - 5L
1,253 SR
Queue Stats
46W - 65L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Lukiepoo2006
Jing Wei
Level 51
God Stats
7W - 9L
1,320 SR
Queue Stats
113W - 141L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPeace97
Baron Samedi
Level 125
God Stats
7W - 7L
1,610 SR
Queue Stats
147W - 163L
1,403 Elo+
Solo
Arachne
Arachne
racimmaloum
Arachne
Level 77
God Stats
9W - 9L
1,541 SR
Queue Stats
285W - 266L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acssin_Sebas
Tsukuyomi
2
0 / 0 / 0
4,125
317
0
490
101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Sapper833
Aphrodite
10
0 / 2 / 2
5,673
436
5,701
9,940
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Wolf_Blue81
Danzaburou
10
2 / 2 / 0
5,949
458
8,945
11,777
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
5,890
453
2,867
11,740
4,451
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
miski_504
Vulcan
12
0 / 1 / 0
7,091
545
6,562
4,023
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuuHungry1
Ah Puch
11
0 / 0 / 1
6,593
507
2,803
6,851
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 1 / 1
6,336
487
2,750
8,676
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Lukiepoo2006
Jing Wei
11
2 / 1 / 1
6,373
490
6,848
9,389
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MrPeace97
Baron Samedi
14
5 / 1 / 1
8,745
673
9,629
8,603
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
racimmaloum
Arachne
12
3 / 0 / 1
7,012
539
4,209
8,314
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Acssin_Sebas
Tsukuyomi
0
0
0
0
W
Ah Puch
BuuHungry1
Ah Puch
0
0
1
0.5
W
Yemoja
0
1
1
0.5
W
Jing Wei
Lukiepoo2006
Jing Wei
2
1
1
2.5
W
Baron Samedi
MrPeace97
Baron Samedi
5
1
1
5.5
L
Aphrodite
Sapper833
Aphrodite
0
2
2
0.5
L
Danzaburou
Wolf_Blue81
Danzaburou
2
2
0
1
L
1
5
0
0.2
L
Vulcan
miski_504
Vulcan
0
1
0
0
W
Arachne
racimmaloum
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
26,239
37,970
Taken
41,833
14,491
Mitigated
19,154
16,755
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Acssin_Sebas
Tsukuyomi
0
0
0
30
490
101
0
0
490
0
2,054
W
Ah Puch
BuuHungry1
Ah Puch
2,803
68
0
3,556
6,851
2,298
0
4,772
1,745
45,511
0
W
Yemoja
2,750
417
2,600
1,225
8,676
5,599
156
3,014
5,662
19,850
0
W
Jing Wei
Lukiepoo2006
Jing Wei
6,848
4,303
348
2,452
9,389
3,389
812
1,813
7,576
0
45,298
W
Baron Samedi
MrPeace97
Baron Samedi
9,629
832
0
3,266
8,603
4,696
469
0
8,603
61,978
0
L
Aphrodite
Sapper833
Aphrodite
5,701
1,097
2,552
5,102
9,940
3,796
274
1,410
8,530
34,143
0
L
Danzaburou
Wolf_Blue81
Danzaburou
8,945
1,932
0
4,059
11,777
4,643
497
1,340
10,437
0
42,283
L
2,867
774
0
4,092
11,740
4,451
0
8,819
2,311
0
33,211
L
Vulcan
miski_504
Vulcan
6,562
2,624
0
920
4,023
1,500
0
3,003
1,020
53,062
0
W
Arachne
racimmaloum
Arachne
4,209
2,805
0
2,984
8,314
3,172
432
2,198
5,984
0
45,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
35,059
273
Minions Killed
376
0
Camps Cleared
0
920,065
Distance Traveled
1,186,431
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,125
317
4
0
0
20,301
0
W
Ah Puch
6,593
507
87
7
0
268,677
2
W
Yemoja
6,336
487
34
3
0
224,371
0
W
Jing Wei
6,373
490
79
6
0
236,864
0
W
Baron Samedi
8,745
673
103
8
0
207,318
0
L
Aphrodite
5,673
436
45
3
0
217,349
6
L
Danzaburou
5,949
458
67
5
0
223,826
2
L
Cupid
5,890
453
50
4
0
203,250
3
L
Vulcan
7,091
545
107
8
0
255,339
7
W
Arachne
7,012
539
73
6
0
249,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role