Player Matchup

Janus
Janus
Gold IV
Br214gdf
Janus
Gold IV
Level 147
God Stats
1W - 2L
1,320 SR
Queue Stats
34W - 28L
1,576 MMR
Solo
Loki
Loki
Gold I
JerBoiHere
Loki
Gold I
Level 107
God Stats
54W - 29L
1,638 SR
Queue Stats
196W - 181L
1,592 MMR
Solo
Thanatos
Thanatos
Silver II
Spirit291
Thanatos
Silver II
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 62L
1,560 MMR
Solo
Izanami
Izanami
Gold III
WildMaineiac
Izanami
Gold III
Level 143
God Stats
10W - 6L
1,537 SR
Queue Stats
139W - 129L
1,638 MMR
Solo
Achilles
Achilles
Gold III
yungfudgesicle
Achilles
Gold III
Level 120
God Stats
3W - 0L
1,733 SR
Queue Stats
110W - 89L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,546 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,473 SR
1,553 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
BigPapiS
Nike
Gold III
Level 117
God Stats
26W - 17L
1,756 SR
Queue Stats
329W - 344L
1,549 MMR
Solo
Cerberus
Cerberus
Bronze III
DaddyDonley
Cerberus
Bronze III
Level 101
God Stats
1W - 3L
1,328 SR
Queue Stats
11W - 19L
1,508 MMR
Solo
Scylla
Scylla
Gold III
Mach6
Scylla
Gold III
Level 131
God Stats
4W - 3L
1,553 SR
Queue Stats
77W - 69L
1,584 MMR
Solo
Chronos
Chronos
Gold III
Southeastaxis89
Chronos
Gold III
Level 141
God Stats
2W - 2L
1,228 SR
Queue Stats
126W - 125L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Br214gdf
Janus
6
0 / 0 / 0
3,655
731
961
2,293
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,462
692
1,014
3,554
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Spirit291
Thanatos
7
0 / 0 / 1
3,597
719
1,399
3,881
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
WildMaineiac
Izanami
7
0 / 0 / 0
3,816
763
1,179
2,062
576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
7
1 / 0 / 0
4,114
823
2,544
4,484
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorBacchusAo Kuang

VS

Bans
KaliMartichorasFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 0 / 0
3,090
618
728
2,426
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
6
0 / 1 / 0
3,499
700
1,269
3,988
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
DaddyDonley
Cerberus
5
0 / 0 / 0
3,394
679
773
3,342
1,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Mach6
Scylla
6
0 / 1 / 0
3,599
720
1,672
2,414
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,305
661
1,649
2,037
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Nike
0
1
0
0
W
Janus
Br214gdf
Janus
0
0
0
0
L
Cerberus
DaddyDonley
Cerberus
0
0
0
0
W
1
0
0
1
L
Scylla
Mach6
Scylla
0
1
0
0
L
0
0
0
0
W
Thanatos
Spirit291
Thanatos
0
0
1
0.5
W
Izanami
WildMaineiac
Izanami
0
0
0
0
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
6,091
16,274
Taken
14,207
5,758
Mitigated
5,450
7,951
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
728
165
0
590
2,426
719
0
278
2,140
0
10,876
L
Nike
1,269
100
0
1,195
3,988
2,274
0
0
3,988
0
17,306
W
Janus
Br214gdf
Janus
961
44
0
875
2,293
640
0
1,040
1,253
23,043
0
L
Cerberus
DaddyDonley
Cerberus
773
30
0
1,420
3,342
1,409
0
0
3,342
5,257
0
W
1,014
170
0
2,152
3,554
1,009
0
1,570
1,984
0
14,905
L
Scylla
Mach6
Scylla
1,672
265
0
500
2,414
543
0
617
1,739
20,305
0
L
1,649
687
0
1,186
2,037
505
0
0
2,037
20,813
0
W
Thanatos
Spirit291
Thanatos
1,399
215
0
2,637
3,881
1,190
0
632
3,249
0
16,783
W
Izanami
WildMaineiac
Izanami
1,179
1,005
0
857
2,062
576
0
852
1,210
0
28,363
W
Achilles
2,544
585
0
1,430
4,484
2,343
0
0
4,484
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,644
Gold Earned
16,887
200
Minions Killed
148
0
Camps Cleared
0
572,598
Distance Traveled
481,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,090
618
21
4
0
70,043
0
L
Nike
3,499
700
32
6
0
99,066
0
W
Janus
3,655
731
50
10
0
105,592
1
L
Cerberus
3,394
679
9
2
0
110,728
1
W
Loki
3,462
692
33
7
0
125,342
0
L
Scylla
3,599
720
36
7
0
106,697
1
L
Chronos
3,305
661
50
10
0
94,477
0
W
Thanatos
3,597
719
34
7
0
122,835
0
W
Izanami
3,816
763
52
10
0
110,993
0
W
Achilles
4,114
823
31
6
0
107,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role