Player Matchup

Gilgamesh
Gilgamesh
Gold III
DARK_ANBU_21
Gilgamesh
Gold III
Level 127
God Stats
8W - 3L
1,607 SR
Queue Stats
244W - 228L
1,182 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
ScyaNight
Ne Zha
Platinum III
Level 159
God Stats
17W - 18L
1,464 SR
Queue Stats
282W - 293L
1,556 MMR
Party 2
Ra
Ra
Gold III
SynchroBoom
Ra
Gold III
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 147L
1,320 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,524 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,421 SR
1,399 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver II
Mr_toungyMan69
Scylla
Silver II
Level 56
God Stats
0W - 1L
1,141 SR
Queue Stats
21W - 25L
1,102 MMR
Solo
Xbalanque
Xbalanque
Gold III
RITZENKLEMPNER00
Xbalanque
Gold III
Level 130
God Stats
204W - 138L
1,622 SR
Queue Stats
639W - 734L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARK_ANBU_21
Gilgamesh
14
4 / 0 / 6
10,966
783
6,673
12,988
11,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
ScyaNight
Ne Zha
12
1 / 2 / 7
9,938
710
6,761
12,373
12,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 5
12,618
901
16,878
10,447
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesThothMartichorasKuzenboAtlas

VS

Bans
HachimanAgniHerculesBaba YagaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 1
9,618
687
7,243
16,076
16,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 2
9,176
655
5,445
9,141
3,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
13
1 / 3 / 2
9,698
693
13,712
10,737
3,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
1
0.83
W
Gilgamesh
DARK_ANBU_21
Gilgamesh
4
0
6
7
L
0
6
2
0.17
L
Xbalanque
1
3
2
0.67
W
Ne Zha
ScyaNight
Ne Zha
1
2
7
2.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
26,400
35,808
Taken
35,954
29,265
Mitigated
23,920
9,372
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,243
87
0
4,552
16,076
16,810
0
8,291
7,419
22,708
0
W
Gilgamesh
DARK_ANBU_21
Gilgamesh
6,673
1,873
0
1,339
12,988
11,527
1,413
3,946
9,042
0
30,008
L
5,445
852
0
734
9,141
3,196
0
4,467
4,544
37,172
0
L
Xbalanque
13,712
6,413
0
1,080
10,737
3,914
0
3,859
6,807
0
51,818
W
Ne Zha
ScyaNight
Ne Zha
6,761
480
0
1,793
12,373
12,197
216
4,767
7,606
0
26,309
W
16,878
947
1,493
4,747
10,447
5,541
816
4,675
5,772
84,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
28,492
184
Minions Killed
162
0
Camps Cleared
0
784,496
Distance Traveled
715,578
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,618
687
23
2
0
258,345
4
W
Gilgamesh
10,966
783
26
2
0
281,391
0
L
Scylla
9,176
655
59
4
0
227,359
0
L
Xbalanque
9,698
693
80
6
0
229,874
0
W
Ne Zha
9,938
710
15
1
0
238,111
1
W
Ra
12,618
901
143
10
0
264,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role