Player Matchup

Medusa
Medusa
Reign4354
Medusa
Level 60
God Stats
8W - 10L
1,518 SR
Queue Stats
40W - 50L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vypinn
Morgan Le Fay
Level 69
God Stats
7W - 5L
1,527 SR
Queue Stats
78W - 84L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
WhYsOcEaReL112
Sun Wukong
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,400 Elo+

VS

Team Averages
Level 49
1,419 SR
1,373 Elo+
He Bo
He Bo
BondJack7
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Slash0103
Cthulhu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,457 Elo+
Party 2
Izanami
Izanami
yunoumii
Izanami
Level 62
God Stats
2W - 8L
1,257 SR
Queue Stats
56W - 65L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Reign4354
Medusa
13
6 / 0 / 6
9,962
830
10,119
7,406
2,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Vypinn
Morgan Le Fay
12
4 / 1 / 6
9,475
790
14,693
7,979
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
WhYsOcEaReL112
Sun Wukong
11
2 / 0 / 5
8,564
714
6,018
9,350
5,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BondJack7
He Bo
10
1 / 6 / 0
8,089
674
5,115
10,074
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Slash0103
Cthulhu
10
0 / 3 / 0
7,422
619
5,800
12,354
11,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
yunoumii
Izanami
11
0 / 3 / 0
7,848
654
6,739
11,468
4,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
1
1
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
BondJack7
He Bo
1
6
0
0.17
W
Medusa
Reign4354
Medusa
6
0
6
9
L
Cthulhu
Slash0103
Cthulhu
0
3
0
0
W
Morgan Le Fay
Vypinn
Morgan Le Fay
4
1
6
7
W
Sun Wukong
WhYsOcEaReL112
Sun Wukong
2
0
5
4.5
L
Izanami
yunoumii
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
17,654
24,735
Taken
33,896
11,709
Mitigated
19,485
6,008
Healing
440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BondJack7
He Bo
5,115
369
0
0
10,074
3,289
0
3,813
6,261
20,888
0
W
Medusa
Reign4354
Medusa
10,119
4,624
140
1,590
7,406
2,887
0
3,250
4,156
0
40,164
L
Cthulhu
Slash0103
Cthulhu
5,800
532
0
190
12,354
11,700
0
6,443
5,911
17,282
0
W
Morgan Le Fay
Vypinn
Morgan Le Fay
14,693
1,312
0
774
7,979
3,210
249
3,638
4,341
50,841
0
W
Sun Wukong
WhYsOcEaReL112
Sun Wukong
6,018
1,163
0
3,504
9,350
5,612
140
4,157
5,193
0
15,177
L
Izanami
yunoumii
Izanami
6,739
3,778
0
250
11,468
4,496
0
4,703
6,765
0
41,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
23,359
144
Minions Killed
98
0
Camps Cleared
0
702,286
Distance Traveled
637,510
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,089
674
24
2
0
216,185
0
W
Medusa
9,962
830
46
4
0
233,564
2
L
Cthulhu
7,422
619
16
1
0
227,137
0
W
Morgan Le Fay
9,475
790
80
7
0
219,969
4
W
Sun Wukong
8,564
714
18
2
0
248,753
0
L
Izanami
7,848
654
58
5
0
194,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role