Player Matchup

Cernunnos
Cernunnos
Diamond V
 
Cernunnos
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond V
Centin
Loki
Diamond V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 226L
1,957 MMR
Solo
Cthulhu
Cthulhu
Platinum II
OceanMan86
Cthulhu
Platinum II
Level 124
God Stats
1W - 4L
1,418 SR
Queue Stats
285W - 271L
1,931 MMR
Party 2
Bacchus
Bacchus
Platinum III
StoogeyIAm
Bacchus
Platinum III
Level 125
God Stats
30W - 23L
1,741 SR
Queue Stats
226W - 217L
1,973 MMR
Solo
Chang'e
Chang'e
Platinum III
monetmami
Chang'e
Platinum III
Level 91
God Stats
49W - 32L
1,731 SR
Queue Stats
85W - 78L
1,886 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,578 SR
1,849 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,418 SR
1,852 MMR
Aphrodite
Aphrodite
Diamond V
 
Aphrodite
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
HealthRider28
Chronos
Platinum I
Level 148
God Stats
3W - 7L
1,614 SR
Queue Stats
812W - 807L
1,864 MMR
Solo
Ganesha
Ganesha
Platinum II
IXMattAttackXI
Ganesha
Platinum II
Level 164
God Stats
1W - 4L
1,232 SR
Queue Stats
77W - 78L
1,935 MMR
Solo
Bellona
Bellona
Platinum II
TrollGamer24
Bellona
Platinum II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
2,004 MMR
Party 1
Thanatos
Thanatos
Diamond V
d4cssssss
Thanatos
Diamond V
Level 101
God Stats
1W - 3L
1,244 SR
Queue Stats
61W - 53L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 4 / 0
6,487
499
6,466
11,696
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Centin
Loki
11
0 / 4 / 2
6,466
497
4,979
11,566
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
OceanMan86
Cthulhu
11
1 / 3 / 0
6,306
485
3,668
12,566
7,323
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
StoogeyIAm
Bacchus
10
1 / 1 / 1
6,282
483
5,123
6,951
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
monetmami
Chang'e
13
1 / 2 / 0
7,552
581
6,512
6,722
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MartichorasKaliFreya

VS

Bans
Sun WukongSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 5
7,064
543
5,253
8,424
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
14
4 / 1 / 2
8,388
645
6,522
8,652
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 6
7,425
571
2,198
7,720
5,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
TrollGamer24
Bellona
14
2 / 0 / 3
7,773
598
8,567
10,372
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
d4cssssss
Thanatos
14
8 / 0 / 2
8,556
658
11,155
12,499
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Aphrodite
 
Aphrodite
0
2
5
1.25
L
Loki
Centin
Loki
0
4
2
0.25
W
Chronos
4
1
2
5
W
0
1
6
3
L
Cthulhu
OceanMan86
Cthulhu
1
3
0
0.33
L
Bacchus
StoogeyIAm
Bacchus
1
1
1
1.5
W
Bellona
TrollGamer24
Bellona
2
0
3
3.5
W
Thanatos
d4cssssss
Thanatos
8
0
2
9
L
Chang'e
monetmami
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
33,695
49,501
Taken
47,667
22,564
Mitigated
29,219
14,651
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,466
3,516
0
3,486
11,696
4,123
0
485
11,211
0
54,494
W
Aphrodite
 
Aphrodite
5,253
1,027
2,138
4,741
8,424
5,533
108
2,753
5,671
43,123
0
L
Loki
Centin
Loki
4,979
1,496
0
3,435
11,566
3,573
0
2,349
9,132
0
51,977
W
Chronos
6,522
1,994
0
3,720
8,652
3,630
832
4,467
4,185
83,647
0
W
2,198
146
0
1,963
7,720
5,997
0
3,629
4,091
20,103
0
L
Cthulhu
OceanMan86
Cthulhu
3,668
27
0
1,999
12,566
7,323
0
4,212
8,081
40,523
395
L
Bacchus
StoogeyIAm
Bacchus
5,123
643
1,209
1,401
6,951
5,269
0
2,739
4,136
17,177
0
W
Bellona
TrollGamer24
Bellona
8,567
2,702
0
4,416
10,372
8,798
0
1,008
9,364
0
72,783
W
Thanatos
d4cssssss
Thanatos
11,155
3,618
0
10,924
12,499
5,261
383
3,051
9,448
0
66,136
L
Chang'e
monetmami
Chang'e
6,512
846
576
2,545
6,722
2,276
0
3,684
2,968
67,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
39,206
415
Minions Killed
474
0
Camps Cleared
0
1,330,772
Distance Traveled
1,473,427
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,487
499
107
8
0
231,841
2
W
Aphrodite
7,064
543
74
6
0
255,293
0
L
Loki
6,466
497
83
6
0
303,858
6
W
Chronos
8,388
645
164
13
0
259,846
2
W
Ganesha
7,425
571
0
0
0
308,899
5
L
Cthulhu
6,306
485
64
5
0
259,174
0
L
Bacchus
6,282
483
20
2
0
289,635
5
W
Bellona
7,773
598
142
11
0
319,944
0
W
Thanatos
8,556
658
94
7
0
329,445
1
L
Chang'e
7,552
581
141
11
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role