Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chaos_5599
Sol
Level 152
God Stats
7W - 4L
1,695 SR
Queue Stats
20W - 23L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MajinBuu272
Kumbhakarna
Level 105
God Stats
2W - 1L
1,819 SR
Queue Stats
14W - 14L
1,501 Elo+
Party 1
Loki
Loki
VideoGamerMan
Loki
Level 88
God Stats
20W - 6L
1,791 SR
Queue Stats
59W - 41L
1,619 Elo+
Solo
Vulcan
Vulcan
raymenkiller23
Vulcan
Level 140
God Stats
2W - 1L
1,734 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 1
Team Averages
Level 118
1,708 SR
1,518 Elo+

VS

Team Averages
Level 122
1,469 SR
1,509 Elo+
Osiris
Osiris
NfiniteStratos
Osiris
Level 125
God Stats
2W - 5L
1,503 SR
Queue Stats
176W - 170L
1,596 Elo+
Solo
Sol
Sol
jtklipka
Sol
Level 101
God Stats
60W - 51L
1,402 SR
Queue Stats
351W - 333L
1,539 Elo+
Solo
Thor
Thor
oRubn
Thor
Level 100
God Stats
5W - 6L
1,527 SR
Queue Stats
65W - 61L
1,444 Elo+
Solo
Rama
Rama
reneroblesm
Rama
Level 147
God Stats
11W - 8L
1,663 SR
Queue Stats
438W - 454L
1,486 Elo+
Solo
Kukulkan
Kukulkan
xTHE_VIOLATOR
Kukulkan
Level 137
God Stats
0W - 2L
1,249 SR
Queue Stats
2,041W - 2,034L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 0 / 0
7,034
703
5,485
8,441
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 0 / 0
5,449
545
6,716
3,933
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
MajinBuu272
Kumbhakarna
9
1 / 0 / 1
5,535
554
1,988
6,429
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,019
602
6,281
9,658
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 4
6,193
619
4,321
4,482
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,415
542
5,906
11,898
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,601
460
4,967
7,198
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thor
oRubn
Thor
8
0 / 2 / 0
4,834
483
3,109
9,710
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,759
476
1,647
5,293
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xTHE_VIOLATOR
Kukulkan
11
1 / 4 / 0
5,704
570
920
8,193
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
0
5
W
2
0
0
2
W
Kumbhakarna
MajinBuu272
Kumbhakarna
1
0
1
1.5
L
0
2
0
0
W
1
0
0
1
L
0
1
0
0
L
Thor
oRubn
Thor
0
2
0
0
W
0
1
4
2
L
0
2
0
0
L
Kukulkan
xTHE_VIOLATOR
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
16,549
32,943
Taken
42,292
15,904
Mitigated
20,671
8,353
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,485
2,565
0
1,033
8,441
3,235
0
745
7,696
0
64,131
W
6,716
1,103
0
2,456
3,933
1,312
686
2,138
1,795
50,215
0
W
Kumbhakarna
MajinBuu272
Kumbhakarna
1,988
0
0
2,467
6,429
3,157
0
2,129
4,300
11,159
0
L
5,906
2,920
0
5,199
11,898
10,063
0
0
11,898
0
37,591
W
6,281
1,813
0
1,815
9,658
6,531
0
191
9,467
0
45,672
L
4,967
1,401
168
3,298
7,198
2,319
53
4,149
3,049
30,990
0
L
Thor
oRubn
Thor
3,109
436
0
1,391
9,710
3,271
0
1,863
7,847
0
34,618
W
4,321
2,033
0
582
4,482
1,669
455
684
3,798
41,494
0
L
1,647
1,527
0
1,699
5,293
2,081
201
3,226
2,067
0
30,379
L
Kukulkan
xTHE_VIOLATOR
Kukulkan
920
160
0
992
8,193
2,937
0
3,787
4,406
40,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
25,313
313
Minions Killed
300
0
Camps Cleared
0
1,001,792
Distance Traveled
927,862
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,034
703
95
10
0
231,032
1
W
Sol
5,449
545
72
7
0
183,417
1
W
Kumbhakarna
5,535
554
10
1
0
204,337
2
L
Osiris
5,415
542
64
6
0
158,946
0
W
Loki
6,019
602
67
7
0
185,356
2
L
Sol
4,601
460
47
5
0
179,701
0
L
Thor
4,834
483
50
5
0
217,708
0
W
Vulcan
6,193
619
69
7
0
197,650
5
L
Rama
4,759
476
56
6
0
174,227
0
L
Kukulkan
5,704
570
83
8
0
197,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role