Player Matchup

Merlin
Merlin
K33M0
Merlin
Level 116
God Stats
9W - 9L
1,372 SR
Queue Stats
51W - 62L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
King Anubis8994
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
NYNY4178
Xing Tian
Level 80
God Stats
13W - 5L
1,602 SR
Queue Stats
34W - 43L
1,375 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,422 Elo+

VS

Team Averages
Level 89
1,412 SR
1,337 Elo+
Scylla
Scylla
EvilisNecessary
Scylla
Level 91
God Stats
130W - 148L
1,472 SR
Queue Stats
176W - 198L
1,352 Elo+
Solo
Cerberus
Cerberus
Maloneiro
Cerberus
Level 88
God Stats
4W - 10L
1,323 SR
Queue Stats
249W - 259L
1,396 Elo+
Solo
Kali
Kali
RINEGANTOB
Kali
Level 87
God Stats
1W - 4L
1,442 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K33M0
Merlin
14
5 / 0 / 7
10,923
780
20,822
6,242
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
King Anubis8994
Gilgamesh
13
4 / 0 / 8
10,402
743
11,974
13,171
7,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
NYNY4178
Xing Tian
13
3 / 1 / 8
10,307
736
6,191
12,610
12,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
9,015
644
12,125
12,472
4,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Maloneiro
Cerberus
10
0 / 5 / 0
8,364
597
5,892
17,877
17,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 3 / 1
8,756
625
5,309
15,029
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Merlin
K33M0
Merlin
5
0
7
8.5
W
Gilgamesh
King Anubis8994
Gilgamesh
4
0
8
8
L
Cerberus
Maloneiro
Cerberus
0
5
0
0
W
Xing Tian
NYNY4178
Xing Tian
3
1
8
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
23,326
32,023
Taken
45,378
22,930
Mitigated
28,223
2,124
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,125
456
0
1,371
12,472
4,660
0
8,257
4,215
41,195
0
W
Merlin
K33M0
Merlin
20,822
1,921
0
59
6,242
2,889
869
3,673
2,569
70,767
0
W
Gilgamesh
King Anubis8994
Gilgamesh
11,974
4,605
0
98
13,171
7,706
0
8,218
4,953
0
20,481
L
Cerberus
Maloneiro
Cerberus
5,892
680
433
813
17,877
17,589
0
10,422
7,455
20,762
0
W
Xing Tian
NYNY4178
Xing Tian
6,191
1,016
0
1,967
12,610
12,335
634
6,512
6,098
23,942
0
L
5,309
2,178
0
1,164
15,029
5,974
0
8,675
6,354
0
28,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
26,135
142
Minions Killed
115
0
Camps Cleared
0
765,807
Distance Traveled
755,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,015
644
59
4
0
242,112
0
W
Merlin
10,923
780
97
7
0
246,005
4
W
Gilgamesh
10,402
743
19
1
0
270,494
0
L
Cerberus
8,364
597
18
1
0
232,414
0
W
Xing Tian
10,307
736
26
2
0
249,308
0
L
Kali
8,756
625
38
3
0
280,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role