Player Matchup

Maui
Maui
Masters
 
Maui
Masters
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Masters
Grandseraph
Janus
Masters
Level 268
God Stats
4W - 7L
1,568 SR
Queue Stats
104W - 90L
2,880 MMR
Party 2
Charybdis
Charybdis
Masters
Paradox
Charybdis
Masters
Level 212
God Stats
0W - 2L
1,311 SR
Queue Stats
345W - 293L
2,783 MMR
Party 2
Awilix
Awilix
Masters
klâssic
Awilix
Masters
Level 206
God Stats
4W - 1L
1,795 SR
Queue Stats
72W - 42L
2,802 MMR
Party 3
Surtr
Surtr
Masters
loshhh
Surtr
Masters
Level 49
God Stats
8W - 4L
1,677 SR
Queue Stats
221W - 182L
2,976 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 190
1,570 SR
2,588 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,601 SR
2,642 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
CommanderSuk
Odin
Masters
Level 159
God Stats
116W - 68L
1,778 SR
Queue Stats
241W - 195L
2,845 MMR
Solo
Nox
Nox
Masters
Fitic4
Nox
Masters
Level 146
God Stats
3W - 6L
1,514 SR
Queue Stats
466W - 424L
2,710 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Focus
Morgan Le Fay
Masters
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 99L
2,700 MMR
Party 1
Susano
Susano
Grandmaster
Thunderboltnj
Susano
Grandmaster
Level 88
God Stats
92W - 60L
1,714 SR
Queue Stats
453W - 375L
3,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 3 / 0
6,292
449
3,926
12,107
10,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
6,976
498
8,295
8,758
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Paradox
Charybdis
11
0 / 4 / 1
7,068
505
7,191
9,679
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
klâssic
Awilix
13
1 / 5 / 1
7,410
529
4,098
11,503
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
loshhh
Surtr
11
0 / 3 / 0
6,990
499
7,737
13,724
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
CharonThor

VS

Bans
Sun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 1 / 3
8,495
607
7,480
9,623
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 0
8,309
594
8,510
11,148
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Fitic4
Nox
12
2 / 0 / 7
7,535
538
5,072
10,136
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Focus
Morgan Le Fay
13
2 / 1 / 5
7,812
558
8,855
7,372
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 4
8,628
616
10,621
11,408
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
W
Loki
 
Loki
5
1
3
6.5
W
3
0
0
3
W
Nox
Fitic4
Nox
2
0
7
5.5
W
Morgan Le Fay
Focus
Morgan Le Fay
2
1
5
4.5
L
1
3
0
0.33
L
Charybdis
Paradox
Charybdis
0
4
1
0.13
W
6
0
4
8
L
Awilix
klâssic
Awilix
1
5
1
0.3
L
Surtr
loshhh
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
40,538
55,771
Taken
49,687
32,055
Mitigated
27,880
9,730
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,926
1,614
0
1,632
12,107
10,406
0
4,702
7,299
15,452
0
W
Loki
 
Loki
7,480
2,956
0
3,365
9,623
3,692
0
1,277
8,346
0
64,352
W
8,510
2,176
0
2,767
11,148
10,555
0
501
10,643
0
66,555
W
Nox
Fitic4
Nox
5,072
1,345
1,723
2,574
10,136
5,982
0
4,836
5,063
25,100
0
W
Morgan Le Fay
Focus
Morgan Le Fay
8,855
750
0
765
7,372
2,943
146
3,959
3,281
63,728
0
L
8,295
236
0
750
8,758
3,066
168
5,373
3,073
62,386
0
L
Charybdis
Paradox
Charybdis
7,191
4,657
0
2,070
9,679
3,253
0
677
9,002
0
56,898
W
10,621
3,719
0
5,566
11,408
4,708
0
1,397
9,969
0
80,398
L
Awilix
klâssic
Awilix
4,098
2,063
0
325
11,503
4,389
0
1,784
9,601
0
67,659
L
Surtr
loshhh
Surtr
7,737
3,461
0
4,953
13,724
10,941
12
783
12,869
365
54,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
40,779
443
Minions Killed
498
0
Camps Cleared
0
1,433,290
Distance Traveled
1,510,454
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,292
449
24
2
0
259,399
3
W
Loki
8,495
607
108
8
0
297,519
3
W
Odin
8,309
594
127
9
0
278,154
0
W
Nox
7,535
538
37
3
0
287,912
7
W
Morgan Le Fay
7,812
558
112
8
0
282,688
1
L
Janus
6,976
498
132
9
0
300,470
1
L
Charybdis
7,068
505
102
7
0
248,505
1
W
Susano
8,628
616
114
8
0
364,181
3
L
Awilix
7,410
529
98
7
0
334,082
3
L
Surtr
6,990
499
87
6
0
290,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role