Player Matchup

Zeus
Zeus
FireLordZuko116
Zeus
Level 81
God Stats
70W - 53L
1,600 SR
Queue Stats
112W - 105L
1,447 Elo+
Solo
Skadi
Skadi
JayWay3073
Skadi
Level 63
God Stats
47W - 36L
1,558 SR
Queue Stats
309W - 305L
1,424 Elo+
Solo
Cthulhu
Cthulhu
YuKa smoke
Cthulhu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,523 Elo+
Solo
Team Averages
Level 70
1,553 SR
1,465 Elo+

VS

Team Averages
Level 76
1,479 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Aiyanna04101990
Discordia
Level 14
God Stats
5W - 8L
1,448 SR
Queue Stats
6W - 9L
1,506 Elo+
Party 1
Hel
Hel
Kenheadlines
Hel
Level 99
God Stats
6W - 12L
1,490 SR
Queue Stats
96W - 103L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
9,692
881
10,819
2,134
749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
3 / 0 / 7
9,420
856
7,223
3,741
1,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
YuKa smoke
Cthulhu
11
2 / 2 / 8
8,696
791
5,878
10,080
8,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
7,465
679
4,531
12,063
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Aiyanna04101990
Discordia
10
0 / 3 / 2
7,179
653
3,170
5,915
2,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 1
7,439
676
3,931
10,080
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Discordia
Aiyanna04101990
Discordia
0
3
2
0.33
W
6
0
3
7.5
W
Skadi
3
0
7
6.5
L
1
5
1
0.3
W
Cthulhu
YuKa smoke
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
11,632
15,955
Taken
28,058
10,444
Mitigated
14,724
4,248
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,531
262
0
2,724
12,063
8,707
0
7,194
4,869
0
28,093
L
Discordia
Aiyanna04101990
Discordia
3,170
106
0
0
5,915
2,085
0
3,573
2,342
18,900
0
W
10,819
250
0
706
2,134
749
864
969
1,165
41,317
0
W
Skadi
7,223
2,249
0
1,494
3,741
1,448
1,412
1,879
1,862
0
42,289
L
3,931
228
2,332
2,817
10,080
3,932
0
6,210
3,870
22,015
0
W
Cthulhu
YuKa smoke
Cthulhu
5,878
401
106
1,942
10,080
8,247
176
4,463
5,617
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
22,083
133
Minions Killed
95
0
Camps Cleared
0
623,776
Distance Traveled
600,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,465
679
39
4
0
215,796
0
L
Discordia
7,179
653
18
2
0
182,905
0
W
Zeus
9,692
881
64
6
0
199,001
0
W
Skadi
9,420
856
48
4
0
220,227
0
L
Hel
7,439
676
38
3
0
201,466
0
W
Cthulhu
8,696
791
21
2
0
204,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role