Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Aramati
Hun Batz
Level 155
God Stats
9W - 6L
1,363 SR
Queue Stats
487W - 487L
1,526 Elo+
Party 2
Zeus
Zeus
Bratàc
Zeus
Level 140
God Stats
14W - 11L
1,428 SR
Queue Stats
429W - 421L
1,523 Elo+
Party 2
Chiron
Chiron
Buzenochka
Chiron
Level 63
God Stats
7W - 5L
1,463 SR
Queue Stats
458W - 450L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
DrShtopor
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,552 Elo+
Party 3
Team Averages
Level 107
1,451 SR
1,513 Elo+

VS

Team Averages
Level 107
1,528 SR
1,520 Elo+
Hercules
Hercules
CalaveraZX
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 205L
1,485 Elo+
Party 1
Odin
Odin
Huracan88
Odin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 65L
1,523 Elo+
Solo
Hera
Hera
RegenXVZ
Hera
Level 58
God Stats
1W - 1L
1,308 SR
Queue Stats
334W - 325L
1,576 Elo+
Solo
Persephone
Persephone
pablo55
Persephone
Level 134
God Stats
2W - 1L
1,573 SR
Queue Stats
60W - 52L
1,513 Elo+
Party 1
Neith
Neith
the_arab_devil
Neith
Level 149
God Stats
12W - 3L
1,760 SR
Queue Stats
481W - 482L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 4 / 8
8,402
646
7,471
11,339
4,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Aramati
Hun Batz
15
2 / 4 / 8
8,725
671
11,250
13,189
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Bratàc
Zeus
15
5 / 3 / 7
9,185
707
13,835
6,818
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Buzenochka
Chiron
18
3 / 3 / 10
10,605
816
19,940
11,990
4,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DrShtopor
Gilgamesh
16
3 / 5 / 11
9,203
708
10,880
18,669
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalaveraZX
Hercules
16
2 / 2 / 12
9,528
733
8,982
18,102
20,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
16
1 / 4 / 16
9,197
707
5,869
14,004
15,794
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hera
17
1 / 4 / 12
9,828
756
10,635
11,448
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
pablo55
Persephone
19
11 / 4 / 5
12,118
932
22,137
15,190
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 1 / 9
10,423
802
8,788
12,599
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
15
Kills
19
19
Deaths
15
44
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
8
1.5
L
Hun Batz
Aramati
Hun Batz
2
4
8
1.5
L
Zeus
Bratàc
Zeus
5
3
7
2.83
L
Chiron
Buzenochka
Chiron
3
3
10
2.67
W
Hercules
CalaveraZX
Hercules
2
2
12
4
L
Gilgamesh
DrShtopor
Gilgamesh
3
5
11
1.7
W
Odin
1
4
16
2.25
W
Hera
1
4
12
1.75
W
Persephone
pablo55
Persephone
11
4
5
3.38
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,376
Damage
56,411
62,005
Taken
71,343
36,966
Mitigated
53,178
16,598
Healing
25,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,471
1,723
527
1,887
11,339
4,209
0
4,928
6,002
0
11,531
L
Hun Batz
Aramati
Hun Batz
11,250
1,168
631
1,560
13,189
6,489
0
7,389
5,479
0
26,510
L
Zeus
Bratàc
Zeus
13,835
456
1,630
719
6,818
2,268
0
4,660
1,965
28,309
0
L
Chiron
Buzenochka
Chiron
19,940
5,056
1,277
4,192
11,990
4,958
0
7,193
4,383
0
48,080
W
Hercules
CalaveraZX
Hercules
8,982
1,249
2,126
5,376
18,102
20,834
364
4,426
13,392
0
10,324
L
Gilgamesh
DrShtopor
Gilgamesh
10,880
1,197
1,819
2,356
18,669
19,042
0
8,750
9,074
0
14,086
W
Odin
5,869
608
1,404
1,131
14,004
15,794
149
3,223
10,649
1,877
10,715
W
Hera
10,635
2,885
1,108
773
11,448
4,356
880
2,878
8,386
23,791
0
W
Persephone
pablo55
Persephone
22,137
1,149
3,706
5,767
15,190
6,307
143
1,192
13,712
38,567
0
W
8,788
1,043
1,281
3,090
12,599
5,887
2,187
2,116
10,483
0
34,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
51,094
148
Minions Killed
170
0
Camps Cleared
0
1,312,369
Distance Traveled
1,232,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,402
646
9
1
0
293,356
0
L
Hun Batz
8,725
671
31
2
0
263,015
0
L
Zeus
9,185
707
36
3
0
256,732
0
L
Chiron
10,605
816
58
4
0
261,617
0
W
Hercules
9,528
733
7
1
0
265,747
0
L
Gilgamesh
9,203
708
14
1
0
237,649
0
W
Odin
9,197
707
13
1
0
261,999
0
W
Hera
9,828
756
45
3
0
238,828
0
W
Persephone
12,118
932
48
4
0
233,678
0
W
Neith
10,423
802
57
4
0
232,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role