Player Matchup

Ix Chel
Ix Chel
Paizadas
Ix Chel
Level 33
God Stats
3W - 6L
1,265 SR
Queue Stats
231W - 232L
1,123 Elo+
Party 1
Kuzenbo
Kuzenbo
Portugas72
Kuzenbo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,152 Elo+
Party 1
Merlin
Merlin
azimoo97
Merlin
Level 120
God Stats
12W - 13L
1,534 SR
Queue Stats
229W - 225L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
catysvin
Ao Kuang
Level 29
God Stats
18W - 26L
1,059 SR
Queue Stats
207W - 212L
1,121 Elo+
Party 1
Hachiman
Hachiman
pazadas_pt
Hachiman
Level 29
God Stats
0W - 3L
1,265 SR
Queue Stats
213W - 221L
1,102 Elo+
Party 1
Team Averages
Level 48
1,325 SR
1,195 Elo+

VS

Team Averages
Level 74
1,553 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
RedMamene
Izanami
Level 48
God Stats
3W - 2L
1,484 SR
Queue Stats
81W - 120L
1,378 Elo+
Solo
Loki
Loki
XxDaniS592xX
Loki
Level 84
God Stats
39W - 40L
1,662 SR
Queue Stats
392W - 384L
1,512 Elo+
Party 2
Arachne
Arachne
keokeadusea4
Arachne
Level 16
God Stats
23W - 23L
1,625 SR
Queue Stats
55W - 58L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
webe_David
Nu Wa
Level 138
God Stats
14W - 9L
1,493 SR
Queue Stats
458W - 520L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Paizadas
Ix Chel
10
0 / 2 / 0
6,756
422
3,602
12,399
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Portugas72
Kuzenbo
15
2 / 1 / 0
8,095
506
4,461
12,628
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
azimoo97
Merlin
14
0 / 1 / 0
7,654
478
2,946
5,755
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
catysvin
Ao Kuang
11
0 / 1 / 0
6,934
433
1,521
11,315
4,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
pazadas_pt
Hachiman
11
0 / 2 / 0
6,695
418
2,433
6,901
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 2
9,965
623
10,420
7,442
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
RedMamene
Izanami
14
0 / 0 / 1
8,831
552
2,728
4,751
1,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
2 / 1 / 0
10,842
678
8,030
9,222
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
keokeadusea4
Arachne
14
0 / 0 / 2
8,763
548
1,655
11,454
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
13
2 / 0 / 3
8,672
542
5,826
5,991
3,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
L
Ix Chel
Paizadas
Ix Chel
0
2
0
0
L
Kuzenbo
Portugas72
Kuzenbo
2
1
0
2
W
Izanami
RedMamene
Izanami
0
0
1
0.5
W
2
1
0
2
L
Merlin
azimoo97
Merlin
0
1
0
0
L
Ao Kuang
catysvin
Ao Kuang
0
1
0
0
W
Arachne
keokeadusea4
Arachne
0
0
2
1
L
Hachiman
pazadas_pt
Hachiman
0
2
0
0
W
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
28,659
48,998
Taken
38,860
26,832
Mitigated
18,747
10,498
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,420
169
0
4,980
7,442
4,005
970
3,939
3,309
83,543
0
L
Ix Chel
Paizadas
Ix Chel
3,602
499
1,738
2,766
12,399
6,480
0
5,381
7,018
35,398
0
L
Kuzenbo
Portugas72
Kuzenbo
4,461
1,298
224
1,229
12,628
12,033
0
2,188
10,440
46,791
188
W
Izanami
RedMamene
Izanami
2,728
1,453
0
2,143
4,751
1,856
1,762
1,165
3,586
0
74,028
W
8,030
2,427
0
959
9,222
4,126
250
3,412
5,774
0
96,135
L
Merlin
azimoo97
Merlin
2,946
152
0
580
5,755
1,959
0
4,080
1,675
64,919
0
L
Ao Kuang
catysvin
Ao Kuang
1,521
215
0
2,306
11,315
4,152
0
2,304
9,011
54,653
0
W
Arachne
keokeadusea4
Arachne
1,655
1,234
0
3,091
11,454
4,813
0
1,548
9,870
0
85,075
L
Hachiman
pazadas_pt
Hachiman
2,433
903
0
1,655
6,901
2,208
0
2,293
4,608
0
45,184
W
Nu Wa
5,826
1,122
0
952
5,991
3,947
209
2,561
3,390
28,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
47,073
380
Minions Killed
582
0
Camps Cleared
0
1,629,066
Distance Traveled
1,601,047
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,965
623
129
8
0
284,234
0
L
Ix Chel
6,756
422
37
2
0
294,870
2
L
Kuzenbo
8,095
506
71
4
0
331,229
6
W
Izanami
8,831
552
129
8
0
330,873
0
W
Loki
10,842
678
165
10
0
337,873
0
L
Merlin
7,654
478
105
7
0
293,852
2
L
Ao Kuang
6,934
433
77
5
0
386,196
0
W
Arachne
8,763
548
126
8
0
340,306
2
L
Hachiman
6,695
418
90
6
0
322,919
0
W
Nu Wa
8,672
542
33
2
0
307,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role