Player Matchup

Skadi
Skadi
 
Skadi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Alfons52
Horus
Level 105
God Stats
2W - 9L
1,370 SR
Queue Stats
294W - 306L
1,410 Elo+
Solo
Sobek
Sobek
pearl_package76
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Charybdis
Charybdis
wheeliebadboy
Charybdis
Level 80
God Stats
2W - 2L
1,280 SR
Queue Stats
178W - 195L
1,490 Elo+
Solo
Khepri
Khepri
xEBASHUxINxGOD
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,447 Elo+
Party 1
Team Averages
Level 81
1,430 SR
1,423 Elo+

VS

Team Averages
Level 79
1,421 SR
1,433 Elo+
Apollo
Apollo
BruceTwarze666
Apollo
Level 122
God Stats
3W - 4L
1,281 SR
Queue Stats
212W - 223L
1,439 Elo+
Solo
Zeus
Zeus
martin9098
Zeus
Level 103
God Stats
2W - 0L
1,321 SR
Queue Stats
16W - 31L
1,317 Elo+
Solo
He Bo
He Bo
matholouf
He Bo
Level 39
God Stats
3W - 0L
1,725 SR
Queue Stats
29W - 24L
1,486 Elo+
Solo
Hun Batz
Hun Batz
nickvujichch
Hun Batz
Level 86
God Stats
1W - 0L
1,277 SR
Queue Stats
106W - 95L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
petograd
Sylvanus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 117L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 2
6,063
1,011
8,103
5,832
2,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Alfons52
Horus
10
3 / 5 / 3
6,174
1,029
6,826
11,675
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

1
0 / 0 / 0
1,632
272
0
0
0
Charybdis
wheeliebadboy
Charybdis
13
1 / 1 / 4
6,345
1,058
6,352
5,153
2,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 3
5,602
934
2,155
6,260
5,718
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,372
1,229
5,069
4,644
2,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 3
6,118
1,020
6,531
5,015
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
matholouf
He Bo
11
2 / 1 / 4
6,444
1,074
5,191
5,324
1,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
nickvujichch
Hun Batz
11
1 / 1 / 7
6,231
1,039
5,829
6,579
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
petograd
Sylvanus
11
3 / 0 / 7
6,960
1,160
2,710
5,098
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
11
11
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
L
Horus
Alfons52
Horus
3
5
3
0.9
W
4
1
5
6.5
W
1
3
3
0.83
W
He Bo
matholouf
He Bo
2
1
4
4
W
Hun Batz
nickvujichch
Hun Batz
1
1
7
4.5
L
0
0
0
0
W
Sylvanus
petograd
Sylvanus
3
0
7
6.5
L
Charybdis
wheeliebadboy
Charybdis
1
1
4
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
25,330
28,920
Taken
26,660
18,439
Mitigated
14,312
5,116
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,103
2,649
147
254
5,832
2,306
0
2,561
3,271
0
13,431
L
Horus
Alfons52
Horus
6,826
1,899
946
1,820
11,675
8,332
0
6,268
5,407
0
10,313
W
5,069
3,689
1,304
925
4,644
2,117
686
495
4,149
0
15,984
W
6,531
1,090
0
0
5,015
1,678
330
284
4,731
10,288
0
W
He Bo
matholouf
He Bo
5,191
321
1,270
736
5,324
1,748
37
191
5,133
11,442
0
W
Hun Batz
nickvujichch
Hun Batz
5,829
873
1,147
885
6,579
5,521
144
892
5,687
0
10,272
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
petograd
Sylvanus
2,710
1,020
2,387
1,787
5,098
3,248
261
293
4,805
5,831
0
L
Charybdis
wheeliebadboy
Charybdis
6,352
1,973
146
1,243
5,153
2,083
0
2,492
2,661
0
17,183
L
2,155
144
225
335
6,260
5,718
0
3,111
3,149
5,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
33,125
60
Minions Killed
68
0
Camps Cleared
0
528,038
Distance Traveled
671,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,063
1,011
22
4
0
127,246
0
L
Horus
6,174
1,029
7
1
0
121,712
0
W
Apollo
7,372
1,229
30
5
0
114,861
0
W
Zeus
6,118
1,020
15
3
0
137,520
0
W
He Bo
6,444
1,074
12
2
0
138,146
0
W
Hun Batz
6,231
1,039
4
1
0
147,407
0
L
Sobek
1,632
272
0
0
0
0
0
W
Sylvanus
6,960
1,160
7
1
0
133,251
0
L
Charybdis
6,345
1,058
22
4
0
163,000
0
L
Khepri
5,602
934
9
2
0
116,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role