Player Matchup

Charon
Charon
FailedMyNick
Charon
Level 226
God Stats
13W - 3L
1,847 SR
Queue Stats
766W - 782L
1,533 Elo+
Party 1
Discordia
Discordia
FangBoar_
Discordia
Level 158
God Stats
3W - 1L
1,542 SR
Queue Stats
107W - 99L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Klettekop
Jormungandr
Level 159
God Stats
8W - 3L
1,699 SR
Queue Stats
633W - 647L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Zulphix
Danzaburou
Level 141
God Stats
6W - 0L
1,930 SR
Queue Stats
283W - 259L
1,520 Elo+
Solo
Freya
Freya
ayeherbbruh
Freya
Level 144
God Stats
1W - 1L
1,339 SR
Queue Stats
102W - 84L
1,617 Elo+
Solo
Team Averages
Level 166
1,671 SR
1,548 Elo+

VS

Team Averages
Level 149
1,399 SR
1,585 Elo+
Zhong Kui
Zhong Kui
Antisaint1
Zhong Kui
Level 155
God Stats
3W - 5L
1,487 SR
Queue Stats
242W - 233L
1,616 Elo+
Party 2
Artemis
Artemis
Bushibruce
Artemis
Level 144
God Stats
0W - 4L
1,150 SR
Queue Stats
198W - 192L
1,503 Elo+
Solo
Ravana
Ravana
SoftMint
Ravana
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 149L
1,627 Elo+
Party 2
Athena
Athena
TurtleToffer
Athena
Level 149
God Stats
1W - 6L
1,161 SR
Queue Stats
205W - 238L
1,515 Elo+
Solo
Thor
Thor
yousef111222
Thor
Level 150
God Stats
1W - 4L
1,699 SR
Queue Stats
92W - 62L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
1 / 2 / 21
9,908
901
8,020
15,646
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
FangBoar_
Discordia
15
5 / 4 / 18
9,511
865
16,700
10,212
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Klettekop
Jormungandr
17
7 / 1 / 14
9,984
908
11,561
9,890
10,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zulphix
Danzaburou
15
4 / 3 / 13
9,103
828
9,744
10,526
5,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 11
9,909
901
12,041
9,567
5,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Antisaint1
Zhong Kui
13
1 / 6 / 8
7,972
725
15,323
13,524
10,517
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bushibruce
Artemis
16
5 / 5 / 3
9,256
841
12,329
11,107
6,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
SoftMint
Ravana
13
1 / 6 / 6
8,028
730
4,378
12,008
14,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
16
1 / 4 / 8
8,750
795
5,971
15,362
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 6
8,475
770
8,467
10,921
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
25
Kills
12
12
Deaths
25
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Antisaint1
Zhong Kui
1
6
8
0.83
L
Artemis
Bushibruce
Artemis
5
5
3
1.3
W
Charon
1
2
21
5.75
W
Discordia
FangBoar_
Discordia
5
4
18
3.5
W
Jormungandr
Klettekop
Jormungandr
7
1
14
14
L
Ravana
SoftMint
Ravana
1
6
6
0.67
L
Athena
1
4
8
1.25
W
Danzaburou
Zulphix
Danzaburou
4
3
13
3.5
W
8
2
11
6.75
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,066
Damage
46,468
55,841
Taken
62,922
45,476
Mitigated
57,061
17,857
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Antisaint1
Zhong Kui
15,323
1,334
637
2,691
13,524
10,517
0
9,597
3,560
22,750
0
L
Artemis
Bushibruce
Artemis
12,329
5,772
300
639
11,107
6,479
0
9,299
1,164
0
30,013
W
Charon
8,020
836
1,383
4,327
15,646
18,655
150
5,652
9,624
19,974
0
W
Discordia
FangBoar_
Discordia
16,700
695
371
771
10,212
4,928
238
3,806
6,185
18,695
0
W
Jormungandr
Klettekop
Jormungandr
11,561
2,054
2,080
3,103
9,890
10,909
602
3,596
6,104
29,346
611
L
Ravana
SoftMint
Ravana
4,378
666
577
189
12,008
14,665
0
7,402
3,884
0
7,264
L
Athena
5,971
1,383
2,859
3,029
15,362
17,246
0
9,732
4,867
11,123
0
W
Danzaburou
Zulphix
Danzaburou
9,744
4,834
0
2,672
10,526
5,730
1,965
4,203
6,165
0
24,463
W
12,041
3,146
792
2,358
9,567
5,254
1,066
2,953
6,469
16,409
0
L
8,467
1,149
1,552
1,987
10,921
8,154
0
8,789
1,736
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
42,481
126
Minions Killed
103
0
Camps Cleared
0
1,062,301
Distance Traveled
935,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,972
725
19
2
0
168,235
0
L
Artemis
9,256
841
47
4
0
181,602
0
W
Charon
9,908
901
11
1
0
213,107
0
W
Discordia
9,511
865
12
1
0
213,866
0
W
Jormungandr
9,984
908
42
4
0
210,744
0
L
Ravana
8,028
730
6
1
0
171,540
0
L
Athena
8,750
795
7
1
0
220,348
0
W
Danzaburou
9,103
828
39
4
0
201,427
0
W
Freya
9,909
901
22
2
0
223,157
0
L
Thor
8,475
770
24
2
0
193,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role