Player Matchup

Loki
Loki
DomDomS__
Loki
Level 148
God Stats
7W - 10L
1,520 SR
Queue Stats
528W - 537L
1,424 Elo+
Party 2
Ymir
Ymir
SexyAura
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,412 Elo+
Solo
Ganesha
Ganesha
SlipSmi884
Ganesha
Level 69
God Stats
0W - 1L
1,630 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 2
Anubis
Anubis
Young_Milian
Anubis
Level 87
God Stats
1W - 6L
1,501 SR
Queue Stats
235W - 263L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pintof_wine
Morgan Le Fay
Level 137
God Stats
7W - 9L
1,551 SR
Queue Stats
489W - 490L
1,478 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,459 Elo+

VS

Team Averages
Level 128
1,469 SR
1,484 Elo+
Mercury
Mercury
BeaWuIf
Mercury
Level 147
God Stats
2W - 2L
1,277 SR
Queue Stats
102W - 102L
1,483 Elo+
Solo
Freya
Freya
D ReK H4L3
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 146L
1,535 Elo+
Party 1
Anhur
Anhur
DUGNAZ
Anhur
Level 126
God Stats
9W - 6L
1,476 SR
Queue Stats
466W - 475L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
Huiiche
Ratatoskr
Level 156
God Stats
1W - 0L
1,775 SR
Queue Stats
215W - 209L
1,453 Elo+
Solo
Mulan
Mulan
Oz_HugoSaure
Mulan
Level 83
God Stats
2W - 1L
1,319 SR
Queue Stats
181W - 171L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 4 / 5
8,332
694
9,155
8,787
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
2 / 5 / 7
9,202
767
6,721
15,733
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
SlipSmi884
Ganesha
14
0 / 3 / 11
8,535
711
7,338
9,816
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
1 / 4 / 7
7,940
662
4,913
8,032
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
pintof_wine
Morgan Le Fay
16
6 / 5 / 6
9,264
772
18,926
10,287
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeaWuIf
Mercury
13
3 / 5 / 6
8,465
705
4,696
11,446
3,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
17
2 / 2 / 12
9,095
758
10,354
9,759
3,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
DUGNAZ
Anhur
17
6 / 2 / 10
9,615
801
10,543
11,173
4,337
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Huiiche
Ratatoskr
16
6 / 2 / 11
9,284
774
8,863
11,219
8,319
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 8
8,810
734
6,783
10,659
8,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
13
Kills
21
21
Deaths
14
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
BeaWuIf
Mercury
3
5
6
1.2
W
Freya
2
2
12
4
W
Anhur
DUGNAZ
Anhur
6
2
10
5.5
L
Loki
4
4
5
1.63
W
Ratatoskr
Huiiche
Ratatoskr
6
2
11
5.75
W
4
3
8
2.67
L
Ymir
2
5
7
1.1
L
Ganesha
SlipSmi884
Ganesha
0
3
11
1.83
L
Anubis
1
4
7
1.13
L
Morgan Le Fay
pintof_wine
Morgan Le Fay
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
41,239
52,655
Taken
54,256
42,879
Mitigated
28,879
10,198
Healing
22,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BeaWuIf
Mercury
4,696
2,522
490
2,334
11,446
3,903
0
8,235
3,211
30
6,574
W
Freya
10,354
3,202
2,139
2,978
9,759
3,914
717
7,384
2,375
27,877
0
W
Anhur
DUGNAZ
Anhur
10,543
4,381
2,044
3,244
11,173
4,337
707
8,259
2,914
0
29,495
L
Loki
9,155
1,089
548
83
8,787
5,319
0
1,112
7,675
22
21,697
W
Ratatoskr
Huiiche
Ratatoskr
8,863
1,580
1,020
4,933
11,219
8,319
0
7,110
4,109
290
13,544
W
6,783
713
494
2,731
10,659
8,406
70
6,932
3,727
0
15,441
L
Ymir
6,721
898
970
2,568
15,733
18,456
0
4,815
10,918
14,570
0
L
Ganesha
SlipSmi884
Ganesha
7,338
409
203
1,718
9,816
10,987
0
1,212
8,604
15,894
0
L
Anubis
4,913
184
867
2,159
8,032
3,352
0
2,032
6,000
14,426
0
L
Morgan Le Fay
pintof_wine
Morgan Le Fay
18,926
933
166
916
10,287
4,765
0
1,485
8,802
31,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
45,269
113
Minions Killed
109
0
Camps Cleared
0
1,016,565
Distance Traveled
1,093,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,465
705
9
1
0
195,184
0
W
Freya
9,095
758
25
2
0
214,759
0
W
Anhur
9,615
801
51
4
0
185,555
0
L
Loki
8,332
694
25
2
0
239,608
0
W
Ratatoskr
9,284
774
9
1
0
270,885
0
W
Mulan
8,810
734
15
1
0
226,848
0
L
Ymir
9,202
767
28
2
0
181,059
0
L
Ganesha
8,535
711
0
0
0
190,182
0
L
Anubis
7,940
662
26
2
0
195,766
0
L
Morgan Le Fay
9,264
772
34
3
0
209,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role