Player Matchup

Ix Chel
Ix Chel
Pure-Depression5
Ix Chel
Level 115
God Stats
3W - 1L
2,005 SR
Queue Stats
25W - 24L
1,576 Elo+
Party 2
Surtr
Surtr
ShadowsofthAbyss
Surtr
Level 46
God Stats
4W - 1L
1,305 SR
Queue Stats
23W - 24L
1,373 Elo+
Party 2
Bacchus
Bacchus
matod123
Bacchus
Level 127
God Stats
0W - 1L
1,443 SR
Queue Stats
93W - 83L
1,495 Elo+
Party 1
Thanatos
Thanatos
silvestresds
Thanatos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,408 Elo+
Party 1
Neith
Neith
soft_braba
Neith
Level 93
God Stats
11W - 10L
1,500 SR
Queue Stats
44W - 44L
1,537 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,478 Elo+

VS

Team Averages
Level 83
1,518 SR
1,462 Elo+
Yemoja
Yemoja
Gingerlord32
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,487 Elo+
Party 3
Vulcan
Vulcan
YoungBlood1211
Vulcan
Level 115
God Stats
5W - 1L
1,722 SR
Queue Stats
9W - 5L
1,508 Elo+
Party 3
Fenrir
Fenrir
ellebohelorn
Fenrir
Level 29
God Stats
3W - 6L
1,336 SR
Queue Stats
15W - 21L
1,377 Elo+
Party 3
Erlang Shen
Erlang Shen
uvbeenzaned
Erlang Shen
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,510 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 156
God Stats
73W - 52L
1,530 SR
Queue Stats
510W - 497L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
5,443
389
1,841
2,531
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,076
505
6,196
13,222
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
matod123
Bacchus
5
0 / 1 / 1
5,262
376
2,563
6,628
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
silvestresds
Thanatos
10
1 / 7 / 0
6,349
454
4,939
16,979
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
11
2 / 4 / 1
6,287
449
5,834
10,356
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 4
7,453
532
2,414
10,553
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 1 / 2
9,389
671
11,977
6,831
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
6 / 2 / 4
8,438
603
6,995
9,040
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
uvbeenzaned
Erlang Shen
12
1 / 0 / 3
7,474
534
5,552
10,628
9,952
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

12
0 / 0 / 5
7,317
523
5,214
8,585
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
14
14
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
4
1
L
1
0
0
1
L
1
2
0
0.5
W
7
1
2
8
W
Fenrir
6
2
4
4
L
Bacchus
matod123
Bacchus
0
1
1
0.5
L
Thanatos
silvestresds
Thanatos
1
7
0
0.14
L
Neith
2
4
1
0.63
W
Erlang Shen
uvbeenzaned
Erlang Shen
1
0
3
2.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
32,152
49,716
Taken
45,637
24,504
Mitigated
26,021
15,922
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,414
1,156
2,422
1,096
10,553
6,735
356
807
9,746
12,952
0
L
1,841
89
50
870
2,531
776
0
1,521
1,010
24,193
0
L
6,196
3,275
0
2,926
13,222
9,374
0
184
13,038
410
50,523
W
11,977
4,626
0
350
6,831
2,578
2,409
2,426
4,405
73,089
0
W
Fenrir
6,995
997
0
971
9,040
3,710
2,769
340
8,700
0
52,098
L
Bacchus
matod123
Bacchus
2,563
309
0
1,494
6,628
5,092
0
2,902
3,726
9,961
0
L
Thanatos
silvestresds
Thanatos
4,939
1,061
0
8,701
16,979
6,012
0
4,490
12,489
0
41,043
L
Neith
5,834
1,636
0
1,881
10,356
3,250
156
5,294
5,062
0
45,129
W
Erlang Shen
uvbeenzaned
Erlang Shen
5,552
3,481
0
1,903
10,628
9,952
797
126
10,502
0
40,666
W
5,214
1,557
597
3,097
8,585
3,046
3,361
885
7,700
0
52,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
40,071
256
Minions Killed
335
0
Camps Cleared
0
996,256
Distance Traveled
1,360,556
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,453
532
19
1
0
216,940
0
L
Ix Chel
5,443
389
56
4
0
119,370
0
L
Surtr
7,076
505
68
5
0
237,469
0
W
Vulcan
9,389
671
121
9
0
282,247
4
W
Fenrir
8,438
603
70
5
0
291,145
0
L
Bacchus
5,262
376
14
1
0
120,876
0
L
Thanatos
6,349
454
62
4
0
276,853
0
L
Neith
6,287
449
56
4
0
241,688
1
W
Erlang Shen
7,474
534
51
4
0
313,756
4
W
Medusa
7,317
523
74
5
0
256,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role