Player Matchup

Arachne
Arachne
Silver II
GilbertDaPmp
Arachne
Silver II
Level 178
God Stats
63W - 70L
1,477 SR
Queue Stats
1,127W - 1,240L
961 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Hamonnalelvi
Baron Samedi
Bronze I
Level 39
God Stats
6W - 10L
1,339 SR
Queue Stats
11W - 31L
683 MMR
Solo
Cthulhu
Cthulhu
Silver V
kingshaw9
Cthulhu
Silver V
Level 69
God Stats
0W - 1L
1,733 SR
Queue Stats
79W - 89L
445 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,517 SR
696 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,407 SR
688 MMR
Hades
Hades
Bronze I
DOCTOR_NOCTA
Hades
Bronze I
Level 108
God Stats
2W - 6L
1,194 SR
Queue Stats
27W - 54L
917 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SupernovaNebula
Nu Wa
Bronze III
Level 119
God Stats
38W - 59L
1,317 SR
Queue Stats
208W - 281L
187 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TheOriginalJew69
Erlang Shen
Gold IV
Level 128
God Stats
36W - 24L
1,709 SR
Queue Stats
634W - 642L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GilbertDaPmp
Arachne
12
3 / 3 / 1
9,495
791
7,815
13,736
5,927
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Hamonnalelvi
Baron Samedi
10
1 / 7 / 3
8,421
702
7,596
13,131
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kingshaw9
Cthulhu
11
0 / 4 / 2
8,014
668
4,597
13,046
10,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesAo KuangKuzenboNe Zha

VS

Bans
SobekHachimanCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
10,092
841
10,540
8,771
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 9
9,006
751
9,937
5,471
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TheOriginalJew69
Erlang Shen
12
5 / 1 / 9
9,479
790
12,573
12,613
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Arachne
GilbertDaPmp
Arachne
3
3
1
1.17
L
Baron Samedi
Hamonnalelvi
Baron Samedi
1
7
3
0.36
W
2
2
9
3.25
W
Erlang Shen
TheOriginalJew69
Erlang Shen
5
1
9
9.5
L
Cthulhu
kingshaw9
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
33,050
39,913
Taken
26,855
22,291
Mitigated
18,568
8,650
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,540
2,799
710
2,727
8,771
4,042
577
4,937
3,834
40,072
0
L
Arachne
GilbertDaPmp
Arachne
7,815
5,852
0
4,425
13,736
5,927
0
7,255
5,644
0
25,613
L
Baron Samedi
Hamonnalelvi
Baron Samedi
7,596
656
588
3,553
13,131
5,892
0
6,848
5,572
27,782
0
W
9,937
1,593
0
465
5,471
1,770
279
2,519
2,952
34,535
0
W
Erlang Shen
TheOriginalJew69
Erlang Shen
12,573
5,707
0
2,802
12,613
12,756
760
5,561
7,052
0
22,022
L
Cthulhu
kingshaw9
Cthulhu
4,597
597
84
0
13,046
10,472
0
5,642
6,674
26,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
28,577
87
Minions Killed
150
0
Camps Cleared
0
578,473
Distance Traveled
654,587
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,092
841
75
6
0
211,536
0
L
Arachne
9,495
791
31
3
0
209,659
0
L
Baron Samedi
8,421
702
30
3
0
164,005
0
W
Nu Wa
9,006
751
48
4
0
208,664
0
W
Erlang Shen
9,479
790
27
2
0
234,387
6
L
Cthulhu
8,014
668
26
2
0
204,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role