Player Matchup

Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigWock1
Cernunnos
Level 45
God Stats
1W - 3L
1,292 SR
Queue Stats
24W - 37L
1,335 Elo+
Solo
Tiamat
Tiamat
Chaakot
Tiamat
Level 68
God Stats
6W - 8L
1,455 SR
Queue Stats
58W - 43L
1,542 Elo+
Party 2
Nike
Nike
Stolkaa
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 2
Maui
Maui
solan38
Maui
Level 91
God Stats
0W - 3L
1,423 SR
Queue Stats
17W - 19L
1,482 Elo+
Solo
Team Averages
Level 60
1,434 SR
1,465 Elo+

VS

Team Averages
Level 97
1,505 SR
1,465 Elo+
Izanami
Izanami
DeadlyPants42
Izanami
Level 37
God Stats
21W - 22L
1,518 SR
Queue Stats
90W - 95L
1,459 Elo+
Party 1
Sol
Sol
Oxitocinus
Sol
Level 126
God Stats
57W - 64L
1,496 SR
Queue Stats
107W - 111L
1,423 Elo+
Solo
Jormungandr
Jormungandr
WASP1NATOR
Jormungandr
Level 101
God Stats
2W - 3L
1,366 SR
Queue Stats
139W - 144L
1,491 Elo+
Party 1
Chang'e
Chang'e
WizardCosmo
Chang'e
Level 121
God Stats
7W - 5L
1,422 SR
Queue Stats
615W - 576L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
shootyguy57
Ratatoskr
Level 102
God Stats
2W - 0L
1,722 SR
Queue Stats
154W - 147L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 5 / 2
8,496
566
9,373
13,193
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
BigWock1
Cernunnos
6
0 / 4 / 1
5,486
366
3,008
5,603
1,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Chaakot
Tiamat
11
3 / 6 / 2
6,894
460
9,928
13,701
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
Stolkaa
Nike
12
0 / 4 / 2
6,977
465
5,954
16,373
11,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
solan38
Maui
12
2 / 6 / 5
7,859
524
3,361
16,177
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
9 / 1 / 4
10,522
701
10,220
9,734
4,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 8
10,398
693
9,018
9,875
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
WASP1NATOR
Jormungandr
12
1 / 1 / 12
8,298
553
6,311
14,373
11,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
WizardCosmo
Chang'e
15
7 / 3 / 9
10,099
673
10,711
13,439
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
shootyguy57
Ratatoskr
14
7 / 5 / 6
9,664
644
13,395
13,733
5,511
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
10
Kills
25
25
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
2
1.2
L
Cernunnos
BigWock1
Cernunnos
0
4
1
0.13
L
Tiamat
Chaakot
Tiamat
3
6
2
0.67
W
Izanami
9
1
4
11
W
1
0
8
5
L
Nike
Stolkaa
Nike
0
4
2
0.25
W
Jormungandr
WASP1NATOR
Jormungandr
1
1
12
7
W
Chang'e
WizardCosmo
Chang'e
7
3
9
3.83
W
Ratatoskr
shootyguy57
Ratatoskr
7
5
6
2
L
Maui
solan38
Maui
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
49,655
65,047
Taken
61,154
41,524
Mitigated
30,553
7,792
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,373
4,854
0
357
13,193
5,179
0
2,949
10,244
0
66,444
L
Cernunnos
BigWock1
Cernunnos
3,008
1,771
0
1,153
5,603
1,821
0
1,031
4,572
0
17,809
L
Tiamat
Chaakot
Tiamat
9,928
211
0
3,091
13,701
7,835
0
7,138
6,563
30,325
0
W
Izanami
10,220
6,938
0
3,009
9,734
4,014
8,079
2,602
6,994
0
85,593
W
9,018
3,374
0
6,218
9,875
4,069
2,818
774
9,033
78,785
7,915
L
Nike
Stolkaa
Nike
5,954
762
0
1,320
16,373
11,672
0
8,673
7,700
0
45,491
W
Jormungandr
WASP1NATOR
Jormungandr
6,311
2,786
0
875
14,373
11,712
608
3,193
11,034
31,935
0
W
Chang'e
WizardCosmo
Chang'e
10,711
1,022
2,803
5,254
13,439
5,247
472
4,225
8,732
56,351
0
W
Ratatoskr
shootyguy57
Ratatoskr
13,395
4,313
0
305
13,733
5,511
0
2,006
11,599
0
61,076
L
Maui
solan38
Maui
3,361
739
0
1,871
16,177
15,017
0
5,842
10,335
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
48,981
303
Minions Killed
471
0
Camps Cleared
0
1,283,679
Distance Traveled
1,490,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,496
566
120
8
0
358,232
0
L
Cernunnos
5,486
366
21
1
0
103,336
0
L
Tiamat
6,894
460
50
3
0
284,621
0
W
Izanami
10,522
701
138
9
0
264,279
0
W
Sol
10,398
693
150
10
0
267,317
0
L
Nike
6,977
465
76
5
0
271,018
0
W
Jormungandr
8,298
553
35
2
0
298,852
0
W
Chang'e
10,099
673
86
6
0
302,346
0
W
Ratatoskr
9,664
644
62
4
0
357,527
0
L
Maui
7,859
524
36
2
0
266,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role