Player Matchup

Danzaburou
Danzaburou
Bronze V
A-50-Bag
Danzaburou
Bronze V
Level 119
God Stats
0W - 2L
1,446 SR
Queue Stats
14W - 33L
720 MMR
Solo
Surtr
Surtr
Bronze I
DE4THS7AR
Surtr
Bronze I
Level 135
God Stats
3W - 1L
1,746 SR
Queue Stats
343W - 403L
417 MMR
Solo
Yu Huang
Yu Huang
Bronze II
FrontDaQP
Yu Huang
Bronze II
Level 117
God Stats
0W - 3L
1,180 SR
Queue Stats
44W - 72L
297 MMR
Solo
Pele
Pele
Bronze I
LORD-CHUPISTRAKI
Pele
Bronze I
Level 119
God Stats
10W - 8L
1,542 SR
Queue Stats
44W - 67L
537 MMR
Party 1
Khepri
Khepri
Silver III
thelastjedi12345
Khepri
Silver III
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 127L
912 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,483 SR
577 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,421 SR
580 MMR
Mercury
Mercury
Silver III
Cenriquez16
Mercury
Silver III
Level 103
God Stats
2W - 4L
1,230 SR
Queue Stats
164W - 184L
945 MMR
Solo
Anhur
Anhur
Bronze I
DatQB
Anhur
Bronze I
Level 127
God Stats
22W - 25L
1,430 SR
Queue Stats
211W - 250L
333 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
NightInfinite
Sun Wukong
Bronze III
Level 102
God Stats
9W - 10L
1,585 SR
Queue Stats
24W - 54L
438 MMR
Solo
Janus
Janus
Silver III
Rausky
Janus
Silver III
Level 109
God Stats
38W - 53L
1,363 SR
Queue Stats
326W - 336L
846 MMR
Solo
Poseidon
Poseidon
Bronze II
leonardojp14
Poseidon
Bronze II
Level 156
God Stats
196W - 183L
1,498 SR
Queue Stats
741W - 808L
340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-50-Bag
Danzaburou
11
0 / 5 / 0
6,964
435
2,403
9,192
2,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
DE4THS7AR
Surtr
12
0 / 5 / 0
7,290
456
8,347
15,976
11,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
FrontDaQP
Yu Huang
12
0 / 1 / 1
6,895
431
4,379
4,701
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
6,946
434
5,868
13,902
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
6,480
405
2,778
15,756
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AgniIzanamiLokiBakasura

VS

Bans
AnubisCharonKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cenriquez16
Mercury
15
2 / 1 / 6
9,110
569
10,002
13,936
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
DatQB
Anhur
15
6 / 0 / 3
9,656
604
10,491
8,361
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NightInfinite
Sun Wukong
14
4 / 0 / 1
8,937
559
7,997
12,640
10,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Rausky
Janus
16
5 / 0 / 4
9,672
605
8,353
6,437
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
leonardojp14
Poseidon
14
2 / 0 / 6
8,759
547
6,370
6,020
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
19
19
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A-50-Bag
Danzaburou
0
5
0
0
W
Mercury
Cenriquez16
Mercury
2
1
6
5
L
Surtr
DE4THS7AR
Surtr
0
5
0
0
W
Anhur
DatQB
Anhur
6
0
3
7.5
L
Yu Huang
FrontDaQP
Yu Huang
0
1
1
0.5
L
1
4
0
0.25
W
Sun Wukong
NightInfinite
Sun Wukong
4
0
1
4.5
W
Janus
Rausky
Janus
5
0
4
7
W
Poseidon
leonardojp14
Poseidon
2
0
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
43,213
59,527
Taken
47,394
31,174
Mitigated
23,500
9,621
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A-50-Bag
Danzaburou
2,403
452
0
1,960
9,192
2,649
0
2,060
7,132
0
41,433
W
Mercury
Cenriquez16
Mercury
10,002
5,666
0
2,794
13,936
5,207
1,082
1,026
12,794
0
76,162
L
Surtr
DE4THS7AR
Surtr
8,347
5,198
0
3,385
15,976
11,719
858
1,361
14,615
937
51,197
W
Anhur
DatQB
Anhur
10,491
6,003
0
4,323
8,361
3,470
3,081
2,127
6,144
0
61,465
L
Yu Huang
FrontDaQP
Yu Huang
4,379
208
0
500
4,701
1,511
0
1,651
3,050
43,979
0
L
5,868
1,382
0
1,376
13,902
4,735
0
3,095
10,807
0
58,992
W
Sun Wukong
NightInfinite
Sun Wukong
7,997
3,154
0
3,452
12,640
10,394
92
169
12,471
85
58,065
W
Janus
Rausky
Janus
8,353
456
0
1,499
6,437
2,388
138
2,139
4,074
77,999
0
W
Poseidon
leonardojp14
Poseidon
6,370
727
0
3,767
6,020
2,041
558
1,448
4,524
70,107
0
L
2,778
332
0
2,400
15,756
10,560
0
6,641
9,115
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
46,134
351
Minions Killed
568
0
Camps Cleared
0
1,427,465
Distance Traveled
1,621,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,964
435
82
5
0
289,681
0
W
Mercury
9,110
569
101
6
0
388,650
0
L
Surtr
7,290
456
83
5
0
241,039
0
W
Anhur
9,656
604
98
6
0
310,490
1
L
Yu Huang
6,895
431
71
4
0
240,628
1
L
Pele
6,946
434
90
6
0
332,554
0
W
Sun Wukong
8,937
559
118
7
0
269,830
1
W
Janus
9,672
605
127
8
0
339,641
1
W
Poseidon
8,759
547
124
8
0
313,308
2
L
Khepri
6,480
405
25
2
0
323,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role