Player Matchup

Vamana
Vamana
DizzyWallins
Vamana
Level 126
God Stats
3W - 3L
1,638 SR
Queue Stats
228W - 226L
1,521 Elo+
Party 2
Fenrir
Fenrir
Flyinsolo7
Fenrir
Level 125
God Stats
21W - 21L
1,450 SR
Queue Stats
282W - 300L
1,495 Elo+
Party 2
Discordia
Discordia
Moethugz1
Discordia
Level 123
God Stats
21W - 24L
1,559 SR
Queue Stats
71W - 66L
1,464 Elo+
Solo
Team Averages
Level 125
1,549 SR
1,494 Elo+

VS

Team Averages
Level 122
1,543 SR
1,504 Elo+
Bacchus
Bacchus
Verbose10
Bacchus
Level 49
God Stats
10W - 9L
1,628 SR
Queue Stats
112W - 99L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
banworthy
Ratatoskr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 150L
1,568 Elo+
Party 1
Vulcan
Vulcan
la--teille
Vulcan
Level 177
God Stats
26W - 46L
1,502 SR
Queue Stats
111W - 186L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 2 / 4
9,155
832
8,095
15,456
14,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Flyinsolo7
Fenrir
11
2 / 4 / 3
8,399
764
7,268
10,258
3,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Moethugz1
Discordia
10
2 / 6 / 3
8,550
777
7,310
10,407
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Verbose10
Bacchus
12
1 / 2 / 7
8,876
807
7,329
8,637
10,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
banworthy
Ratatoskr
13
8 / 2 / 3
9,993
908
14,118
15,415
14,595
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
la--teille
Vulcan
11
3 / 4 / 6
9,213
838
7,365
6,325
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
12
12
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
2
4
3
L
Fenrir
Flyinsolo7
Fenrir
2
4
3
0.88
L
Discordia
Moethugz1
Discordia
2
6
3
0.58
W
Bacchus
Verbose10
Bacchus
1
2
7
2.25
W
Ratatoskr
banworthy
Ratatoskr
8
2
3
4.75
W
Vulcan
la--teille
Vulcan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
28,812
36,121
Taken
30,377
21,055
Mitigated
27,393
6,140
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,095
3,967
0
3,963
15,456
14,014
339
6,663
8,793
0
19,907
L
Fenrir
Flyinsolo7
Fenrir
7,268
1,440
0
1,503
10,258
3,777
0
4,389
5,869
0
24,850
L
Discordia
Moethugz1
Discordia
7,310
282
117
557
10,407
3,264
22
3,999
6,408
28,753
0
W
Bacchus
Verbose10
Bacchus
7,329
1,116
0
1,385
8,637
10,123
248
1,436
6,955
20,337
0
W
Ratatoskr
banworthy
Ratatoskr
14,118
2,837
0
5,097
15,415
14,595
553
3,210
11,815
0
37,037
W
Vulcan
la--teille
Vulcan
7,365
3,357
0
0
6,325
2,675
396
1,879
4,266
39,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
28,082
98
Minions Killed
115
0
Camps Cleared
0
648,901
Distance Traveled
661,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,155
832
31
3
0
236,471
0
L
Fenrir
8,399
764
30
3
0
213,971
0
L
Discordia
8,550
777
37
3
0
198,459
0
W
Bacchus
8,876
807
29
3
0
210,546
1
W
Ratatoskr
9,993
908
44
4
0
231,934
0
W
Vulcan
9,213
838
42
4
0
219,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role