Player Matchup

Scylla
Scylla
Agronault2
Scylla
Level 126
God Stats
5W - 6L
1,414 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Eset
Eset
Dannîel
Eset
Level 169
God Stats
11W - 2L
1,819 SR
Queue Stats
667W - 167L
1,787 Elo+
Solo
Baron Samedi
Baron Samedi
NARDOK
Baron Samedi
Level 155
God Stats
2W - 0L
1,595 SR
Queue Stats
224W - 253L
1,458 Elo+
Solo
Chiron
Chiron
SeldroX
Chiron
Level 109
God Stats
3W - 2L
1,795 SR
Queue Stats
72W - 67L
1,620 Elo+
Party 2
Mercury
Mercury
denifeare5k
Mercury
Level 124
God Stats
5W - 2L
1,619 SR
Queue Stats
45W - 41L
1,538 Elo+
Party 2
Team Averages
Level 137
1,648 SR
1,562 Elo+

VS

Team Averages
Level 147
1,512 SR
1,535 Elo+
Aphrodite
Aphrodite
AriosAres
Aphrodite
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 242L
1,525 Elo+
Solo
Zeus
Zeus
I-Chaos1-l
Zeus
Level 126
God Stats
16W - 13L
1,365 SR
Queue Stats
198W - 186L
1,534 Elo+
Solo
Thanatos
Thanatos
JinÐ
Thanatos
Level 173
God Stats
2W - 1L
1,767 SR
Queue Stats
63W - 33L
1,633 Elo+
Party 1
Raijin
Raijin
JoseGold19
Raijin
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
487W - 520L
1,441 Elo+
Solo
Ra
Ra
NoJeff
Ra
Level 159
God Stats
6W - 11L
1,430 SR
Queue Stats
56W - 56L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agronault2
Scylla
17
3 / 0 / 17
11,069
1,107
8,246
7,460
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
17
9 / 1 / 19
11,566
1,157
19,940
6,801
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
NARDOK
Baron Samedi
17
4 / 0 / 21
11,441
1,144
16,337
8,546
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
SeldroX
Chiron
17
7 / 4 / 19
11,717
1,172
14,991
10,389
4,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
denifeare5k
Mercury
17
8 / 2 / 17
11,509
1,151
12,467
11,744
4,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

271

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AriosAres
Aphrodite
16
0 / 6 / 4
10,402
1,040
9,176
16,407
14,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 3
10,227
1,023
6,550
9,932
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JinÐ
Thanatos
15
2 / 12 / 2
9,903
990
9,782
21,789
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
JoseGold19
Raijin
15
1 / 1 / 2
10,256
1,026
4,119
7,477
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
15
2 / 8 / 3
10,142
1,014
10,931
19,730
8,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
31
Kills
7
7
Deaths
31
93
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Agronault2
Scylla
3
0
17
11.5
L
Aphrodite
AriosAres
Aphrodite
0
6
4
0.33
W
Eset
9
1
19
18.5
L
2
4
3
0.88
L
Thanatos
JinÐ
Thanatos
2
12
2
0.25
L
Raijin
JoseGold19
Raijin
1
1
2
2
W
Baron Samedi
NARDOK
Baron Samedi
4
0
21
14.5
L
Ra
2
8
3
0.44
W
Chiron
SeldroX
Chiron
7
4
19
4.13
W
Mercury
denifeare5k
Mercury
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,981
Damage
40,558
44,940
Taken
75,335
18,912
Mitigated
36,828
8,281
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Agronault2
Scylla
8,246
431
0
122
7,460
2,648
0
4,084
3,376
38,147
0
L
Aphrodite
AriosAres
Aphrodite
9,176
566
3,057
4,263
16,407
14,222
0
8,882
6,925
31,837
0
W
Eset
19,940
883
423
584
6,801
2,856
0
5,291
1,360
27,748
0
L
6,550
401
0
0
9,932
3,194
0
4,584
4,748
22,813
0
L
Thanatos
JinÐ
Thanatos
9,782
2,898
0
3,077
21,789
8,495
0
13,402
7,787
0
13,987
L
Raijin
JoseGold19
Raijin
4,119
241
0
1,144
7,477
2,331
0
6,233
1,244
18,581
0
W
Baron Samedi
NARDOK
Baron Samedi
16,337
799
2,335
2,047
8,546
4,434
0
7,066
1,330
30,430
0
L
Ra
10,931
792
584
1,647
19,730
8,586
0
10,814
8,616
30,703
0
W
Chiron
SeldroX
Chiron
14,991
8,367
664
1,666
10,389
4,354
0
5,967
4,422
0
33,138
W
Mercury
denifeare5k
Mercury
12,467
5,835
0
440
11,744
4,620
0
8,801
2,943
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
50,930
227
Minions Killed
191
10
Camps Cleared
6
1,054,783
Distance Traveled
863,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,069
1,107
99
10
1
207,315
0
L
Aphrodite
10,402
1,040
60
6
0
198,213
0
W
Eset
11,566
1,157
23
2
0
220,355
0
L
Zeus
10,227
1,023
42
4
3
153,096
0
L
Thanatos
9,903
990
5
1
1
175,988
0
L
Raijin
10,256
1,026
36
4
1
129,563
0
W
Baron Samedi
11,441
1,144
40
4
0
214,741
0
L
Ra
10,142
1,014
48
5
1
206,911
0
W
Chiron
11,717
1,172
47
5
3
179,773
0
W
Mercury
11,509
1,151
18
2
6
232,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role