Player Matchup

Maui
Maui
PedroAngel
Maui
Level 81
God Stats
1W - 8L
1,405 SR
Queue Stats
247W - 295L
1,457 Elo+
Party 1
Sol
Sol
Torrela
Sol
Level 117
God Stats
22W - 37L
1,386 SR
Queue Stats
429W - 482L
1,466 Elo+
Party 1
He Bo
He Bo
rrayos33
He Bo
Level 109
God Stats
17W - 12L
1,536 SR
Queue Stats
421W - 475L
1,436 Elo+
Party 1
Team Averages
Level 102
1,442 SR
1,453 Elo+

VS

Team Averages
Level 39
1,498 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
RZIINNSZ
Chaac
Level 15
God Stats
3W - 5L
1,683 SR
Queue Stats
18W - 21L
1,608 Elo+
Party 2
Olorun
Olorun
X4VIERR
Olorun
Level 46
God Stats
3W - 4L
1,311 SR
Queue Stats
329W - 353L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
9,126
702
4,895
16,538
16,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
12
2 / 5 / 3
9,329
718
11,824
13,025
5,221
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
rrayos33
He Bo
12
2 / 4 / 2
9,371
721
9,913
10,796
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 4
10,632
818
8,288
13,145
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RZIINNSZ
Chaac
15
6 / 0 / 5
11,241
865
12,519
10,124
10,450
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
X4VIERR
Olorun
14
3 / 3 / 7
11,000
846
13,947
13,192
5,857
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
13
13
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
4
3
L
1
4
4
0.75
W
Chaac
RZIINNSZ
Chaac
6
0
5
8.5
L
Sol
2
5
3
0.7
W
Olorun
X4VIERR
Olorun
3
3
7
2.17
L
He Bo
rrayos33
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
34,754
40,359
Taken
36,461
26,320
Mitigated
28,012
6,964
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,288
1,588
0
2,816
13,145
11,705
65
9,188
3,957
0
27,778
L
4,895
1,156
0
750
16,538
16,875
0
7,375
8,835
17,838
234
W
Chaac
RZIINNSZ
Chaac
12,519
1,233
0
2,956
10,124
10,450
59
7,000
3,124
0
37,951
L
Sol
11,824
2,888
0
4,053
13,025
5,221
502
3,320
9,529
45,963
0
W
Olorun
X4VIERR
Olorun
13,947
7,397
870
5,592
13,192
5,857
2,227
11,041
2,151
62,958
0
L
He Bo
rrayos33
He Bo
9,913
544
405
1,756
10,796
4,224
117
3,397
7,146
38,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
32,873
136
Minions Killed
143
0
Camps Cleared
0
703,632
Distance Traveled
822,632
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,632
818
26
2
0
290,261
0
L
Maui
9,126
702
16
1
0
245,262
0
W
Chaac
11,241
865
36
3
0
297,565
0
L
Sol
9,329
718
72
6
0
219,970
4
W
Olorun
11,000
846
81
6
0
234,806
0
L
He Bo
9,371
721
48
4
0
238,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role