Player Matchup

Anhur
Anhur
Cyberdalek224
Anhur
Level 109
God Stats
0W - 1L
1,548 SR
Queue Stats
172W - 159L
1,456 Elo+
Party 2
Fenrir
Fenrir
RimeWarden
Fenrir
Level 46
God Stats
32W - 19L
1,584 SR
Queue Stats
153W - 165L
1,433 Elo+
Party 2
Charybdis
Charybdis
SoLaROfficial
Charybdis
Level 76
God Stats
22W - 28L
1,440 SR
Queue Stats
134W - 143L
1,415 Elo+
Party 2
Susano
Susano
bravest kid399
Susano
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 72L
1,397 Elo+
Solo
Chaac
Chaac
new2theegame
Chaac
Level 64
God Stats
25W - 20L
1,541 SR
Queue Stats
112W - 107L
1,450 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,430 Elo+

VS

Team Averages
Level 42
1,532 SR
1,404 Elo+
Chronos
Chronos
MiDas Hurricane
Chronos
Level 46
God Stats
8W - 6L
1,485 SR
Queue Stats
128W - 103L
1,472 Elo+
Solo
Neith
Neith
NateSanchez
Neith
Level 45
God Stats
12W - 5L
1,684 SR
Queue Stats
40W - 43L
1,394 Elo+
Solo
Thanatos
Thanatos
PorpoiseVenom_
Thanatos
Level 29
God Stats
49W - 30L
1,575 SR
Queue Stats
154W - 132L
1,445 Elo+
Party 1
Anubis
Anubis
SheLooksLegal_
Anubis
Level 48
God Stats
52W - 38L
1,500 SR
Queue Stats
110W - 98L
1,438 Elo+
Party 1
Fenrir
Fenrir
TLZ Pyro
Fenrir
Level 40
God Stats
8W - 9L
1,415 SR
Queue Stats
20W - 31L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,341
534
1,731
7,370
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RimeWarden
Fenrir
8
4 / 1 / 0
5,436
544
3,873
8,510
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SoLaROfficial
Charybdis
9
1 / 0 / 0
5,164
516
4,774
7,170
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,527
453
3,279
9,708
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 1
5,226
523
3,151
8,427
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,513
651
5,112
5,412
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
6,177
618
5,702
4,995
1,648
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
9
0 / 2 / 0
5,405
541
5,356
10,361
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
7,017
702
2,999
2,841
1,209
Fenrir
TLZ Pyro
Fenrir
9
4 / 1 / 2
6,052
605
4,196
8,484
5,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
1
1
0.5
W
2
2
3
1.75
W
Thanatos
0
2
0
0
L
Fenrir
RimeWarden
Fenrir
4
1
0
4
W
2
0
0
2
L
Charybdis
SoLaROfficial
Charybdis
1
0
0
1
W
Fenrir
TLZ Pyro
Fenrir
4
1
2
5
L
0
6
1
0.08
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
23,365
41,185
Taken
32,093
16,581
Mitigated
13,068
13,677
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,731
692
0
3,139
7,370
2,368
0
2,973
4,397
0
33,945
W
5,112
973
0
2,561
5,412
1,740
226
0
5,412
51,968
0
W
5,702
1,765
0
923
4,995
1,648
813
0
4,995
0
43,555
W
Thanatos
5,356
1,609
0
6,036
10,361
3,461
0
0
10,361
0
42,703
L
Fenrir
RimeWarden
Fenrir
3,873
1,263
0
2,168
8,510
2,875
0
117
8,393
0
22,141
W
2,999
380
0
2,315
2,841
1,209
439
0
2,841
53,419
0
L
Charybdis
SoLaROfficial
Charybdis
4,774
2,486
0
4,164
7,170
2,208
0
0
7,170
0
32,226
W
Fenrir
TLZ Pyro
Fenrir
4,196
716
0
1,272
8,484
5,010
0
0
8,484
0
15,595
L
3,279
796
0
1,981
9,708
3,045
0
1,065
8,643
0
20,113
L
3,151
424
0
2,225
8,427
6,085
0
3,956
4,471
0
28,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
31,164
208
Minions Killed
315
0
Camps Cleared
0
1,065,115
Distance Traveled
1,043,339
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,341
534
59
6
0
204,915
0
W
Chronos
6,513
651
94
9
0
214,017
1
W
Neith
6,177
618
57
6
0
170,388
0
W
Thanatos
5,405
541
61
6
0
247,193
0
L
Fenrir
5,436
544
32
3
0
241,235
0
W
Anubis
7,017
702
74
7
0
185,072
2
L
Charybdis
5,164
516
48
5
0
184,424
0
W
Fenrir
6,052
605
29
3
0
226,669
0
L
Susano
4,527
453
32
3
0
208,769
0
L
Chaac
5,226
523
37
4
0
225,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role