Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Luanny T 201
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
Predu Lucax
Danzaburou
Level 108
God Stats
1W - 4L
1,396 SR
Queue Stats
347W - 375L
1,490 Elo+
Party 1
Hercules
Hercules
Vaduroth
Hercules
Level 120
God Stats
3W - 7L
1,426 SR
Queue Stats
301W - 279L
1,564 Elo+
Party 2
Team Averages
Level 111
1,464 SR
1,478 Elo+

VS

Team Averages
Level 126
1,512 SR
1,522 Elo+
Gilgamesh
Gilgamesh
BritOrc
Gilgamesh
Level 123
God Stats
3W - 4L
1,469 SR
Queue Stats
378W - 434L
1,514 Elo+
Party 3
Nox
Nox
DoloXL
Nox
Level 146
God Stats
2W - 3L
1,396 SR
Queue Stats
190W - 270L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
DrGeneric
The Morrigan
Level 129
God Stats
1W - 4L
1,471 SR
Queue Stats
207W - 238L
1,476 Elo+
Party 3
Bakasura
Bakasura
GigaPhysh
Bakasura
Level 105
God Stats
5W - 6L
1,621 SR
Queue Stats
190W - 164L
1,546 Elo+
Solo
Izanami
Izanami
lllNEXORlll
Izanami
Level 126
God Stats
14W - 8L
1,603 SR
Queue Stats
335W - 289L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 0
4,149
830
810
608
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
 
Ne Zha
5
0 / 2 / 2
3,408
682
1,786
4,156
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
4
0 / 2 / 1
3,132
626
545
4,373
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Predu Lucax
Danzaburou
5
1 / 1 / 0
3,333
667
2,201
2,750
830
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Vaduroth
Hercules
7
0 / 0 / 0
3,653
731
954
3,448
1,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BritOrc
Gilgamesh
7
0 / 0 / 0
3,830
766
1,519
2,337
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
2 / 1 / 1
3,800
760
1,583
2,453
1,023
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
DrGeneric
The Morrigan
2
0 / 1 / 0
2,611
522
0
824
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
GigaPhysh
Bakasura
6
2 / 0 / 0
3,801
760
1,555
4,324
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
lllNEXORlll
Izanami
6
1 / 0 / 3
3,578
716
3,926
2,218
592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
0
1
W
Ne Zha
 
Ne Zha
0
2
2
0.5
L
Gilgamesh
BritOrc
Gilgamesh
0
0
0
0
L
2
1
1
2.5
L
The Morrigan
DrGeneric
The Morrigan
0
1
0
0
L
Bakasura
GigaPhysh
Bakasura
2
0
0
2
W
Athena
0
2
1
0.25
W
Danzaburou
Predu Lucax
Danzaburou
1
1
0
1
W
Hercules
Vaduroth
Hercules
0
0
0
0
L
Izanami
lllNEXORlll
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,296
Damage
8,583
15,335
Taken
12,156
6,434
Mitigated
4,289
4,050
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
810
88
0
434
608
194
0
0
608
19,901
0
W
Ne Zha
 
Ne Zha
1,786
674
0
400
4,156
1,044
0
135
3,931
0
15,244
L
Gilgamesh
BritOrc
Gilgamesh
1,519
401
0
370
2,337
943
0
0
2,337
0
23,981
L
1,583
350
0
322
2,453
1,023
0
164
2,289
11,215
0
L
The Morrigan
DrGeneric
The Morrigan
0
0
0
0
824
195
0
189
603
1,914
0
L
Bakasura
GigaPhysh
Bakasura
1,555
1,416
0
1,863
4,324
1,536
0
603
3,655
0
17,014
W
Athena
545
68
0
1,246
4,373
2,480
0
634
3,739
3,795
0
W
Danzaburou
Predu Lucax
Danzaburou
2,201
1,094
0
565
2,750
830
0
814
1,936
0
19,126
W
Hercules
Vaduroth
Hercules
954
80
0
1,405
3,448
1,886
0
0
3,448
0
21,287
L
Izanami
lllNEXORlll
Izanami
3,926
3,505
0
1,083
2,218
592
0
301
1,917
0
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,675
Gold Earned
17,620
150
Minions Killed
136
0
Camps Cleared
0
525,581
Distance Traveled
462,922
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,149
830
45
9
0
95,109
0
W
Ne Zha
3,408
682
24
5
0
116,724
0
L
Gilgamesh
3,830
766
39
8
0
107,453
0
L
Nox
3,800
760
15
3
0
104,024
0
L
The Morrigan
2,611
522
7
1
0
25,989
0
L
Bakasura
3,801
760
39
8
0
123,301
2
W
Athena
3,132
626
10
2
0
110,364
0
W
Danzaburou
3,333
667
31
6
0
96,530
0
W
Hercules
3,653
731
40
8
0
106,854
0
L
Izanami
3,578
716
36
7
0
102,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role