Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HeWhoLoomz
Zeus
Level 127
God Stats
103W - 65L
1,636 SR
Queue Stats
323W - 341L
1,373 Elo+
Party 2
Terra
Terra
SirWongSlap
Terra
Level 129
God Stats
3W - 6L
1,442 SR
Queue Stats
188W - 181L
1,480 Elo+
Solo
Guan Yu
Guan Yu
TowerDiveKing
Guan Yu
Level 188
God Stats
5W - 3L
1,481 SR
Queue Stats
434W - 437L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
pinballwizard74
Kukulkan
Level 127
God Stats
3W - 0L
1,542 SR
Queue Stats
6W - 6L
1,194 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,391 Elo+

VS

Team Averages
Level 104
1,549 SR
1,430 Elo+
Sol
Sol
Damonisch6
Sol
Level 122
God Stats
7W - 11L
1,630 SR
Queue Stats
42W - 55L
1,419 Elo+
Solo
Cabrakan
Cabrakan
GMoNeY MACDADDY
Cabrakan
Level 111
God Stats
15W - 15L
1,536 SR
Queue Stats
115W - 121L
1,459 Elo+
Party 1
Serqet
Serqet
Infnium
Serqet
Level 119
God Stats
8W - 9L
1,545 SR
Queue Stats
258W - 279L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Tubbay
Sun Wukong
Level 8
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
desmondgg
Kukulkan
Level 158
God Stats
7W - 27L
1,422 SR
Queue Stats
47W - 75L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 3 / 9
9,143
762
9,488
10,662
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 0 / 6
10,503
875
18,218
6,698
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 7
9,696
808
5,470
15,008
15,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Guan Yu
15
4 / 0 / 10
8,984
749
6,161
11,035
11,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
0 / 0 / 6
8,854
738
9,146
5,948
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,576
715
13,318
14,016
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
14
1 / 6 / 3
8,396
700
5,305
17,610
19,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Infnium
Serqet
15
4 / 3 / 1
8,397
700
10,617
12,921
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tubbay
Sun Wukong
14
1 / 4 / 3
7,755
646
4,190
12,421
11,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
desmondgg
Kukulkan
10
0 / 0 / 0
6,750
563
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
17
Kills
6
6
Deaths
17
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
9
1.83
L
0
4
5
0.63
L
Cabrakan
1
6
3
0.42
W
10
0
6
13
L
Serqet
Infnium
Serqet
4
3
1
1.5
W
2
3
7
1.83
W
Guan Yu
4
0
10
9
L
Sun Wukong
Tubbay
Sun Wukong
1
4
3
0.63
L
Kukulkan
desmondgg
Kukulkan
0
0
0
0
W
Kukulkan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,483
Damage
33,430
49,351
Taken
56,968
37,002
Mitigated
42,395
12,590
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,488
4,235
0
1,037
10,662
4,613
1,164
5,080
5,063
0
26,706
L
13,318
4,724
0
5,074
14,016
4,855
279
6,000
8,016
47,407
0
L
Cabrakan
5,305
552
652
538
17,610
19,148
323
10,286
7,324
20,917
0
W
18,218
1,162
0
245
6,698
3,281
205
3,626
3,072
53,477
0
L
Serqet
Infnium
Serqet
10,617
3,429
0
440
12,921
7,121
0
8,004
4,917
0
20,864
W
5,470
1,685
350
2,776
15,008
15,251
542
2,901
11,720
25,810
0
W
Guan Yu
6,161
536
2,310
5,395
11,035
11,142
0
5,217
5,818
0
8,610
L
Sun Wukong
Tubbay
Sun Wukong
4,190
1,712
0
256
12,421
11,271
0
8,544
3,877
0
12,931
L
Kukulkan
desmondgg
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
9,146
499
160
317
5,948
2,715
2,082
1,799
4,149
49,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
39,874
254
Minions Killed
151
0
Camps Cleared
0
1,185,221
Distance Traveled
909,918
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,143
762
57
5
0
213,055
0
L
Sol
8,576
715
68
6
0
224,330
2
L
Cabrakan
8,396
700
44
4
0
200,134
0
W
Zeus
10,503
875
84
7
0
249,419
3
L
Serqet
8,397
700
27
2
0
269,340
0
W
Terra
9,696
808
37
3
0
222,576
2
W
Guan Yu
8,984
749
3
0
0
266,457
0
L
Sun Wukong
7,755
646
12
1
0
216,114
0
L
Kukulkan
6,750
563
0
0
0
0
0
W
Kukulkan
8,854
738
73
6
0
233,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role