Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
InTrueWeTrust
Anubis
Level 106
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 1
Bacchus
Bacchus
ToxiicAtomYT
Bacchus
Level 105
God Stats
2W - 1L
1,617 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 1
Team Averages
Level 92
1,604 SR
1,390 Elo+

VS

Team Averages
Level 93
1,607 SR
1,476 Elo+
Olorun
Olorun
HarleyDH
Olorun
Level 66
God Stats
12W - 16L
1,493 SR
Queue Stats
491W - 502L
1,420 Elo+
Solo
Bacchus
Bacchus
NukZZ
Bacchus
Level 126
God Stats
2W - 0L
1,787 SR
Queue Stats
55W - 51L
1,531 Elo+
Solo
Tyr
Tyr
caall99
Tyr
Level 86
God Stats
126W - 121L
1,541 SR
Queue Stats
183W - 194L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 0
6,721
672
2,817
7,493
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 1
6,677
668
1,653
8,105
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ToxiicAtomYT
Bacchus
8
0 / 2 / 1
6,228
623
1,539
7,203
4,218
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HarleyDH
Olorun
11
5 / 1 / 5
8,535
854
6,473
4,199
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
NukZZ
Bacchus
11
4 / 0 / 6
8,662
866
6,473
5,239
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
10
1 / 0 / 9
7,739
774
7,250
5,828
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
Olorun
HarleyDH
Olorun
5
1
5
7.5
L
0
6
1
0.08
W
Bacchus
NukZZ
Bacchus
4
0
6
7
L
Bacchus
ToxiicAtomYT
Bacchus
0
2
1
0.25
W
Tyr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,009
Damage
20,196
22,801
Taken
15,266
10,646
Mitigated
9,087
3,441
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,817
799
0
517
7,493
2,868
0
3,877
3,616
0
16,867
W
Olorun
HarleyDH
Olorun
6,473
3,550
776
1,288
4,199
1,530
2,541
1,500
2,699
31,547
0
L
1,653
56
0
1,349
8,105
3,560
0
4,697
3,408
16,504
0
W
Bacchus
NukZZ
Bacchus
6,473
753
0
1,850
5,239
3,349
303
1,332
3,907
31,921
0
L
Bacchus
ToxiicAtomYT
Bacchus
1,539
201
33
1,542
7,203
4,218
0
4,406
2,797
8,216
0
W
Tyr
7,250
968
0
1,388
5,828
4,208
120
1,147
4,681
0
15,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,626
Gold Earned
24,936
69
Minions Killed
100
0
Camps Cleared
0
457,905
Distance Traveled
605,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,721
672
33
3
0
171,339
0
W
Olorun
8,535
854
42
4
0
181,654
2
L
Anubis
6,677
668
31
3
0
135,725
0
W
Bacchus
8,662
866
44
4
0
211,886
0
L
Bacchus
6,228
623
5
1
0
150,841
0
W
Tyr
7,739
774
14
1
0
212,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role