Player Matchup

Gilgamesh
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
Level 68
God Stats
5W - 1L
1,729 SR
Queue Stats
15W - 14L
1,353 Elo+
Party 1
Hades
Hades
WebbedBranch964
Hades
Level 105
God Stats
4W - 2L
1,548 SR
Queue Stats
39W - 45L
1,361 Elo+
Party 1
Ishtar
Ishtar
XaviorW
Ishtar
Level 50
God Stats
3W - 1L
1,487 SR
Queue Stats
7W - 15L
1,190 Elo+
Party 1
Team Averages
Level 74
1,588 SR
1,301 Elo+

VS

Team Averages
Level 99
1,593 SR
1,348 Elo+
Izanami
Izanami
Andromeda403
Izanami
Level 85
God Stats
2W - 2L
1,753 SR
Queue Stats
18W - 29L
1,330 Elo+
Party 2
Maui
Maui
Neonwolf8796
Maui
Level 106
God Stats
1W - 4L
1,460 SR
Queue Stats
63W - 94L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
RollingStoner332
Kukulkan
Level 106
God Stats
7W - 6L
1,567 SR
Queue Stats
102W - 102L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
12
2 / 0 / 11
9,588
799
9,201
14,750
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 4 / 7
10,325
860
9,089
8,642
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
XaviorW
Ishtar
14
6 / 0 / 7
10,602
884
8,858
3,817
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andromeda403
Izanami
11
1 / 5 / 3
8,539
712
5,440
11,713
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 4
8,316
693
5,111
11,442
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 5 / 1
9,393
783
7,246
7,938
3,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
13
Kills
4
4
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andromeda403
Izanami
1
5
3
0.5
L
0
3
4
0.67
L
3
5
1
0.7
W
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
2
0
11
7.5
W
5
4
7
2.13
W
Ishtar
XaviorW
Ishtar
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
17,797
27,209
Taken
31,093
16,812
Mitigated
19,012
6,978
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andromeda403
Izanami
5,440
3,847
0
2,093
11,713
4,377
229
3,372
8,217
0
37,965
L
5,111
920
0
753
11,442
11,255
0
3,676
7,351
16,275
333
L
7,246
693
344
172
7,938
3,380
168
2,513
5,259
40,068
0
W
Gilgamesh
THOUGHTMONKEY54
Gilgamesh
9,201
2,174
0
1,892
14,750
11,193
522
6,392
8,053
0
29,505
W
9,089
732
822
2,393
8,642
3,972
484
4,174
4,162
36,774
0
W
Ishtar
XaviorW
Ishtar
8,858
3,483
0
1,871
3,817
1,647
2,082
1,841
1,934
0
44,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
26,248
127
Minions Killed
144
0
Camps Cleared
0
664,073
Distance Traveled
613,797
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,539
712
67
6
0
195,307
0
L
Maui
8,316
693
21
2
0
213,090
1
L
Kukulkan
9,393
783
56
5
0
205,400
5
W
Gilgamesh
9,588
799
37
3
0
235,936
3
W
Hades
10,325
860
36
3
0
215,448
0
W
Ishtar
10,602
884
54
5
0
212,689
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role