Player Matchup

Osiris
Osiris
ColaKinG420
Osiris
Level 153
God Stats
3W - 1L
1,472 SR
Queue Stats
57W - 53L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
RegenXVZ
Ao Kuang
Level 58
God Stats
2W - 0L
1,777 SR
Queue Stats
334W - 325L
1,560 Elo+
Solo
Chernobog
Chernobog
SPLiT404
Chernobog
Level 109
God Stats
2W - 0L
1,663 SR
Queue Stats
57W - 45L
1,519 Elo+
Party 2
Fafnir
Fafnir
Seizek
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,390 Elo+
Solo
Rama
Rama
ToastyGod3
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,343 Elo+
Party 2
Team Averages
Level 120
1,582 SR
1,458 Elo+

VS

Team Averages
Level 129
1,620 SR
1,529 Elo+
Chronos
Chronos
KingBobsley
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,493 Elo+
Party 1
Bastet
Bastet
MCOHM
Bastet
Level 141
God Stats
2W - 3L
1,707 SR
Queue Stats
200W - 194L
1,509 Elo+
Party 1
Bellona
Bellona
Ry00n
Bellona
Level 127
God Stats
4W - 4L
1,821 SR
Queue Stats
288W - 298L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
Snappera
Zhong Kui
Level 109
God Stats
3W - 4L
1,628 SR
Queue Stats
55W - 40L
1,623 Elo+
Party 1
Anubis
Anubis
lkar
Anubis
Level 159
God Stats
1W - 2L
1,446 SR
Queue Stats
74W - 75L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 7 / 14
12,323
685
15,944
28,031
62,151
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
RegenXVZ
Ao Kuang
20
5 / 4 / 12
13,119
729
12,437
21,302
27,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
SPLiT404
Chernobog
20
4 / 3 / 11
12,352
686
22,246
18,296
14,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Seizek
Fafnir
20
4 / 3 / 14
13,274
737
15,563
27,181
46,578
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 7 / 7
12,377
688
16,292
20,504
14,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KingBobsley
Chronos
16
0 / 6 / 9
10,563
587
18,716
17,636
8,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
MCOHM
Bastet
20
5 / 4 / 11
12,395
689
16,914
19,672
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bellona
Ry00n
Bellona
19
6 / 4 / 11
12,417
690
16,062
17,542
23,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Snappera
Zhong Kui
20
10 / 2 / 11
14,374
799
28,243
21,875
31,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
lkar
Anubis
19
2 / 5 / 11
12,051
670
20,052
18,326
12,091
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
76
20
Kills
23
24
Deaths
21
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
7
14
1.43
L
Chronos
KingBobsley
Chronos
0
6
9
0.75
L
Bastet
MCOHM
Bastet
5
4
11
2.63
W
Ao Kuang
RegenXVZ
Ao Kuang
5
4
12
2.75
L
Bellona
Ry00n
Bellona
6
4
11
2.88
W
Chernobog
SPLiT404
Chernobog
4
3
11
3.17
W
Fafnir
Seizek
Fafnir
4
3
14
3.67
L
Zhong Kui
Snappera
Zhong Kui
10
2
11
7.75
W
4
7
7
1.07
L
Anubis
lkar
Anubis
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,482
Damage
99,987
115,314
Taken
95,051
165,256
Mitigated
86,648
38,334
Healing
41,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
15,944
2,397
3,992
4,893
28,031
62,151
316
15,499
12,020
0
23,494
L
Chronos
KingBobsley
Chronos
18,716
7,276
2,169
2,396
17,636
8,986
2,640
5,198
12,275
28,504
0
L
Bastet
MCOHM
Bastet
16,914
4,676
4,207
5,410
19,672
10,603
160
3,620
15,919
0
30,229
W
Ao Kuang
RegenXVZ
Ao Kuang
12,437
3,639
2,724
6,238
21,302
27,208
829
15,021
6,134
19,715
0
L
Bellona
Ry00n
Bellona
16,062
3,701
2,310
3,363
17,542
23,534
253
3,788
13,626
0
27,446
W
Chernobog
SPLiT404
Chernobog
22,246
9,150
981
3,586
18,296
14,525
2,381
13,017
4,981
0
62,563
W
Fafnir
Seizek
Fafnir
15,563
4,447
3,595
6,151
27,181
46,578
817
13,746
12,869
24,328
2,334
L
Zhong Kui
Snappera
Zhong Kui
28,243
1,774
1,768
11,759
21,875
31,434
1,256
7,028
14,397
48,611
0
W
16,292
10,182
2,850
3,324
20,504
14,794
3,895
9,728
10,580
0
45,587
L
Anubis
lkar
Anubis
20,052
1,236
1,223
6,874
18,326
12,091
278
4,809
13,168
51,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,445
Gold Earned
61,800
219
Minions Killed
198
0
Camps Cleared
0
1,612,570
Distance Traveled
1,756,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,323
685
11
1
0
333,242
0
L
Chronos
10,563
587
26
1
0
322,012
0
L
Bastet
12,395
689
33
2
0
420,003
0
W
Ao Kuang
13,119
729
16
1
0
350,654
0
L
Bellona
12,417
690
28
2
0
370,929
0
W
Chernobog
12,352
686
97
5
0
320,250
0
W
Fafnir
13,274
737
19
1
0
321,050
0
L
Zhong Kui
14,374
799
54
3
0
345,812
0
W
Rama
12,377
688
76
4
0
287,374
0
L
Anubis
12,051
670
57
3
0
297,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role