Player Matchup

Bellona
Bellona
BillyHill
Bellona
Level 109
God Stats
5W - 18L
1,500 SR
Queue Stats
12W - 58L
1,064 Elo+
Party 2
Cthulhu
Cthulhu
ZuDD10
Cthulhu
Level 5
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 22L
826 Elo+
Party 2
Izanami
Izanami
twoiana
Izanami
Level 3
God Stats
0W - 2L
1,109 SR
Queue Stats
5W - 46L
826 Elo+
Party 2
Team Averages
Level 39
1,262 SR
906 Elo+

VS

Team Averages
Level 40
1,519 SR
1,204 Elo+
Merlin
Merlin
TeddyKotja
Merlin
Level 41
God Stats
3W - 2L
1,371 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1
Chiron
Chiron
Zigzag19829497
Chiron
Level 35
God Stats
3W - 0L
1,700 SR
Queue Stats
6W - 5L
1,300 Elo+
Solo
Atlas
Atlas
gihyuni
Atlas
Level 43
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BillyHill
Bellona
10
1 / 7 / 0
7,890
717
6,293
16,600
12,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ZuDD10
Cthulhu
9
0 / 12 / 0
7,382
671
6,845
20,622
17,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
twoiana
Izanami
10
1 / 10 / 1
7,830
712
6,305
13,678
5,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TeddyKotja
Merlin
14
13 / 0 / 14
11,631
1,057
19,261
6,504
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
13 / 0 / 15
11,761
1,069
14,357
9,626
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
gihyuni
Atlas
12
3 / 2 / 23
9,816
892
8,725
12,917
11,841
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
81
2
Kills
29
29
Deaths
2
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
BillyHill
Bellona
1
7
0
0.14
W
Merlin
TeddyKotja
Merlin
13
0
14
20
W
13
0
15
20.5
L
Cthulhu
ZuDD10
Cthulhu
0
12
0
0
W
Atlas
gihyuni
Atlas
3
2
23
7.25
L
Izanami
twoiana
Izanami
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
42,343
50,900
Taken
29,047
35,184
Mitigated
18,605
3,692
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BillyHill
Bellona
6,293
2,484
0
2,999
16,600
12,907
0
8,469
8,131
0
23,669
W
Merlin
TeddyKotja
Merlin
19,261
4,199
361
2,111
6,504
2,678
869
2,807
3,697
58,834
0
W
14,357
5,591
1,042
3,106
9,626
4,086
1,599
1,562
8,064
0
47,921
L
Cthulhu
ZuDD10
Cthulhu
6,845
843
58
10
20,622
17,255
0
11,884
8,738
16,841
0
W
Atlas
gihyuni
Atlas
8,725
3,573
0
2,161
12,917
11,841
538
2,771
10,146
19,476
88
L
Izanami
twoiana
Izanami
6,305
4,420
0
625
13,678
5,022
0
7,545
6,133
0
22,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
33,208
82
Minions Killed
124
0
Camps Cleared
0
499,708
Distance Traveled
611,304
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,890
717
33
3
0
178,850
0
W
Merlin
11,631
1,057
59
5
0
203,830
5
W
Chiron
11,761
1,069
52
5
0
193,426
0
L
Cthulhu
7,382
671
21
2
0
192,270
0
W
Atlas
9,816
892
13
1
0
214,048
0
L
Izanami
7,830
712
28
3
0
128,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role