Player Matchup

Agni
Agni
Ceboltyz
Agni
Level 33
God Stats
6W - 4L
1,235 SR
Queue Stats
99W - 106L
1,237 Elo+
Solo
Janus
Janus
DarkWar69
Janus
Level 84
God Stats
31W - 26L
1,533 SR
Queue Stats
396W - 385L
1,468 Elo+
Solo
Ishtar
Ishtar
HammerTools
Ishtar
Level 115
God Stats
6W - 4L
1,667 SR
Queue Stats
415W - 412L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Popity-
Amaterasu
Level 52
God Stats
9W - 12L
1,515 SR
Queue Stats
102W - 111L
1,446 Elo+
Solo
Arachne
Arachne
mxgerrta
Arachne
Level 104
God Stats
4W - 4L
1,338 SR
Queue Stats
441W - 477L
1,525 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,425 Elo+

VS

Team Averages
Level 92
1,372 SR
1,407 Elo+
Kukulkan
Kukulkan
INTROVERTCEO
Kukulkan
Level 99
God Stats
0W - 1L
1,330 SR
Queue Stats
13W - 15L
1,551 Elo+
Solo
Vamana
Vamana
InTrueWeTrust
Vamana
Level 106
God Stats
0W - 2L
1,197 SR
Queue Stats
17W - 30L
1,311 Elo+
Party 1
Neith
Neith
Speed_Hunter347
Neith
Level 42
God Stats
10W - 6L
1,533 SR
Queue Stats
268W - 278L
1,366 Elo+
Solo
Thanatos
Thanatos
ToxiicAtomYT
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,315 Elo+
Party 1
Geb
Geb
tonoobtoplay
Geb
Level 109
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 12L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 3 / 6
7,121
445
6,819
8,633
3,080
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
DarkWar69
Janus
14
4 / 0 / 4
8,659
541
9,797
6,490
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
2 / 1 / 5
9,116
570
8,900
10,389
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Popity-
Amaterasu
14
3 / 0 / 4
8,839
552
7,146
12,669
10,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
mxgerrta
Arachne
15
5 / 0 / 5
9,479
592
7,616
13,749
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
INTROVERTCEO
Kukulkan
9
0 / 3 / 0
6,309
394
3,252
5,643
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 0
7,453
466
8,483
14,892
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 2
7,438
465
6,047
11,306
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ToxiicAtomYT
Thanatos
11
2 / 4 / 0
6,653
416
4,805
11,802
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 2
6,299
394
5,514
13,976
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
4
4
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
0
3
6
1
W
Janus
DarkWar69
Janus
4
0
4
6
W
Ishtar
2
1
5
4.5
L
Kukulkan
INTROVERTCEO
Kukulkan
0
3
0
0
L
2
0
0
2
W
Amaterasu
Popity-
Amaterasu
3
0
4
5
L
0
2
2
0.5
L
Thanatos
ToxiicAtomYT
Thanatos
2
4
0
0.5
W
Arachne
mxgerrta
Arachne
5
0
5
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,278
Damage
28,101
51,930
Taken
57,619
27,291
Mitigated
32,354
12,562
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,819
1,333
391
407
8,633
3,080
1,190
3,042
5,462
30,234
0
W
Janus
DarkWar69
Janus
9,797
351
0
2,304
6,490
2,255
891
1,483
4,874
62,837
0
W
Ishtar
8,900
3,667
0
2,246
10,389
5,460
1,306
1,071
9,084
0
68,921
L
Kukulkan
INTROVERTCEO
Kukulkan
3,252
115
0
0
5,643
2,044
188
2,414
3,043
38,630
0
L
8,483
1,921
0
5,187
14,892
9,529
0
3,532
11,240
2,371
48,746
W
Amaterasu
Popity-
Amaterasu
7,146
3,324
0
3,866
12,669
10,386
2,340
820
11,130
0
50,592
L
6,047
1,075
0
3,054
11,306
4,256
0
3,553
7,705
0
56,500
L
Thanatos
ToxiicAtomYT
Thanatos
4,805
606
224
8,026
11,802
5,361
0
1,662
10,010
0
36,113
W
Arachne
mxgerrta
Arachne
7,616
5,553
0
3,348
13,749
6,110
416
2,762
10,894
0
81,430
L
5,514
205
0
1,459
13,976
11,164
0
4,741
9,005
17,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
34,152
462
Minions Killed
327
0
Camps Cleared
0
1,732,894
Distance Traveled
1,486,240
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,121
445
51
3
0
327,112
0
W
Janus
8,659
541
121
8
0
354,997
4
W
Ishtar
9,116
570
113
7
0
305,153
1
L
Kukulkan
6,309
394
92
6
0
212,295
2
L
Vamana
7,453
466
68
4
0
328,404
2
W
Amaterasu
8,839
552
74
5
0
341,054
0
L
Neith
7,438
465
96
6
0
288,134
0
L
Thanatos
6,653
416
58
4
0
343,787
0
W
Arachne
9,479
592
103
6
0
404,578
0
L
Geb
6,299
394
13
1
0
313,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role