Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 22
God Stats
13W - 13L
1,563 SR
Queue Stats
109W - 104L
1,475 Elo+
Party 1
Achilles
Achilles
SupernovaCB
Achilles
Level 84
God Stats
1W - 11L
1,784 SR
Queue Stats
232W - 225L
1,475 Elo+
Party 1
Merlin
Merlin
alejox188
Merlin
Level 65
God Stats
12W - 14L
1,730 SR
Queue Stats
458W - 396L
1,617 Elo+
Solo
Hachiman
Hachiman
n0tkilla
Hachiman
Level 18
God Stats
21W - 23L
1,527 SR
Queue Stats
227W - 234L
1,496 Elo+
Party 1
Team Averages
Level 59
1,621 SR
1,513 Elo+

VS

Team Averages
Level 86
1,564 SR
1,564 Elo+
Ymir
Ymir
Dalt999
Ymir
Level 58
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 2
Izanami
Izanami
Dodge12Valve
Izanami
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,556 Elo+
Party 2
Thanatos
Thanatos
GigaPhysh
Thanatos
Level 105
God Stats
47W - 23L
1,714 SR
Queue Stats
190W - 164L
1,516 Elo+
Solo
Anubis
Anubis
aagtlek
Anubis
Level 123
God Stats
4W - 0L
1,680 SR
Queue Stats
45W - 27L
1,585 Elo+
Party 2
Yu Huang
Yu Huang
stuffyjuice
Yu Huang
Level 64
God Stats
1W - 5L
1,194 SR
Queue Stats
98W - 93L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 2 / 4
7,240
658
5,737
9,713
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 5
5,698
518
4,732
9,493
5,331
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SupernovaCB
Achilles
8
1 / 4 / 0
4,975
452
2,513
9,403
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
alejox188
Merlin
12
2 / 1 / 0
7,000
636
4,415
6,086
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
n0tkilla
Hachiman
8
1 / 3 / 2
4,844
440
5,834
8,453
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dalt999
Ymir
8
0 / 3 / 3
5,824
529
2,682
9,377
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Dodge12Valve
Izanami
8
3 / 3 / 1
5,580
507
7,802
8,582
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
GigaPhysh
Thanatos
11
3 / 4 / 0
6,732
612
6,169
8,813
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
aagtlek
Anubis
12
6 / 2 / 0
7,744
704
8,995
8,060
3,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
stuffyjuice
Yu Huang
13
1 / 1 / 1
7,012
637
3,375
6,891
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
13
13
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
4
4.5
W
Ymir
Dalt999
Ymir
0
3
3
0.5
W
Izanami
Dodge12Valve
Izanami
3
3
1
1.17
W
Thanatos
GigaPhysh
Thanatos
3
4
0
0.75
L
1
3
5
1.17
L
Achilles
SupernovaCB
Achilles
1
4
0
0.25
W
Anubis
aagtlek
Anubis
6
2
0
3
L
Merlin
alejox188
Merlin
2
1
0
2
L
Hachiman
n0tkilla
Hachiman
1
3
2
0.67
W
Yu Huang
stuffyjuice
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
29,023
43,148
Taken
41,723
15,480
Mitigated
18,875
8,245
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,737
3,082
0
1,425
9,713
3,091
0
2,562
7,097
0
44,023
W
Ymir
Dalt999
Ymir
2,682
298
0
1,732
9,377
5,714
153
2,295
7,082
14,705
0
W
Izanami
Dodge12Valve
Izanami
7,802
4,714
204
1,287
8,582
2,600
0
1,547
7,035
0
40,461
W
Thanatos
GigaPhysh
Thanatos
6,169
1,380
0
6,052
8,813
4,260
29
1,288
7,525
0
39,503
L
4,732
186
890
2,127
9,493
5,331
0
2,073
7,420
20,200
0
L
Achilles
SupernovaCB
Achilles
2,513
269
0
1,130
9,403
3,203
0
6,355
3,024
0
26,377
W
Anubis
aagtlek
Anubis
8,995
607
0
3,956
8,060
3,458
688
1,012
7,034
60,231
0
L
Merlin
alejox188
Merlin
4,415
68
0
750
6,086
1,899
0
2,601
3,343
58,057
0
L
Hachiman
n0tkilla
Hachiman
5,834
2,756
0
1,923
8,453
1,956
0
1,241
7,212
0
25,134
W
Yu Huang
stuffyjuice
Yu Huang
3,375
651
0
2,157
6,891
2,843
0
2,985
3,900
52,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
32,892
276
Minions Killed
350
0
Camps Cleared
0
1,047,032
Distance Traveled
1,079,856
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,240
658
69
6
0
249,564
0
W
Ymir
5,824
529
16
1
0
213,327
0
W
Izanami
5,580
507
65
6
0
206,016
6
W
Thanatos
6,732
612
57
5
0
257,213
2
L
Cthulhu
5,698
518
26
2
0
199,336
1
L
Achilles
4,975
452
36
3
0
219,668
0
W
Anubis
7,744
704
91
8
0
194,895
0
L
Merlin
7,000
636
110
10
0
192,081
1
L
Hachiman
4,844
440
35
3
0
186,383
2
W
Yu Huang
7,012
637
121
11
0
208,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role