Player Matchup

Bacchus
Bacchus
LefaTee
Bacchus
Level 124
God Stats
4W - 5L
1,568 SR
Queue Stats
271W - 271L
1,505 Elo+
Solo
Amaterasu
Amaterasu
PaLuRaPanda
Amaterasu
Level 111
God Stats
1W - 2L
1,687 SR
Queue Stats
19W - 32L
1,359 Elo+
Party 2
Cliodhna
Cliodhna
Randale Ronny
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,390 Elo+
Party 2
Serqet
Serqet
Udaruk
Serqet
Level 117
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 47L
1,469 Elo+
Solo
Geb
Geb
buchen89
Geb
Level 86
God Stats
2W - 1L
1,718 SR
Queue Stats
208W - 197L
1,427 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,430 Elo+

VS

Team Averages
Level 87
1,514 SR
1,416 Elo+
Chaac
Chaac
GENERAL6565
Chaac
Level 148
God Stats
3W - 2L
1,570 SR
Queue Stats
53W - 68L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
MonstrKedr
Zhong Kui
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
337W - 324L
1,434 Elo+
Party 1
Mulan
Mulan
copperizen
Mulan
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 306L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
drop_downn
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,498 Elo+
Solo
Loki
Loki
Леонид666
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LefaTee
Bacchus
18
3 / 1 / 5
11,901
567
15,708
15,396
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
PaLuRaPanda
Amaterasu
20
4 / 11 / 6
12,867
613
17,424
29,760
24,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Randale Ronny
Cliodhna
20
3 / 6 / 7
12,062
574
25,296
19,784
10,751
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Udaruk
Serqet
18
1 / 7 / 6
10,837
516
11,622
17,041
20,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 7 / 7
12,032
573
22,283
28,897
32,431
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
14,204
676
22,572
28,473
33,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
MonstrKedr
Zhong Kui
20
9 / 2 / 16
14,592
695
34,620
22,957
17,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
20
8 / 0 / 21
14,409
686
17,274
29,035
23,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
drop_downn
Amaterasu
20
3 / 0 / 21
12,981
618
10,715
21,227
17,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 9 / 14
12,194
581
10,514
18,208
7,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
13
Kills
32
32
Deaths
13
31
Assists
92
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
L
Bacchus
LefaTee
Bacchus
3
1
5
5.5
W
Zhong Kui
MonstrKedr
Zhong Kui
9
2
16
8.5
L
Amaterasu
PaLuRaPanda
Amaterasu
4
11
6
0.64
L
Cliodhna
Randale Ronny
Cliodhna
3
6
7
1.08
L
Serqet
Udaruk
Serqet
1
7
6
0.57
L
2
7
7
0.79
W
Mulan
8
0
21
18.5
W
Amaterasu
drop_downn
Amaterasu
3
0
21
13.5
W
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,333
Damage
95,695
110,878
Taken
119,900
108,174
Mitigated
98,962
27,313
Healing
68,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,572
591
4,102
11,376
28,473
33,041
819
9,254
18,525
2,926
47,384
L
Bacchus
LefaTee
Bacchus
15,708
955
3,085
5,285
15,396
20,049
0
5,434
9,537
30,519
1,909
W
Zhong Kui
MonstrKedr
Zhong Kui
34,620
3,646
2,305
12,151
22,957
17,866
1,394
5,734
15,599
74,335
0
L
Amaterasu
PaLuRaPanda
Amaterasu
17,424
4,414
1,009
2,994
29,760
24,711
0
8,649
20,240
0
31,843
L
Cliodhna
Randale Ronny
Cliodhna
25,296
884
1,391
3,993
19,784
10,751
0
8,021
11,374
0
48,354
L
Serqet
Udaruk
Serqet
11,622
1,188
1,389
2,308
17,041
20,232
0
6,328
9,991
0
17,688
L
22,283
715
1,876
3,983
28,897
32,431
0
7,585
20,309
47,353
0
W
Mulan
17,274
1,102
2,070
16,202
29,035
23,008
641
10,455
17,424
0
28,693
W
Amaterasu
drop_downn
Amaterasu
10,715
1,925
4,309
13,888
21,227
17,071
707
5,030
15,752
0
19,649
W
10,514
1,224
1,576
771
18,208
7,976
3,006
5,609
11,962
0
33,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
68,380
185
Minions Killed
209
0
Camps Cleared
0
1,791,382
Distance Traveled
2,052,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,204
676
40
2
0
420,409
0
L
Bacchus
11,901
567
27
1
0
306,853
0
W
Zhong Kui
14,592
695
91
4
0
407,738
0
L
Amaterasu
12,867
613
34
2
0
335,284
0
L
Cliodhna
12,062
574
63
3
0
395,301
0
L
Serqet
10,837
516
24
1
0
382,407
0
L
Geb
12,032
573
37
2
0
371,537
0
W
Mulan
14,409
686
32
2
0
421,905
0
W
Amaterasu
12,981
618
16
1
0
455,951
0
W
Loki
12,194
581
30
1
0
346,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role