Player Matchup

Ymir
Ymir
Deivid_232
Ymir
Level 128
God Stats
2W - 4L
1,270 SR
Queue Stats
37W - 37L
1,460 Elo+
Party 3
Anubis
Anubis
HaveNoFiends
Anubis
Level 26
God Stats
2W - 2L
1,720 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1
Lancelot
Lancelot
TWS4169
Lancelot
Level 93
God Stats
1W - 1L
1,774 SR
Queue Stats
336W - 327L
1,478 Elo+
Solo
Kali
Kali
bradas13
Kali
Level 39
God Stats
6W - 2L
1,816 SR
Queue Stats
50W - 59L
1,523 Elo+
Party 1
Artemis
Artemis
leon_y_noel
Artemis
Level 107
God Stats
8W - 7L
1,594 SR
Queue Stats
26W - 18L
1,558 Elo+
Party 3
Team Averages
Level 79
1,635 SR
1,504 Elo+

VS

Team Averages
Level 94
1,361 SR
1,528 Elo+
Janus
Janus
GoreKy
Janus
Level 107
God Stats
2W - 0L
1,335 SR
Queue Stats
65W - 33L
1,695 Elo+
Party 2
Anhur
Anhur
Majarom10
Anhur
Level 125
God Stats
4W - 4L
1,026 SR
Queue Stats
197W - 200L
1,462 Elo+
Solo
Bakasura
Bakasura
Shreon
Bakasura
Level 54
God Stats
4W - 8L
1,221 SR
Queue Stats
58W - 81L
1,415 Elo+
Solo
Khepri
Khepri
Vythorax
Khepri
Level 81
God Stats
18W - 6L
1,677 SR
Queue Stats
311W - 279L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
zui18
Guan Yu
Level 105
God Stats
12W - 9L
1,547 SR
Queue Stats
302W - 255L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,545
419
4,438
17,452
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
0 / 4 / 1
8,179
454
5,760
7,710
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lancelot
TWS4169
Lancelot
13
0 / 6 / 0
7,863
437
9,766
17,489
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
13
1 / 1 / 0
8,213
456
4,044
13,905
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
leon_y_noel
Artemis
16
1 / 1 / 0
9,127
507
12,103
10,533
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GoreKy
Janus
17
5 / 1 / 3
10,433
580
11,644
6,442
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Majarom10
Anhur
15
0 / 1 / 0
8,498
472
6,927
15,318
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Shreon
Bakasura
16
4 / 0 / 1
9,767
543
5,598
14,005
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Vythorax
Khepri
13
1 / 0 / 5
8,641
480
5,696
7,901
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
zui18
Guan Yu
15
4 / 0 / 6
9,609
534
11,987
15,375
17,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Janus
GoreKy
Janus
5
1
3
6.5
L
Anubis
0
4
1
0.13
W
Anhur
Majarom10
Anhur
0
1
0
0
W
Bakasura
Shreon
Bakasura
4
0
1
4.5
L
Lancelot
TWS4169
Lancelot
0
6
0
0
W
Khepri
Vythorax
Khepri
1
0
5
3.5
L
Kali
1
1
0
1
L
Artemis
leon_y_noel
Artemis
1
1
0
1
W
Guan Yu
zui18
Guan Yu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,111
Damage
41,852
67,089
Taken
59,041
33,812
Mitigated
39,518
16,178
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
653
71
3,738
17,452
13,158
0
5,213
11,609
32,197
0
W
Janus
GoreKy
Janus
11,644
401
0
430
6,442
2,396
0
2,419
4,023
91,102
0
L
Anubis
5,760
29
0
1,260
7,710
3,486
0
3,734
3,976
65,495
0
W
Anhur
Majarom10
Anhur
6,927
3,450
0
6,367
15,318
6,266
880
1,584
13,734
0
67,048
W
Bakasura
Shreon
Bakasura
5,598
3,315
0
3,230
14,005
6,238
1,122
918
13,087
0
78,438
L
Lancelot
TWS4169
Lancelot
9,766
1,721
0
3,919
17,489
7,316
0
3,322
14,010
0
61,944
W
Khepri
Vythorax
Khepri
5,696
499
0
1,886
7,901
7,180
0
2,508
5,393
22,431
0
L
Kali
4,044
1,666
0
2,135
13,905
5,497
0
4,057
9,848
0
56,925
L
Artemis
leon_y_noel
Artemis
12,103
4,194
0
5,055
10,533
4,355
525
1,014
9,268
0
91,277
W
Guan Yu
zui18
Guan Yu
11,987
1,592
1,751
5,241
15,375
17,438
319
2,769
12,606
0
57,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
46,948
462
Minions Killed
525
0
Camps Cleared
0
1,660,787
Distance Traveled
1,808,500
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,545
419
37
2
0
332,335
3
W
Janus
10,433
580
166
9
0
421,203
0
L
Anubis
8,179
454
111
6
0
284,503
4
W
Anhur
8,498
472
105
6
0
311,029
0
W
Bakasura
9,767
543
128
7
0
384,605
0
L
Lancelot
7,863
437
85
5
0
332,564
0
W
Khepri
8,641
480
36
2
0
342,311
7
L
Kali
8,213
456
97
5
0
407,234
0
L
Artemis
9,127
507
132
7
0
304,151
2
W
Guan Yu
9,609
534
90
5
0
349,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role