Player Matchup

Zhong Kui
Zhong Kui
JK29
Zhong Kui
Level 18
God Stats
0W - 3L
1,253 SR
Queue Stats
8W - 32L
1,074 Elo+
Party 2
Hun Batz
Hun Batz
MarceloCeara298
Hun Batz
Level 68
God Stats
12W - 16L
1,427 SR
Queue Stats
101W - 124L
1,404 Elo+
Solo
Sol
Sol
RRoshan18
Sol
Level 107
God Stats
6W - 10L
1,382 SR
Queue Stats
72W - 108L
1,297 Elo+
Party 2
Ares
Ares
salinas240786
Ares
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 119L
1,438 Elo+
Solo
Izanami
Izanami
smokefrostt
Izanami
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
66W - 101L
1,305 Elo+
Party 2
Team Averages
Level 60
1,423 SR
1,304 Elo+

VS

Team Averages
Level 80
1,472 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Blutsport-187
Chaac
Level 106
God Stats
5W - 3L
1,509 SR
Queue Stats
15W - 11L
1,597 Elo+
Solo
Agni
Agni
JohZan93
Agni
Level 66
God Stats
2W - 1L
1,248 SR
Queue Stats
48W - 51L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
KisloZelje
Cernunnos
Level 54
God Stats
33W - 20L
1,602 SR
Queue Stats
88W - 58L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JK29
Zhong Kui
8
0 / 0 / 0
4,048
675
0
209
132
Hun Batz
9
0 / 2 / 0
5,711
952
3,305
10,039
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,048
675
0
266
75
9
0 / 0 / 0
5,734
956
1,793
5,031
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
smokefrostt
Izanami
8
0 / 0 / 0
4,048
675
0
266
75
Team 1 Tickets

248

VS

Team 2 Tickets

495

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 1
6,690
1,115
1,636
1,685
621
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
0 / 0 / 2
6,453
1,076
6,157
1,247
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 0 / 1
6,243
1,041
4,369
3,914
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
11
0 / 0 / 1
5,924
987
852
460
158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KisloZelje
Cernunnos
11
1 / 0 / 1
6,386
1,064
1,590
1,329
556
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
1
1.5
W
Nu Wa
 
Nu Wa
0
0
2
1
W
0
0
1
0.5
L
Zhong Kui
JK29
Zhong Kui
0
0
0
0
W
Agni
0
0
1
0.5
W
Cernunnos
KisloZelje
Cernunnos
1
0
1
1.5
L
Hun Batz
0
2
0
0
L
0
0
0
0
L
0
0
0
0
L
Izanami
smokefrostt
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,098
Damage
14,604
15,811
Taken
8,635
6,858
Mitigated
5,397
192
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,636
523
0
309
1,685
621
0
59
1,626
0
14,718
W
Nu Wa
 
Nu Wa
6,157
3,464
0
0
1,247
473
0
439
808
22,463
0
W
4,369
1,052
0
1,878
3,914
3,589
0
796
3,118
0
10,961
L
Zhong Kui
JK29
Zhong Kui
0
0
0
0
209
132
0
209
0
0
0
W
Agni
852
47
0
0
460
158
0
23
437
11,036
0
W
Cernunnos
KisloZelje
Cernunnos
1,590
840
0
208
1,329
556
0
476
853
0
9,340
L
Hun Batz
3,305
753
0
120
10,039
3,701
0
3,919
5,835
0
12,047
L
0
0
0
0
266
75
0
266
0
0
0
L
1,793
42
0
72
5,031
2,875
0
2,349
2,515
4,905
0
L
Izanami
smokefrostt
Izanami
0
0
0
0
266
75
0
266
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
31,696
14
Minions Killed
132
1
Camps Cleared
10
168,473
Distance Traveled
552,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,690
1,115
35
6
4
129,833
0
W
Nu Wa
6,453
1,076
32
5
1
118,585
1
W
Chaac
6,243
1,041
14
2
4
121,397
0
L
Zhong Kui
4,048
675
0
0
0
0
0
W
Agni
5,924
987
27
5
0
84,720
0
W
Cernunnos
6,386
1,064
24
4
1
97,834
0
L
Hun Batz
5,711
952
10
2
1
90,097
0
L
Sol
4,048
675
0
0
0
0
0
L
Ares
5,734
956
4
1
0
78,376
0
L
Izanami
4,048
675
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role