Player Matchup

Charon
Charon
Baam_Mori
Charon
Level 85
God Stats
4W - 8L
1,500 SR
Queue Stats
41W - 59L
1,193 Elo+
Party 3
Danzaburou
Danzaburou
BlueMnMSwag
Danzaburou
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,358 Elo+
Solo
Poseidon
Poseidon
RBoogieman
Poseidon
Level 13
God Stats
8W - 9L
1,121 SR
Queue Stats
9W - 11L
1,313 Elo+
Party 1
Ix Chel
Ix Chel
TyNFFG
Ix Chel
Level 121
God Stats
7W - 12L
1,500 SR
Queue Stats
60W - 75L
1,175 Elo+
Party 3
Arachne
Arachne
temp-642908
Arachne
Level 95
God Stats
17W - 13L
1,372 SR
Queue Stats
51W - 51L
1,351 Elo+
Party 1
Team Averages
Level 85
1,399 SR
1,278 Elo+

VS

Team Averages
Level 114
1,614 SR
1,471 Elo+
Rama
Rama
AzothSparda
Rama
Level 145
God Stats
4W - 1L
1,873 SR
Queue Stats
274W - 236L
1,520 Elo+
Party 2
Arachne
Arachne
Rampante
Arachne
Level 155
God Stats
1W - 4L
1,515 SR
Queue Stats
286W - 276L
1,483 Elo+
Solo
The Morrigan
The Morrigan
gotTosleepYo
The Morrigan
Level 69
God Stats
56W - 55L
1,479 SR
Queue Stats
813W - 820L
1,416 Elo+
Solo
Nu Wa
Nu Wa
irahj_thevirgo
Nu Wa
Level 52
God Stats
32W - 17L
1,498 SR
Queue Stats
133W - 146L
1,360 Elo+
Solo
Xing Tian
Xing Tian
xXMorgothAinurXx
Xing Tian
Level 148
God Stats
10W - 5L
1,707 SR
Queue Stats
254W - 219L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baam_Mori
Charon
15
0 / 0 / 0
9,783
815
729
2,847
2,083
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BlueMnMSwag
Danzaburou
16
1 / 3 / 1
11,132
928
6,249
13,742
6,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
RBoogieman
Poseidon
16
1 / 6 / 0
11,222
935
10,753
23,274
8,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
TyNFFG
Ix Chel
16
0 / 4 / 2
10,780
898
8,628
12,247
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
temp-642908
Arachne
15
0 / 5 / 1
10,433
869
10,332
21,534
10,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

114

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 11
12,086
1,007
13,768
14,432
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Rampante
Arachne
18
7 / 0 / 5
13,236
1,103
11,931
6,186
3,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
gotTosleepYo
The Morrigan
18
3 / 0 / 11
11,978
998
17,198
5,013
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
4 / 1 / 10
12,496
1,041
15,264
4,315
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
18
2 / 0 / 12
12,141
1,012
9,494
13,030
16,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
2
Kills
18
18
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Charon
Baam_Mori
Charon
0
0
0
0
L
Danzaburou
BlueMnMSwag
Danzaburou
1
3
1
0.5
L
Poseidon
RBoogieman
Poseidon
1
6
0
0.17
W
Arachne
Rampante
Arachne
7
0
5
9.5
L
Ix Chel
TyNFFG
Ix Chel
0
4
2
0.25
W
The Morrigan
gotTosleepYo
The Morrigan
3
0
11
8.5
W
4
1
10
9
L
Arachne
temp-642908
Arachne
0
5
1
0.1
W
Xing Tian
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
67,655
73,644
Taken
42,976
31,654
Mitigated
31,108
9,862
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,768
8,967
0
2,285
14,432
6,802
0
6,334
7,632
0
44,317
L
Charon
Baam_Mori
Charon
729
30
118
75
2,847
2,083
0
1,681
1,016
3,190
0
L
Danzaburou
BlueMnMSwag
Danzaburou
6,249
1,672
0
889
13,742
6,003
0
7,701
6,041
0
42,943
L
Poseidon
RBoogieman
Poseidon
10,753
1,149
188
3,587
23,274
8,059
0
13,770
9,354
69,122
0
W
Arachne
Rampante
Arachne
11,931
8,268
0
3,689
6,186
3,215
0
3,347
2,689
0
37,730
L
Ix Chel
TyNFFG
Ix Chel
8,628
568
305
398
12,247
4,586
0
7,294
4,353
40,437
0
W
The Morrigan
gotTosleepYo
The Morrigan
17,198
1,787
0
448
5,013
2,844
0
2,006
2,557
26,661
0
W
15,264
4,431
0
0
4,315
1,852
0
2,591
1,724
48,906
0
L
Arachne
temp-642908
Arachne
10,332
7,326
47
4,255
21,534
10,923
0
12,028
9,356
0
22,891
W
Xing Tian
9,494
333
326
831
13,030
16,395
0
7,729
5,151
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,350
Gold Earned
61,937
298
Minions Killed
317
3
Camps Cleared
15
899,466
Distance Traveled
1,167,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,086
1,007
88
7
1
221,560
0
L
Charon
9,783
815
5
0
0
40,339
0
L
Danzaburou
11,132
928
84
7
0
205,090
0
L
Poseidon
11,222
935
115
10
1
192,856
0
W
Arachne
13,236
1,103
58
5
12
261,009
0
L
Ix Chel
10,780
898
51
4
0
219,950
0
W
The Morrigan
11,978
998
31
3
0
222,348
0
W
Nu Wa
12,496
1,041
100
8
1
221,726
0
L
Arachne
10,433
869
43
4
2
241,231
0
W
Xing Tian
12,141
1,012
40
3
1
240,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role