Player Matchup

Xbalanque
Xbalanque
MaskedJB
Xbalanque
Level 33
God Stats
1W - 1L
1,529 SR
Queue Stats
17W - 26L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
RJENOVA
Cthulhu
Level 142
God Stats
1W - 2L
1,378 SR
Queue Stats
19W - 33L
1,402 Elo+
Solo
Cerberus
Cerberus
The UPS Panda
Cerberus
Level 142
God Stats
7W - 5L
1,595 SR
Queue Stats
507W - 525L
1,429 Elo+
Party 1
Anubis
Anubis
chancyab
Anubis
Level 146
God Stats
6W - 6L
1,460 SR
Queue Stats
507W - 521L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
xXbigggdudeXx
Kukulkan
Level 133
God Stats
2W - 2L
1,463 SR
Queue Stats
184W - 177L
1,505 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,429 Elo+

VS

Team Averages
Level 135
1,552 SR
1,490 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Darkneess1041
Thanatos
Level 121
God Stats
4W - 3L
1,675 SR
Queue Stats
284W - 290L
1,457 Elo+
Solo
Discordia
Discordia
Lodsin
Discordia
Level 157
God Stats
6W - 2L
1,400 SR
Queue Stats
314W - 310L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Ropol2000
Ah Puch
Level 144
God Stats
2W - 0L
1,604 SR
Queue Stats
113W - 116L
1,502 Elo+
Solo
Chaac
Chaac
javymarmol
Chaac
Level 128
God Stats
1W - 1L
1,582 SR
Queue Stats
209W - 184L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MaskedJB
Xbalanque
11
1 / 6 / 5
7,232
657
4,654
9,902
4,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RJENOVA
Cthulhu
17
6 / 4 / 7
10,262
933
8,564
15,557
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
The UPS Panda
Cerberus
14
1 / 6 / 8
7,833
712
5,736
16,125
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
chancyab
Anubis
15
4 / 8 / 6
8,855
805
9,174
11,985
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xXbigggdudeXx
Kukulkan
16
5 / 6 / 6
9,100
827
16,687
10,887
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 1 / 21
10,415
947
18,989
11,585
4,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
Darkneess1041
Thanatos
14
6 / 6 / 9
8,699
791
7,080
11,495
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Lodsin
Discordia
17
9 / 5 / 8
10,419
947
9,836
9,634
4,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Ropol2000
Ah Puch
16
6 / 3 / 17
9,756
887
14,777
10,475
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
5 / 3 / 16
9,496
863
11,249
17,434
21,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
17
Kills
30
30
Deaths
18
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
21
14.5
W
Thanatos
Darkneess1041
Thanatos
6
6
9
1.75
W
Discordia
Lodsin
Discordia
9
5
8
2.6
L
Xbalanque
MaskedJB
Xbalanque
1
6
5
0.58
L
Cthulhu
RJENOVA
Cthulhu
6
4
7
2.38
W
Ah Puch
Ropol2000
Ah Puch
6
3
17
4.83
L
Cerberus
The UPS Panda
Cerberus
1
6
8
0.83
L
Anubis
chancyab
Anubis
4
8
6
0.88
W
Chaac
5
3
16
4.33
L
Kukulkan
xXbigggdudeXx
Kukulkan
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
61,931
64,456
Taken
60,623
50,971
Mitigated
39,304
11,709
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,989
1,945
599
2,650
11,585
4,942
955
8,743
2,842
35,375
0
W
Thanatos
Darkneess1041
Thanatos
7,080
748
1,189
3,058
11,495
4,323
388
7,349
4,146
0
9,149
W
Discordia
Lodsin
Discordia
9,836
753
1,240
1,688
9,634
4,053
821
6,547
3,087
22,741
0
L
Xbalanque
MaskedJB
Xbalanque
4,654
3,038
464
548
9,902
4,472
0
5,652
4,250
0
8,696
L
Cthulhu
RJENOVA
Cthulhu
8,564
329
836
2,925
15,557
16,653
0
11,051
4,506
22,732
0
W
Ah Puch
Ropol2000
Ah Puch
14,777
513
1,543
4,005
10,475
4,130
577
7,844
2,631
25,935
0
L
Cerberus
The UPS Panda
Cerberus
5,736
203
1,146
3,081
16,125
17,592
0
8,897
7,228
9,102
0
L
Anubis
chancyab
Anubis
9,174
294
443
1,166
11,985
7,470
0
8,985
3,000
18,932
0
W
Chaac
11,249
1,229
1,493
5,304
17,434
21,856
115
9,678
7,756
0
20,770
L
Kukulkan
xXbigggdudeXx
Kukulkan
16,687
835
331
769
10,887
4,784
0
9,017
1,870
30,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
48,785
124
Minions Killed
119
0
Camps Cleared
0
927,880
Distance Traveled
1,092,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,415
947
34
3
0
237,127
0
W
Thanatos
8,699
791
6
1
0
212,830
0
W
Discordia
10,419
947
35
3
0
210,624
0
L
Xbalanque
7,232
657
11
1
0
159,658
0
L
Cthulhu
10,262
933
32
3
0
213,259
0
W
Ah Puch
9,756
887
20
2
0
191,553
0
L
Cerberus
7,833
712
14
1
0
200,026
0
L
Anubis
8,855
805
25
2
0
164,263
0
W
Chaac
9,496
863
24
2
0
240,241
0
L
Kukulkan
9,100
827
42
4
0
190,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role