Player Matchup

Hercules
Hercules
AprilJv
Hercules
Level 107
God Stats
15W - 18L
1,347 SR
Queue Stats
197W - 180L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Brydan123
Baron Samedi
Level 94
God Stats
3W - 1L
1,885 SR
Queue Stats
182W - 165L
1,555 Elo+
Party 1
Bacchus
Bacchus
STRiiDEz
Bacchus
Level 84
God Stats
16W - 9L
1,664 SR
Queue Stats
66W - 62L
1,528 Elo+
Solo
Team Averages
Level 95
1,632 SR
1,520 Elo+

VS

Team Averages
Level 80
1,522 SR
1,495 Elo+
Vulcan
Vulcan
BOBO_THE_GOD
Vulcan
Level 106
God Stats
5W - 9L
1,456 SR
Queue Stats
39W - 46L
1,500 Elo+
Solo
Danzaburou
Danzaburou
cheeseyboy247_
Danzaburou
Level 68
God Stats
10W - 6L
1,610 SR
Queue Stats
204W - 204L
1,485 Elo+
Solo
Tyr
Tyr
luisinhoo
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AprilJv
Hercules
15
6 / 1 / 6
12,504
782
12,554
14,218
7,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Brydan123
Baron Samedi
16
8 / 2 / 7
13,384
837
18,090
12,059
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
STRiiDEz
Bacchus
15
2 / 1 / 12
11,762
735
11,329
16,564
21,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 5 / 1
10,768
673
15,646
10,519
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
cheeseyboy247_
Danzaburou
12
1 / 7 / 3
10,297
644
10,676
15,099
5,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
10,321
645
8,314
22,022
15,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
4
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
AprilJv
Hercules
6
1
6
9
L
Vulcan
3
5
1
0.7
W
Baron Samedi
Brydan123
Baron Samedi
8
2
7
5.75
W
Bacchus
STRiiDEz
Bacchus
2
1
12
8
L
Danzaburou
cheeseyboy247_
Danzaburou
1
7
3
0.36
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
34,636
42,841
Taken
47,640
35,197
Mitigated
25,230
16,951
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AprilJv
Hercules
12,554
3,654
0
6,017
14,218
7,235
1,503
5,802
8,416
0
51,396
L
Vulcan
15,646
9,136
0
310
10,519
3,713
68
8,187
1,977
50,916
0
W
Baron Samedi
Brydan123
Baron Samedi
18,090
1,265
2,122
4,179
12,059
6,021
813
4,158
7,901
71,855
0
W
Bacchus
STRiiDEz
Bacchus
11,329
895
0
4,633
16,564
21,941
345
6,071
10,493
28,963
0
L
Danzaburou
cheeseyboy247_
Danzaburou
10,676
5,913
0
1,735
15,099
5,672
258
8,237
6,397
0
36,099
L
8,314
1,106
0
5,623
22,022
15,845
0
12,052
9,475
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
31,386
197
Minions Killed
147
0
Camps Cleared
0
905,124
Distance Traveled
820,335
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,504
782
69
4
0
303,502
0
L
Vulcan
10,768
673
59
4
0
266,126
8
W
Baron Samedi
13,384
837
98
6
0
279,566
0
W
Bacchus
11,762
735
30
2
0
322,056
3
L
Danzaburou
10,297
644
48
3
0
241,345
0
L
Tyr
10,321
645
40
3
0
312,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role