Player Matchup

Medusa
Medusa
Armis2000
Medusa
Level 67
God Stats
29W - 23L
1,517 SR
Queue Stats
63W - 57L
1,380 Elo+
Party 1
Ratatoskr
Ratatoskr
CallumJ
Ratatoskr
Level 69
God Stats
82W - 151L
1,356 SR
Queue Stats
113W - 208L
1,331 Elo+
Solo
Charon
Charon
TobTobTobey
Charon
Level 86
God Stats
33W - 26L
1,500 SR
Queue Stats
63W - 65L
1,341 Elo+
Party 1
Nike
Nike
reneoMA
Nike
Level 120
God Stats
1W - 6L
1,277 SR
Queue Stats
65W - 70L
1,338 Elo+
Party 1
Ra
Ra
xX_ViRexSwoP_Xx
Ra
Level 106
God Stats
12W - 13L
1,543 SR
Queue Stats
107W - 102L
1,470 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,372 Elo+

VS

Team Averages
Level 53
1,503 SR
1,397 Elo+
Jormungandr
Jormungandr
DreKoEsp
Jormungandr
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 2
Freya
Freya
XxLegendWolfxX
Freya
Level 128
God Stats
10W - 16L
1,357 SR
Queue Stats
178W - 195L
1,442 Elo+
Party 2
Surtr
Surtr
Zeus_Hera_
Surtr
Level 59
God Stats
18W - 19L
1,476 SR
Queue Stats
66W - 83L
1,369 Elo+
Party 2
Bakasura
Bakasura
mOmxitOoo-2
Bakasura
Level 25
God Stats
36W - 35L
1,491 SR
Queue Stats
53W - 52L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
乔峰虚竹段誉
Zhong Kui
Level 44
God Stats
3W - 1L
1,691 SR
Queue Stats
81W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armis2000
Medusa
9
2 / 0 / 1
5,556
617
3,097
2,059
672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
CallumJ
Ratatoskr
10
3 / 2 / 2
6,107
679
4,277
7,353
2,525
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon
8
1 / 0 / 4
5,676
631
1,566
5,648
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
reneoMA
Nike
11
2 / 0 / 0
6,363
707
6,253
6,456
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 2
5,891
655
2,234
4,547
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DreKoEsp
Jormungandr
1
0 / 0 / 0
3,389
377
0
151
63
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,998
555
2,397
5,777
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
8
0 / 2 / 0
4,327
481
2,759
8,555
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
mOmxitOoo-2
Bakasura
8
1 / 2 / 2
5,124
569
2,996
8,158
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 2 / 1
5,489
610
3,899
5,824
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Armis2000
Medusa
2
0
1
2.5
W
Ratatoskr
CallumJ
Ratatoskr
3
2
2
2
L
Jormungandr
DreKoEsp
Jormungandr
0
0
0
0
W
Charon
1
0
4
3
L
0
2
0
0
L
Surtr
0
2
0
0
L
Bakasura
mOmxitOoo-2
Bakasura
1
2
2
1
W
Nike
reneoMA
Nike
2
0
0
2
W
0
2
2
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
12,051
26,063
Taken
28,465
12,182
Mitigated
13,555
6,436
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Armis2000
Medusa
3,097
1,268
111
460
2,059
672
564
300
1,597
0
31,137
W
Ratatoskr
CallumJ
Ratatoskr
4,277
2,054
0
1,374
7,353
2,525
0
1,318
5,715
0
35,492
L
Jormungandr
DreKoEsp
Jormungandr
0
0
0
24
151
63
0
0
151
408
0
W
Charon
1,566
300
0
1,196
5,648
3,455
676
2,161
3,203
13,482
0
L
2,397
818
0
1,948
5,777
2,133
0
689
5,088
29,746
0
L
Surtr
2,759
810
0
2,620
8,555
4,733
0
0
8,555
252
22,019
L
Bakasura
mOmxitOoo-2
Bakasura
2,996
2,524
0
2,507
8,158
3,093
0
1,420
6,686
0
16,867
W
Nike
reneoMA
Nike
6,253
713
0
982
6,456
4,040
181
0
5,836
0
48,554
W
2,234
470
288
2,025
4,547
1,490
844
1,909
2,496
44,162
0
L
3,899
411
0
2,148
5,824
3,533
0
1,639
4,185
28,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
23,327
277
Minions Killed
205
0
Camps Cleared
0
890,871
Distance Traveled
774,118
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,556
617
60
7
0
161,828
1
W
Ratatoskr
6,107
679
52
6
0
211,302
0
L
Jormungandr
3,389
377
2
0
0
26,133
0
W
Charon
5,676
631
23
3
0
172,288
1
L
Freya
4,998
555
66
7
0
172,537
3
L
Surtr
4,327
481
28
3
0
182,378
3
L
Bakasura
5,124
569
55
6
0
220,132
0
W
Nike
6,363
707
75
8
0
170,793
1
W
Ra
5,891
655
67
7
0
174,660
0
L
Zhong Kui
5,489
610
54
6
0
172,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role