Player Matchup

Shiva
Shiva
Bronze III
Bisontefolleti1
Shiva
Bronze III
Level 63
God Stats
0W - 1L
1,255 SR
Queue Stats
20W - 20L
1,218 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,255 SR
1,218 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,408 SR
1,097 MMR
Janus
Janus
Bronze III
Fenomnasty
Janus
Bronze III
Level 62
God Stats
2W - 2L
1,408 SR
Queue Stats
4W - 13L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,952
913
5,245
12,271
7,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MartichorasBakasuraSkadiDa JiChronos

VS

Bans
ThorSolKaliHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 1 / 0
11,087
924
6,952
6,958
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,245
Damage
6,952
12,271
Taken
6,958
7,101
Mitigated
2,604
4,683
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
1,187
0
4,683
12,271
7,101
885
7,595
4,676
0
60,841
W
Janus
6,952
694
0
500
6,958
2,604
0
377
6,581
54,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,952
Gold Earned
11,087
125
Minions Killed
129
6
Camps Cleared
6
239,389
Distance Traveled
229,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,952
913
125
10
6
239,389
0
W
Janus
11,087
924
129
11
6
229,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role