Player Matchup

Apollo
Apollo
Asator167
Apollo
Level 155
God Stats
1W - 5L
1,400 SR
Queue Stats
63W - 105L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
DoomDemise
Nu Wa
Level 126
God Stats
14W - 11L
1,415 SR
Queue Stats
345W - 388L
1,375 Elo+
Party 2
Chaac
Chaac
Katha_dot_exe
Chaac
Level 106
God Stats
10W - 6L
1,432 SR
Queue Stats
240W - 298L
1,389 Elo+
Party 2
Kali
Kali
just_MTZ_RL
Kali
Level 29
God Stats
4W - 9L
1,386 SR
Queue Stats
123W - 165L
1,276 Elo+
Party 2
Sobek
Sobek
picxou
Sobek
Level 151
God Stats
5W - 3L
1,849 SR
Queue Stats
143W - 147L
1,513 Elo+
Solo
Team Averages
Level 113
1,497 SR
1,398 Elo+

VS

Team Averages
Level 127
1,475 SR
1,533 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AKfromZA
Janus
Level 109
God Stats
68W - 71L
1,464 SR
Queue Stats
267W - 277L
1,411 Elo+
Solo
Ullr
Ullr
IKingJose
Ullr
Level 153
God Stats
15W - 8L
1,299 SR
Queue Stats
141W - 107L
1,695 Elo+
Solo
Bellona
Bellona
Wоlfmare
Bellona
Level 143
God Stats
8W - 5L
1,614 SR
Queue Stats
98W - 91L
1,515 Elo+
Party 1
Thor
Thor
kawenko
Thor
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 102L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asator167
Apollo
10
1 / 3 / 0
5,995
545
4,370
9,061
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
12
1 / 1 / 0
6,304
573
5,720
4,572
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,785
526
2,826
9,774
8,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,523
502
2,103
7,322
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
picxou
Sobek
9
0 / 1 / 1
5,576
507
4,107
8,604
6,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 1 / 1
6,737
612
5,022
10,731
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
AKfromZA
Janus
11
0 / 1 / 1
6,353
578
3,477
3,386
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
1 / 0 / 4
6,648
604
5,141
6,015
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Wоlfmare
Bellona
12
2 / 0 / 1
6,888
626
6,964
8,435
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
kawenko
Thor
10
2 / 0 / 2
6,068
552
2,984
8,311
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
1
3.5
W
Janus
AKfromZA
Janus
0
1
1
0.5
L
Apollo
Asator167
Apollo
1
3
0
0.33
L
Nu Wa
1
1
0
1
W
Ullr
1
0
4
3
L
0
3
0
0
W
Bellona
Wоlfmare
Bellona
2
0
1
2.5
L
0
0
1
0.5
W
Thor
kawenko
Thor
2
0
2
3
L
Sobek
picxou
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
23,588
39,333
Taken
36,878
22,899
Mitigated
25,249
11,678
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,022
1,668
0
3,580
10,731
9,130
0
3,533
7,198
20,691
0
W
Janus
AKfromZA
Janus
3,477
140
0
461
3,386
1,323
0
2,001
1,385
50,932
0
L
Apollo
Asator167
Apollo
4,370
3,131
0
3,609
9,061
3,380
0
1,317
7,744
0
45,444
L
Nu Wa
5,720
467
0
750
4,572
1,794
0
1,956
2,616
53,047
0
W
Ullr
5,141
2,511
0
750
6,015
2,282
0
1,345
4,670
0
45,208
L
2,826
369
0
4,097
9,774
8,287
0
144
9,630
0
41,886
W
Bellona
Wоlfmare
Bellona
6,964
1,657
0
2,839
8,435
9,351
0
604
7,831
485
43,897
L
2,103
754
0
740
7,322
2,846
0
1,152
6,170
0
32,370
W
Thor
kawenko
Thor
2,984
710
0
2,930
8,311
3,163
650
2,344
5,967
0
33,442
L
Sobek
picxou
Sobek
4,107
715
0
2,482
8,604
6,592
0
4,159
4,445
13,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
32,694
333
Minions Killed
327
0
Camps Cleared
0
1,183,634
Distance Traveled
1,214,097
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,737
612
21
2
0
247,658
3
W
Janus
6,353
578
105
10
0
253,129
2
L
Apollo
5,995
545
93
8
0
217,294
2
L
Nu Wa
6,304
573
98
9
0
201,733
0
W
Ullr
6,648
604
75
7
0
210,460
0
L
Chaac
5,785
526
72
7
0
223,522
1
W
Bellona
6,888
626
66
6
0
227,179
0
L
Kali
5,523
502
58
5
0
277,484
4
W
Thor
6,068
552
60
5
0
275,671
2
L
Sobek
5,576
507
12
1
0
263,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role