Player Matchup

Pele
Pele
BrokenBabylon
Pele
Level 75
God Stats
2W - 0L
1,720 SR
Queue Stats
147W - 171L
1,477 Elo+
Solo
Odin
Odin
ElGranEstrada
Odin
Level 117
God Stats
3W - 2L
1,576 SR
Queue Stats
115W - 113L
1,471 Elo+
Solo
Ix Chel
Ix Chel
ImLilBro
Ix Chel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,476 Elo+
Solo
Anubis
Anubis
John2102
Anubis
Level 119
God Stats
1W - 1L
1,370 SR
Queue Stats
49W - 51L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Nekso-MH
Gilgamesh
Level 109
God Stats
3W - 3L
1,541 SR
Queue Stats
359W - 353L
1,501 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,479 Elo+

VS

Team Averages
Level 82
1,432 SR
1,456 Elo+
Chiron
Chiron
DovahDrog2
Chiron
Level 99
God Stats
8W - 14L
1,251 SR
Queue Stats
217W - 226L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
IceHawkes
Ix Chel
Level 114
God Stats
0W - 2L
1,356 SR
Queue Stats
324W - 297L
1,512 Elo+
Solo
Ishtar
Ishtar
Ryzenelcrack
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,458 Elo+
Solo
Atlas
Atlas
YuujirouGodz
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,356 Elo+
Solo
Thanatos
Thanatos
dezariann
Thanatos
Level 143
God Stats
9W - 13L
1,552 SR
Queue Stats
220W - 227L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,254
1,051
2,169
3,757
1,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 5
5,503
1,101
1,469
2,442
2,010
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ix Chel
ImLilBro
Ix Chel
10
0 / 1 / 5
5,187
1,037
5,100
3,507
1,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
John2102
Anubis
11
2 / 2 / 2
5,803
1,161
1,976
3,392
1,407
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nekso-MH
Gilgamesh
10
2 / 1 / 4
5,534
1,107
4,070
4,722
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DovahDrog2
Chiron
11
2 / 2 / 2
5,518
1,104
2,163
4,883
1,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
IceHawkes
Ix Chel
10
2 / 2 / 2
5,084
1,017
3,682
3,713
1,326
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
10
0 / 1 / 3
4,888
978
2,334
5,198
1,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,244
249
0
0
0
Thanatos
dezariann
Thanatos
11
1 / 1 / 2
5,013
1,003
1,645
2,979
1,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
6
Kills
5
5
Deaths
6
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Chiron
DovahDrog2
Chiron
2
2
2
1.5
W
0
0
5
2.5
L
Ix Chel
IceHawkes
Ix Chel
2
2
2
1.5
W
Ix Chel
ImLilBro
Ix Chel
0
1
5
2.5
W
Anubis
John2102
Anubis
2
2
2
1.5
W
Gilgamesh
Nekso-MH
Gilgamesh
2
1
4
4
L
Ishtar
0
1
3
1.5
L
0
0
0
0
L
Thanatos
dezariann
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
9,824
17,820
Taken
16,773
11,366
Mitigated
5,889
5,295
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,169
98
0
843
3,757
1,443
0
1,191
2,566
0
5,955
L
Chiron
DovahDrog2
Chiron
2,163
665
443
1,011
4,883
1,665
0
3,180
1,616
0
7,343
W
1,469
55
443
1,307
2,442
2,010
0
624
1,818
583
2,096
L
Ix Chel
IceHawkes
Ix Chel
3,682
252
1,495
413
3,713
1,326
0
1,370
2,266
7,004
0
W
Ix Chel
ImLilBro
Ix Chel
5,100
410
489
1,002
3,507
1,339
37
717
2,790
13,284
0
W
Anubis
John2102
Anubis
1,976
53
278
439
3,392
1,407
0
294
3,098
6,802
0
W
Gilgamesh
Nekso-MH
Gilgamesh
4,070
379
134
360
4,722
5,167
25
856
3,866
883
6,976
L
Ishtar
2,334
1,066
346
1,501
5,198
1,823
0
2,774
2,338
0
9,193
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
dezariann
Thanatos
1,645
0
192
1,039
2,979
1,075
0
881
2,015
0
4,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
21,747
53
Minions Killed
32
0
Camps Cleared
0
521,267
Distance Traveled
402,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,254
1,051
8
2
0
87,674
0
L
Chiron
5,518
1,104
9
2
0
95,736
0
W
Odin
5,503
1,101
8
2
0
118,617
0
L
Ix Chel
5,084
1,017
6
1
0
98,878
0
W
Ix Chel
5,187
1,037
13
3
0
117,208
0
W
Anubis
5,803
1,161
12
2
0
84,589
0
W
Gilgamesh
5,534
1,107
12
2
0
113,179
0
L
Ishtar
4,888
978
10
2
0
102,322
0
L
Atlas
1,244
249
0
0
0
0
0
L
Thanatos
5,013
1,003
7
1
0
105,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role