Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Abel115
He Bo
Level 89
God Stats
2W - 4L
1,684 SR
Queue Stats
238W - 210L
1,543 Elo+
Solo
Chronos
Chronos
GimmyFisty9946
Chronos
Level 69
God Stats
4W - 7L
1,381 SR
Queue Stats
204W - 185L
1,466 Elo+
Solo
Charon
Charon
X 13ULL3T X
Charon
Level 179
God Stats
54W - 57L
1,518 SR
Queue Stats
404W - 410L
1,458 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,493 Elo+

VS

Team Averages
Level 105
1,454 SR
1,504 Elo+
Osiris
Osiris
Kenthreetimes
Osiris
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2
Discordia
Discordia
Potato-Lord27388
Discordia
Level 106
God Stats
2W - 3L
1,280 SR
Queue Stats
104W - 90L
1,486 Elo+
Party 2
Ymir
Ymir
Vision_iXi
Ymir
Level 115
God Stats
13W - 14L
1,574 SR
Queue Stats
39W - 37L
1,543 Elo+
Party 2
Bacchus
Bacchus
chaddy_x558
Bacchus
Level 109
God Stats
14W - 6L
1,786 SR
Queue Stats
87W - 65L
1,504 Elo+
Party 2
Apollo
Apollo
xrtsA
Apollo
Level 189
God Stats
3W - 6L
1,333 SR
Queue Stats
273W - 243L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 2
5,579
697
4,865
7,224
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
 
Chiron
8
0 / 2 / 2
4,638
580
2,729
6,198
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Abel115
He Bo
10
3 / 3 / 0
5,592
699
4,027
5,754
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
3,344
418
156
2,352
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
8
2 / 2 / 0
4,669
584
3,845
5,456
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,055
507
1,333
7,595
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
11
5 / 2 / 1
6,244
781
3,148
3,818
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 5
5,455
682
2,981
4,921
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
chaddy_x558
Bacchus
8
1 / 1 / 2
5,036
630
1,841
5,208
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
xrtsA
Apollo
9
2 / 1 / 0
5,302
663
4,053
4,713
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
11
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
2
2
L
Chiron
 
Chiron
0
2
2
0.5
L
He Bo
Abel115
He Bo
3
3
0
1
L
0
3
0
0
W
0
2
1
0.25
W
Discordia
5
2
1
2.75
W
2
0
5
4.5
L
Charon
2
2
0
1
W
Bacchus
chaddy_x558
Bacchus
1
1
2
2
W
Apollo
xrtsA
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,622
Damage
13,356
26,984
Taken
26,255
11,251
Mitigated
15,310
6,940
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,865
1,884
0
2,375
7,224
4,206
0
521
6,703
504
36,534
L
Chiron
 
Chiron
2,729
1,014
172
1,646
6,198
1,972
0
723
5,475
0
29,873
L
He Bo
Abel115
He Bo
4,027
481
0
1,783
5,754
1,913
0
3,419
2,199
29,048
0
L
156
44
0
55
2,352
728
0
1,765
500
5,422
0
W
1,333
453
0
2,515
7,595
6,170
0
620
6,455
0
14,920
W
Discordia
3,148
374
0
625
3,818
1,470
0
2,372
1,433
45,682
0
W
2,981
1,207
0
750
4,921
2,370
120
1,787
3,130
33,962
0
L
Charon
3,845
831
205
704
5,456
2,432
0
1,315
4,137
22,036
0
W
Bacchus
chaddy_x558
Bacchus
1,841
269
0
1,147
5,208
3,732
126
2,196
3,003
12,739
0
W
Apollo
xrtsA
Apollo
4,053
3,081
0
2,020
4,713
1,568
0
1,285
3,428
0
35,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
26,092
215
Minions Killed
250
0
Camps Cleared
0
689,808
Distance Traveled
884,308
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,579
697
52
7
0
165,761
1
L
Chiron
4,638
580
48
6
0
138,909
2
L
He Bo
5,592
699
59
7
0
166,286
0
L
Chronos
3,344
418
12
2
0
64,859
0
W
Osiris
4,055
507
23
3
0
174,763
0
W
Discordia
6,244
781
82
10
0
172,386
0
W
Ymir
5,455
682
55
7
0
175,522
0
L
Charon
4,669
584
44
6
0
153,993
0
W
Bacchus
5,036
630
23
3
0
202,602
0
W
Apollo
5,302
663
67
8
0
159,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role