Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HarryPoter228
Jing Wei
Level 68
God Stats
2W - 1L
1,400 SR
Queue Stats
8W - 11L
1,097 Elo+
Solo
Zeus
Zeus
visiond
Zeus
Level 101
God Stats
56W - 62L
1,501 SR
Queue Stats
245W - 234L
1,413 Elo+
Solo
Team Averages
Level 85
1,467 SR
1,336 Elo+

VS

Team Averages
Level 109
1,684 SR
1,278 Elo+
Janus
Janus
Pro-Corp
Janus
Level 69
God Stats
0W - 1L
1,717 SR
Queue Stats
7W - 18L
1,164 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlyOutErE
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 85L
1,343 Elo+
Party 1
Ymir
Ymir
Snadak
Ymir
Level 111
God Stats
6W - 3L
1,836 SR
Queue Stats
135W - 150L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 3 / 7
12,832
802
13,192
20,839
24,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
HarryPoter228
Jing Wei
15
2 / 0 / 7
12,234
765
11,384
14,291
6,619
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
visiond
Zeus
16
5 / 1 / 8
12,825
802
17,041
7,541
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pro-Corp
Janus
13
1 / 6 / 1
10,530
658
6,979
11,050
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SlyOutErE
Ah Muzen Cab
13
2 / 8 / 2
11,148
697
13,449
16,610
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Snadak
Ymir
13
1 / 1 / 3
10,701
669
5,941
17,713
26,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
3
7
3.83
W
Jing Wei
HarryPoter228
Jing Wei
2
0
7
5.5
L
Janus
Pro-Corp
Janus
1
6
1
0.25
L
Ah Muzen Cab
SlyOutErE
Ah Muzen Cab
2
8
2
0.38
L
Ymir
Snadak
Ymir
1
1
3
2.5
W
Zeus
visiond
Zeus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
26,369
42,671
Taken
45,373
34,677
Mitigated
37,962
2,932
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,192
4,400
0
250
20,839
24,787
37
4,838
16,001
33,719
1,696
W
Jing Wei
HarryPoter228
Jing Wei
11,384
8,132
0
2,191
14,291
6,619
322
6,328
7,963
0
58,226
L
Janus
Pro-Corp
Janus
6,979
0
0
0
11,050
4,729
0
9,093
1,957
37,751
0
L
Ah Muzen Cab
SlyOutErE
Ah Muzen Cab
13,449
7,392
0
1,616
16,610
7,033
0
11,569
5,041
0
41,178
L
Ymir
Snadak
Ymir
5,941
417
0
0
17,713
26,200
0
7,997
9,716
15,463
0
W
Zeus
visiond
Zeus
17,041
1,028
0
491
7,541
3,271
222
2,351
5,190
52,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
32,379
204
Minions Killed
119
0
Camps Cleared
0
912,199
Distance Traveled
826,604
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,832
802
35
2
0
282,389
0
W
Jing Wei
12,234
765
88
6
0
316,338
0
L
Janus
10,530
658
54
3
0
281,971
7
L
Ah Muzen Cab
11,148
697
54
3
0
249,313
0
L
Ymir
10,701
669
11
1
0
295,320
0
W
Zeus
12,825
802
81
5
0
313,472
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role