Player Matchup

Sol
Sol
BloodiAlisa
Sol
Level 144
God Stats
10W - 3L
1,829 SR
Queue Stats
43W - 49L
1,468 Elo+
Party 1
Hachiman
Hachiman
DarkGh0sst
Hachiman
Level 158
God Stats
0W - 4L
1,769 SR
Queue Stats
9W - 14L
1,282 Elo+
Party 1
Fenrir
Fenrir
Dr0gon
Fenrir
Level 92
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1
Nox
Nox
Rikuoy
Nox
Level 157
God Stats
1W - 3L
1,496 SR
Queue Stats
17W - 30L
1,112 Elo+
Party 1
Zeus
Zeus
Sontheim
Zeus
Level 15
God Stats
0W - 3L
1,396 SR
Queue Stats
14W - 14L
1,435 Elo+
Party 1
Team Averages
Level 113
1,639 SR
1,292 Elo+

VS

Team Averages
Level 132
1,427 SR
1,539 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brancos Miki
Hou Yi
Level 113
God Stats
2W - 3L
1,125 SR
Queue Stats
192W - 200L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Noxezr
Nu Wa
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 42L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
PurpleWiidow
Gilgamesh
Level 158
God Stats
7W - 2L
1,568 SR
Queue Stats
162W - 162L
1,523 Elo+
Solo
King Arthur
King Arthur
xenot5
King Arthur
Level 86
God Stats
10W - 7L
1,657 SR
Queue Stats
151W - 154L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
5,738
574
4,615
6,601
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
DarkGh0sst
Hachiman
7
0 / 3 / 1
4,382
438
3,856
5,780
1,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Dr0gon
Fenrir
9
1 / 3 / 1
5,082
508
3,015
9,500
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Rikuoy
Nox
8
1 / 2 / 0
5,113
511
2,885
7,151
4,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
1 / 4 / 1
5,358
536
2,444
4,569
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 1 / 7
5,526
553
1,861
8,190
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
4 / 1 / 2
5,572
557
3,252
6,359
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Noxezr
Nu Wa
12
8 / 0 / 1
6,994
699
7,006
4,493
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
PurpleWiidow
Gilgamesh
10
3 / 2 / 2
6,042
604
5,060
12,313
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
xenot5
King Arthur
11
1 / 0 / 1
6,685
669
3,192
7,735
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
7
3.5
L
1
4
1
0.38
W
Hou Yi
4
1
2
5
L
Hachiman
DarkGh0sst
Hachiman
0
3
1
0.17
L
Fenrir
Dr0gon
Fenrir
1
3
1
0.5
W
Nu Wa
Noxezr
Nu Wa
8
0
1
8.5
W
Gilgamesh
PurpleWiidow
Gilgamesh
3
2
2
2
L
Nox
Rikuoy
Nox
1
2
0
0.5
L
Zeus
1
4
1
0.38
W
King Arthur
xenot5
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
20,371
33,601
Taken
39,090
16,160
Mitigated
18,796
8,765
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,861
289
289
2,105
8,190
5,061
114
2,498
5,692
17,475
0
L
4,615
1,744
0
1,991
6,601
4,202
0
1,504
4,971
37,901
3,938
W
Hou Yi
3,252
1,859
0
3,276
6,359
2,530
28
2,381
3,978
0
32,219
L
Hachiman
DarkGh0sst
Hachiman
3,856
1,956
0
1,331
5,780
1,880
29
1,309
4,347
0
30,579
L
Fenrir
Dr0gon
Fenrir
3,015
766
0
3,281
9,500
3,885
0
1,495
7,879
0
27,023
W
Nu Wa
Noxezr
Nu Wa
7,006
1,123
0
505
4,493
1,426
120
623
3,870
51,217
0
W
Gilgamesh
PurpleWiidow
Gilgamesh
5,060
2,365
0
4,895
12,313
6,479
0
1,468
10,845
0
38,622
L
Nox
Rikuoy
Nox
2,885
523
297
1,865
7,151
4,791
20
1,665
5,409
19,882
0
L
Zeus
2,444
292
0
0
4,569
1,402
0
2,301
2,128
25,042
0
W
King Arthur
xenot5
King Arthur
3,192
485
0
2,672
7,735
3,300
676
3,498
4,237
0
45,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
30,819
237
Minions Killed
300
0
Camps Cleared
0
926,952
Distance Traveled
977,002
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,526
553
26
3
0
171,671
6
L
Sol
5,738
574
71
7
0
181,140
1
W
Hou Yi
5,572
557
45
5
0
175,862
0
L
Hachiman
4,382
438
43
4
0
159,625
0
L
Fenrir
5,082
508
49
5
0
218,868
0
W
Nu Wa
6,994
699
87
9
0
207,946
4
W
Gilgamesh
6,042
604
62
6
0
212,529
0
L
Nox
5,113
511
23
2
0
176,877
2
L
Zeus
5,358
536
51
5
0
190,442
0
W
King Arthur
6,685
669
80
8
0
208,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role