Player Matchup

Ra
Ra
HeyMikaylaa
Ra
Level 157
God Stats
2W - 0L
1,347 SR
Queue Stats
88W - 77L
1,497 Elo+
Party 1
Merlin
Merlin
ItsParzifal
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LXVIIII
Ah Puch
Level 159
God Stats
1W - 0L
1,195 SR
Queue Stats
39W - 42L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
MisterStumpy
Jing Wei
Level 149
God Stats
6W - 0L
1,701 SR
Queue Stats
141W - 122L
1,541 Elo+
Solo
Ares
Ares
Thankyounext6909
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Team Averages
Level 130
1,449 SR
1,450 Elo+

VS

Team Averages
Level 152
1,452 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AntoineIsWavy
Geb
Level 121
God Stats
4W - 2L
1,741 SR
Queue Stats
305W - 303L
1,466 Elo+
Solo
Sylvanus
Sylvanus
TopGun554
Sylvanus
Level 136
God Stats
0W - 2L
1,283 SR
Queue Stats
34W - 30L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
ZKGUNNZ23
Nu Wa
Level 205
God Stats
1W - 1L
1,517 SR
Queue Stats
31W - 34L
1,506 Elo+
Party 2
Bacchus
Bacchus
marshx
Bacchus
Level 169
God Stats
1W - 4L
1,218 SR
Queue Stats
541W - 531L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,482
677
7,424
14,653
9,009
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
17
2 / 2 / 4
9,993
714
13,145
13,188
5,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LXVIIII
Ah Puch
20
6 / 1 / 5
12,276
877
24,150
12,121
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
MisterStumpy
Jing Wei
17
2 / 2 / 4
10,051
718
11,675
16,062
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 7
10,207
729
4,069
22,314
24,637
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 4 / 3
9,433
674
10,978
14,230
9,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 5
8,929
638
13,181
18,648
18,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TopGun554
Sylvanus
15
2 / 4 / 4
8,992
642
7,315
21,788
24,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
ZKGUNNZ23
Nu Wa
19
6 / 2 / 3
10,187
728
19,106
10,817
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
marshx
Bacchus
1
0 / 0 / 0
3,540
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
11
Kills
11
11
Deaths
11
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
3
0.63
L
2
1
5
4.5
W
1
2
5
1.75
W
Merlin
2
2
4
2
W
Ah Puch
LXVIIII
Ah Puch
6
1
5
8.5
W
Jing Wei
MisterStumpy
Jing Wei
2
2
4
2
W
0
4
7
0.88
L
Sylvanus
TopGun554
Sylvanus
2
4
4
1
L
Nu Wa
ZKGUNNZ23
Nu Wa
6
2
3
3.75
L
Bacchus
marshx
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,463
Damage
50,580
78,338
Taken
65,483
53,700
Mitigated
59,327
39,291
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,978
139
1,150
3,728
14,230
9,518
0
12,461
1,631
33,920
0
L
13,181
1,204
1,029
4,846
18,648
18,516
0
14,162
4,374
20,192
0
W
7,424
534
16,255
7,430
14,653
9,009
1,057
8,600
5,777
25,610
0
W
Merlin
13,145
273
1,976
1,157
13,188
5,612
0
8,826
4,318
38,190
0
W
Ah Puch
LXVIIII
Ah Puch
24,150
513
356
4,330
12,121
5,655
539
8,367
3,485
51,431
0
W
Jing Wei
MisterStumpy
Jing Wei
11,675
8,364
707
1,660
16,062
8,787
2,605
12,394
3,578
0
33,946
W
4,069
140
1,761
3,659
22,314
24,637
130
10,883
10,600
5,881
0
L
Sylvanus
TopGun554
Sylvanus
7,315
1,695
5,719
5,626
21,788
24,277
0
13,644
7,790
9,560
0
L
Nu Wa
ZKGUNNZ23
Nu Wa
19,106
4,631
85
1,097
10,817
7,016
0
7,838
2,900
48,379
0
L
Bacchus
marshx
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
41,081
220
Minions Killed
144
0
Camps Cleared
0
1,299,799
Distance Traveled
949,047
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,433
674
60
4
0
230,137
0
L
Geb
8,929
638
21
2
0
265,379
0
W
Ra
9,482
677
51
4
0
264,679
0
W
Merlin
9,993
714
55
4
0
232,664
0
W
Ah Puch
12,276
877
50
4
0
275,253
0
W
Jing Wei
10,051
718
53
4
0
249,728
0
W
Ares
10,207
729
11
1
0
277,475
0
L
Sylvanus
8,992
642
8
1
0
232,209
0
L
Nu Wa
10,187
728
55
4
0
221,322
2
L
Bacchus
3,540
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role